RimWorld

RimWorld

Knavish Unmerciful Keeper Kills Obdurate Loyal Oath
80 kommentarer
Kyrathor Sinclaire 16. sep. kl. 18:54 
I don't know if you are interested in suggestions. But if you are interested, I would love to see this added to the slave menu so I can enslave someone and have their unwavering loyalty broken down over time.
seeki  [ophavsmand] 30. aug. kl. 23:48 
I was constantly plagued by mysterious problems that occurred with this mod, such as colonist being unable to be controlled properly, so I have completely rewritten the code and remade it.
The latest version is Ver2.0.0.0.
seeki  [ophavsmand] 30. aug. kl. 23:46 
勧誘した入植者が正常に操作できなくなるなど、不可解なトラブルが継続的に発生しているためコードを大幅に書き直してリメイクしました。
最新バージョンはVer2.0.0.0です。
seeki  [ophavsmand] 30. aug. kl. 8:00 
That's clearly not normal.
However, since no error log is provided, the cause is unknown.
crockett 30. aug. kl. 7:56 
I'm trying this mod for the 1st time, but not sure if it's working or bugging out. I have my prisoner set to "re-education" after converting their ideology buy mt Warden pawn seems to get "stuck" simply standing near them with their knife out. The prisoners is usually always sleeping but the warden will stand there for hours doing nothing but standing with the knife out. I keep having to clear the warden's current task to get them to do anything else.

Is this a bug or is it a scare tactic that I'm supposed to let play out?
Fortenraven 25. aug. kl. 3:49 
Is it normal for KUKKOLO to be this heavy for TPS penalty? I have 21 factions present for my current colony.

Image attached shows the high time per frame: https://imgur.com/a/O1N83Jh
kongkim 15. aug. kl. 3:59 
Okay then i just look in the code., but thx :)
seeki  [ophavsmand] 15. aug. kl. 3:37 
The explanation of this mod is intentionally fragmented.
Users should try out different approaches and try and decide which approach is effective. This is how to play this mod.
kongkim 15. aug. kl. 2:43 
Like the idea of the mod :)
I did read the text, but what is the fastest way to lower unwavering loyalty with this mod?
seeki  [ophavsmand] 23. juli kl. 17:34 
@SmileyVirus
Please provide the save data.
SmileyVirus 23. juli kl. 11:53 
I recruited one but they have a blue name and I cant control them
seeki  [ophavsmand] 3. juli kl. 9:38 
Ver1.6 is now supported. However, I have not performed a complete operation check. If you experience any problems with Ver1.6, please provide the Player.log file.
seeki  [ophavsmand] 22. juni kl. 8:48 
Vanilla Expanded Frameworkと競合を起こすことが判明したため対策しました。
GoukaSoshina 21. juni kl. 14:26 
ご対応ありがとうございます!
seeki  [ophavsmand] 21. juni kl. 5:01 
Autocleaner modと競合を起こすことが判明したため対策しました。
GoukaSoshina 20. juni kl. 0:56 
ファイル送信のため、フレンド申請をさせていただきました。どうぞよろしくお願いいたします。
seeki  [ophavsmand] 19. juni kl. 19:44 
@GoukaSoshina
週末に調査するので 問題が発生しているセーブデータ と Player.log を頂けますか?

Player.logはここ
C:\Users\ OSアカウント名 \AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios

セーブデータはここ
C:\Users\ OSアカウント名 \AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Saves
GoukaSoshina 19. juni kl. 19:17 

今回特に困っているのはこちらです。画像と、勧誘前後のログを添付します。
・徴兵ボタンが表示されない:データのセーブ&ロードで解消
・欲求欄が食事、睡眠、娯楽、心情の4種しか表示されない:解決できず
・扉を開閉できない:解決できず

セーブ&ロード、および徴兵、他のポーンによるダウンおよび殺害蘇生では解決できず。解放されている扉は通ることができ、通れる範囲ではベッドや娯楽施設利用、その他仕事等通常のコロニストとして振る舞います。

