Barotrauma

Barotrauma

[EA-HI] Animated Barotrauma with male characters
544 Comments
Gig Dec 2 @ 9:01am 
嗯谢谢,本身不是什么大问题,遇到了大不了重开,我也是看到他们说我这种是其他改了武器的mod可能引发的,我才想到来问问,不是他们把我这事当典型案例说,我都懒得问了哈哈
TinySec  [author] Dec 2 @ 8:55am 
去检查别的模组吧,或者调整下模组排序。
TinySec  [author] Dec 2 @ 8:54am 
我刚刚试着复现你说的BUG了,没成,而且我确定自己的模组没有做过锁定槽位之类的修改。另外你自己也说是打了Barotraumatic后产生的了,我这里目前也不能帮你做更多的,需要你自己来做取舍。
Gig Dec 2 @ 8:43am 
我之前也没遇到,就在装了Barotraumatic后就出现的,因为第一个海图的信标站就算是DE也没出现过3个武装土匪,1个还是防爆霰弹枪,虽然是DE的生锈版本。其他人的武器分解都没问题,就这个信标站的土匪头子的武器分解了有概率会出现1个锁定的子弹。你看他们MOD页面的评论,我都和他们讨论了很多这个事了,最开始我就没怀疑过你的MOD...
TinySec  [author] Dec 2 @ 8:39am 
而且我自己也玩DE,没有碰到过你说的这种问题,建议再看看是不是别的模组的问题
TinySec  [author] Dec 2 @ 8:23am 
就改了外观,加了个瞄准镜槽位
Gig Dec 2 @ 7:18am 
那边的作者说他推测可能是霰弹枪本身是修改过的,然后和DE对生锈武器的修改起了未知的冲突。具体有修改过防爆霰弹枪吗?我感觉除了外观没什么明显区别
TinySec  [author] Dec 2 @ 7:02am 
霰弹枪子弹显示属于我这个模组的原因是,我把它的购买最低难度调低了,让它在存档刚开始就能买,除此以外没有任何变动。
TinySec  [author] Dec 2 @ 6:59am 
我也没有做对子弹的锁定。
Gig Dec 2 @ 6:25am 
然后测试了一下,直接击毙土匪再把霰弹枪拿去分解就没问题,不会凭空生成这个锁定子弹,每次都是原主人还活着的话就会生成
Gig Dec 2 @ 5:53am 
装了DE和barotraumatic后经常出现一个问题,就是信标站会经常刷出3个土匪,其中一个会装备霰弹枪或者冲锋枪。几乎每次我把拿霰弹枪那个人活捉拷上手铐后,去分解他的霰弹枪(空),总会莫名其妙生成一个被锁定的霰弹枪子弹在分解机里,无法取出,永久占用一个格子,我看那1发被锁定的霰弹枪子弹描述写的属于本MOD...而且DE和Barotraumatic那边的作者回复说他们没做过任何锁定的子弹,有什么头绪吗?
TinySec  [author] Dec 1 @ 7:29pm 
Sounds good, I'll take your advice into consideration! :mhwgood:
Mr.Wanaskiwin "Navarone" Dec 1 @ 1:34pm 
Not just artifact transport case but something like those little storage suitcase things you can put almost anything in. also it'd be nice if duffel bags could carry diving suits.

I do love that they can carry ammo though, them being wearable and one handed has been super great for looting ammo from wrecks and enemy subs :D
TinySec  [author] Dec 1 @ 4:51am 
哦,那暂时没办法,模组要修改就是一起修改了……
或许你可以考虑自己尝试着把俩模组按照你的想法拼合下?
z Dec 1 @ 4:43am 
我的意思就是更喜欢一点原版萌化计划的mod画风,但是又很喜欢你的有男角色的mod,所以很想要你的男角色来覆盖那个无男角色的
TinySec  [author] Dec 1 @ 4:30am 
@Dr. Berry It's not so difficult. Deleting some files and codes are all I need to do. Hopefully it will be uploaded along with next update.

