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Given that there are up to five (5) styles allowed per ideoligion, it also might make sense for the redundant things to be moved strictly to the Gothic style, with Bloody Gothic an "upgrade" to be layered on top.
The log says something about some missing asset for wood or something like that, which seems strange as Melee Animations doesn't usually break things even with mods that add more weapons.
I don't know if an eventual fix for compatibility would be more easily implemented here or in Melee Animation.
<li>ReBuild: Doors and Corners</li>
Also, I noticed that the floor tiles seem to be slightly offcenter compared to the example pictures. Is it only Bloody Gothic that has centered tiles?
Most style mods don't touch them, it's a really nice touch.
Some bugs I found:
- The kneel sheets are rotated 90° in the gothic style. Bloody gothic are ok.
- One of the fine tiles is called "Dimond tile". I'm guessing it should be "Diamond"?
Everything else in the mod seems to be right, but this particular sculpture seems to always be white no matter what it's made with