もし気が向かれましたら、精査いただければ幸いです。
GoukaSoshina 19. juni kl. 19:17 
こちらを利用して揺るぎない精神を持つ者を勧誘したところ、下記2点の問題が発生しました
1.教育担当者が対象の前でスタックする
2.勧誘後、コロニストとして正常に動作しない


一人を教育する間に3度ほど発生しました。攻撃せず、精神崩壊、徴兵等の行動キャンセルまで対象を追い続けました。
seeki  [ophavsmand] 31. maj kl. 21:21 
Q: An accident occurred due to a failure in education.
A: There is a risk in hiring amateurs with low skills or people with distorted personalities as instructors. It's safe if you have skill level 10.

It is clear that education needs to be stopped so as not to go too far.
Colonist who lack the required skills or have distorted personalities often have accidents.
Deltaknightx 31. maj kl. 19:56 
so that means if I assign someone with a lvl 10 or higher they wont die right?
Deltaknightx 31. maj kl. 15:53 
K so I tried out this mod and the result so far is that.. well my colonies starts beating them up for some reason when trying to educate them. Because of that, all of my prisoners die even though they were like full health. Is that what is supposed to to do?
seeki  [ophavsmand] 26. feb. kl. 20:57 
1. The Unwavering Loyalty displayed in the health tab by this mod is a meter to visualize progress. Therefore, even if a race heals the meter on its own, the effect is that the progress is hidden.

2. If you are not a special race, the strength of the race does not matter.
Q: An accident occurred due to a failure in education.
A: There is a risk in hiring amateurs with low skills or people with weak personalities as instructors. It's safe if you have skill level 10.
Mattatatta 26. feb. kl. 20:43 
Thanks for the update. There are no errors to report now.

There are a couple of I've come across that might be worth noting:

1. This mod seems to be incompatible with Gloomy Dragonian Race. The 'Unwavering Loyalty' condition on the health tab doesn't appear for them. If I had to guess, it's due to them having a 'Regeneration' ability that quickly cures health issues. So it might be 'curing' the status this mod afflicts upon the prisoner, thereby making them unbreakable even with via this mod.

2. Xenotypes or races that have abnormally high base melee damage are extremely likely to down, cripple, or even kill wardens that try to break their spirit. I don't consider this a flaw of this mod, because this risk can help discourage players from trying to 'convince' every unwaveringly loyal prisoner to join their colony instead. It is, however, something that should be stressed as high risk.
seeki  [ophavsmand] 22. feb. kl. 23:32 
@Mattatatta
I was unable to reproduce your problem on my PC.
I have made some improvements to this mod to improve error checking, so please retest if that has resolved the issue.
The latest version of this mod is Ver1.1.3.0. Here's how to force update it:

1. Unsubscribe from this mod
2. Wait a while and then resubscribe to this mod

Please let me know if your problem has been resolved.
Mattatatta 22. feb. kl. 12:01 
Had the game throw this error twice, with the second instance causing a quest to fail to generate properly:

"Exception while generating pawn group: System.NullReferenceException: Object reference not set to an instance of an object"

Log below:
https://gist.github.com/HugsLibRecordKeeper/169b2c5d028aadfbfaf9e33209b76954
Alex 24. jan. kl. 6:03 
I am concerned that the mods I've chosen is mainly about mindbreak and domination..... welp new year new me
seeki  [ophavsmand] 20. nov. 2024 kl. 4:52 
Added a function to correct errors when flags are not initialized correctly.
seeki  [ophavsmand] 19. nov. 2024 kl. 21:40 
Please provide a save data file from when the strange vampire exists. Also tell me the name of the strange vampire.
VovOzaum 19. nov. 2024 kl. 21:28 
I used education on a vampire and when he break and i recruited him, he was weird, could not deathrest and the A.I. was messy, when i uninstalled the mod the pawn vanished. loaded the save again with the mod, arrested him, uninstalled the mod again and removed unwavering loyal at the menu, recruited him and he worked normally. must be the mod.
seeki  [ophavsmand] 17. nov. 2024 kl. 23:48 
The percentage drop in Unwavering Loyalty is linked not only to Edcation but also to mood-decreasing thoughts, and the drop is greater when multiple types of thoughts are stacked than when multiple identical thoughts are stacked.
This means that...
zyzyhasl 17. nov. 2024 kl. 23:10 
This mod integrates with a large number of mods and allows you to rehabilitate your unwavering loyalty in various ways.