@SoftRoom Да, если у меня будет свободное время. Вы можете добавить мод, с которым вы хотите патч. Я подумаю о том, чтобы сделать такой патч, если мод сам не будет слишком сложный.

@咕噜噜 嗯……主要是还要重新画相似的男性贴图,暂时还不准备搬。

@Mr.Wanaskiwin "Navarone" Ah, yes. IOP Exoskeletons are added by this mod. Toolbelt, weapons and other small items can be contained. Being able of carrying Artifact Transport Case might be an good idea. I'll make it happen in the next update.

@z 没太明白什么意思,是只改变男角色画风吗?那样不会很奇怪吗?
z Nov 29 @ 8:57pm 
可以出个只改男角色的分支吗
Mr.Wanaskiwin "Navarone" Nov 28 @ 4:28pm 
i presume its this mod that adds the IOP Exoskeleton, and if it is i feel like they should be able to attach a storage container or alien tech transport case, i can't really figure out what truly fits that slot other than just random items and definitely weapons.
咕噜噜 Nov 28 @ 10:25am 
XDS潜水服可以先抄进来吗?有想要新版的XDS潜水服,又希望木卫二有男性角色
SoftRoom Nov 21 @ 1:40pm 
планируется ли в планах делать патчи с различными модами ?
Dr. Berry Nov 19 @ 1:07pm 
I just want the characters and the clothing retexture, if it's convenient to make an alternative light version just including that it would be amazing!
TinySec  [author] Nov 19 @ 4:51am 
No. Maybe you can just try to remove them from Itemlist.xml?
It seems that I have to make a lite version, since many have asked.
Dr. Berry Nov 13 @ 7:18pm 
Is there any patch or any way to turn off weapons or items added by this mod? I just want the human textures and the retextures for original outfits
曼巴out Nov 8 @ 12:58am 
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Mr.Wanaskiwin "Navarone" Nov 7 @ 12:39pm 
Fair (and unfortunate) but thanks for letting me know!
TinySec  [author] Nov 6 @ 6:02am 
@龙宫院黎明 我晓得,新的XDS加了不少新机制。如果真搬进来的话,我还得画个对应的男性版本(虽然大伙多半不会给男角色穿),暂时先鸽了。

@Mr.Wanaskiwin "Navarone" Yes, it is. 40K overrides human.xml, just like what Neurotrauma does, and that's why a compatibility patch is needed. But for now, it seems that no one has made such a patch.
Mr.Wanaskiwin "Navarone" Nov 6 @ 12:49am 
ooof. well i supose its no fault on either mod but this mod doesn't quite work with the Barotrauma 40k mod, i suspect heavily its because the B40K mod is a content package and therefore resets human NPC skins to defaults and would need someone to go in and reskin the human form to the anime waifu/husbando forms. outfits otherwise seem to work fine.
龙宫院黎明 Nov 5 @ 9:24am 
xds潜水服出新版本了,什么时候也更新一下新版本的xds潜水服?
TinySec  [author] Nov 5 @ 6:48am 
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『❤️Sowa❤️』 Nov 5 @ 5:56am 
@TinySec Окей, где тогда найти мод с английскими именами но с таким же различием полов и причёсками?
曼巴out Nov 5 @ 5:44am 
@TinySec 试过了,基因研究台放不进去,单纯叫研究台的并不能互动,不知道哪个研究台能用了
TinySec  [author] Nov 5 @ 1:02am 
@曼巴out 两份同等浓度的塌缩液放到研究台就可以合成一份更高浓度的。