But I cannot find any useful mod,can you list some Recommended Mod?
I tried Beat Your Prisoners,just donnot work
horseyzero 9. nov. 2024 kl. 14:05 
Is that a modpack? If so I'd appreciate a link to that.
seeki  [ophavsmand] 8. nov. 2024 kl. 20:57 
This mod belongs to the black group.
Guess what it links to.
The "education" this mod provides is just one of the means.
horseyzero 8. nov. 2024 kl. 18:52 
The description mentions there being 'various ways' to break unwavering loyalty by integrating with other mods. What other mods would those be, and are there non-violent options?
Deconvolution 27. okt. 2024 kl. 6:05 
donno why but after I recruit the already broken pawn it's name become red and cant be controlled properly
seeki  [ophavsmand] 17. sep. 2024 kl. 18:35 
I had no trouble installing the Simple sidearms mod on my Rimworld.
Where are your HugsLib logs? What version of Rimworld are you on?
Dahaka 17. sep. 2024 kl. 17:19 
I think there is incompability with simple sidearms mod. My pawn gets ''stuck'' educating the prisoner, only drafting and undrafting gets it moving again. Removing simple sidearms help. Should I ask for help here or on Simple sidearms page?
tomono2 6. aug. 2024 kl. 7:20 
ありがたい!ロールプレイが捗るw
seeki  [ophavsmand] 4. aug. 2024 kl. 3:39 
If you choose the wrong person to be in charge of education, the risk of an accident increases. Not everyone is the same.
億KiotheCloud四 4. aug. 2024 kl. 2:47 
9/10 best warden happen to also be best melee pawn and one shot the unwavering loyal XD
Pub Terrorist 9. juni 2024 kl. 1:23 
When you put this game mid-save some unwavering prisoners don't have unwavering loyalty hediff. I think.
kev675243 27. maj 2024 kl. 12:25 
@Macropod hard to argue getting cannon fodder this way. Plus for some reason the "education" option just beats my prisoners (sometimes to death)
Macropod 20. maj 2024 kl. 4:14 
I understand that I am speaking to the wrong address, but I am offended that there is no mod that would simply cancel the ability to recruit prisoners, especially raiders. I would never trust people who recently wanted to rob, kill and eat me. The game already has many ways to replenish your team without resorting to the services of these dubious individuals.
If necessary, a captive can always be enslaved, and later, when his loyalty is tested, he can be converted into a colonist using the "Simple Slavery Collars" mod, or a ritual from the "Vanilla Ideology Expanded" mod.
Winter 4. maj 2024 kl. 18:40 
@seeki
Might be outside of your wish but have you considered making some of them truly 'un-breakable'. We've seen plenty of films where there's that one who despite any sort of treatment, they laugh manically through blood soaked teeth.
d_valroth 12. apr. 2024 kl. 11:32 
The beating will continue until morale improves.

It's literally breaking someone's will. They refuse to join, so you hurt them until they can't take it anymore. We're the baddies.
Marsh 10. apr. 2024 kl. 22:49 
I... how does beating the shit out of a prisoner make them less loyal? Like... am I doing something wrong? I tell them to educate them, and the prisoner just gets the shit beaten out of them. Wha
Stryker 8. apr. 2024 kl. 17:10 
Worked thanks. Did mention something about negative traits but I dont think they have picked any up though cant be 100% sure
seeki  [ophavsmand] 8. apr. 2024 kl. 8:35 
I just posted an update. Ver1.1.1.0 is the latest version.