@Austin Mars English namelist patch works fine on my PC. Maybe your mods order was incorrect?
Austin Mars Nov 3 @ 9:13pm 
Can we get an updated English names patch please? I've been trying to get the English names to work based on your instructions but I can't seem to get them to work : (
曼巴out Nov 3 @ 1:28am 
感谢回答,还有个问题就是,塌缩液有低浓度和高浓度之分,都说研究台提纯,但是基因研究台并不能放进去,而研究台无法互动,这该怎么提纯呢?
Nov 2 @ 11:09pm 
感谢作者回答
TinySec  [author] Oct 30 @ 5:46am 
Я не создал и не знаю, но есть версии, переработанные другими, вы можете их попробовать.
Nitak Oct 29 @ 1:33pm 
Привет, а есть вариант этого мода без изменения ванильного оружия?
TinySec  [author] Oct 29 @ 3:02am 
Actually bumpack is designed to be equipped in diving gear slot or backpack slot. But the question is that, this somehow makes the sprite invisible. So backpack slot availability is now canceled and in compensatory it can be carried in your inventory - after all, you need extra fibers to fabricate it.
PuzzyDiztroier Oct 29 @ 2:52am 
So only bumpack equips in diving gear slot and other toolbelts have slots in backpack slot? Seems error for me, but if you say that it's should be in there (bumpack in diving slot) ok.
TinySec  [author] Oct 29 @ 2:41am 
@『❤️Sowa❤️』Имя изпользует независимый файл и невозможно изменится вместе с переменой языка. Версия русских имён я не готовил. Если китайские имени вам не нравятся, есть патч английских языков.

@ PuzzyDiztroier It is intended to and I think it has been written in the description.

@曼巴out 塌缩液是合成素材,而且设计图也是作为合成素材添加的,因为加它的时候游戏还没更新“蓝图”这个物品种类;这俩都是从沉船和废弃哨站出,用来做伸冤者印记这把武器。

@DJh 是的,不过潜渊症的自改模组一般都是得创建一份本地副本才能改。如果改完出现hash报错,就打开filelist.xml,把里边的相关代码删掉就好。
梅狸猫 Oct 26 @ 6:47am 
是Humanhusk文件夹的口器贴图吗?改了没变化
曼巴out Oct 26 @ 3:46am 
请问塌缩液是怎么用的?不知道蓝图怎么来,也不知道什么武器能用
PuzzyDiztroier Oct 25 @ 11:40pm 
<Item name="Bumpack"
<Wearable slots="Any,OuterClothes"

wears on diving slot
fix pls
『❤️Sowa❤️』 Oct 25 @ 9:41pm 
Ты говоришь что, твой мод поддерживает русский язык. Почему тогда имена становятся китайскими? При найме людей их имена китайские
TinySec  [author] Oct 24 @ 3:51am 
唔……战斗防护服实际上用的是木萌异星装甲潜水服的贴图,目前在正常游玩里应该是没法获取的。我是准备等到木萌那里做好了再进行相应修改的,所以接下来暂时是不准备对它做任何改动,包括贴图。望理解。

而且下次更新估计要过很久,最近比较忙。
Oct 23 @ 11:04am 
大佬那个叫战斗防护服的衣服手部贴图有点在人物手部前方会有悬空的锯齿这个贴图问题还请大佬下一次更新的时候把那个贴图多余的一部分删除掉其他的衣服没什么问题麻烦大佬了
TinySec  [author] Oct 23 @ 4:58am 
@DJh 我还是想要让画皮共生体和正常人保持点区别,所以不考虑删除口器。不过你可以考虑自己改一下,把口器贴图改成空白PNG就可以了

@林 下次更新里会加相关任务,接下来会尽量和原版内容保持同步。之前和三兄有过联系,往后原版和我的可能会相互之间同步内容,互通有无。

@虾米真好吃 不需要原版木萌了,同时启用反而会出问题。

@Lynx In that case, you have to replace local files. But game's vanilla codes make no clothing adjustments to different genders. So sadly, can't.
Lynx Oct 22 @ 5:07pm 
can i use this just client side? the server i play has no mods for apearance
Gig Oct 22 @ 6:38am 
@TinySec 谢谢,在木萌原版里看见的那个应该就是烛光头盔去掉后脑盔甲部分+把眼罩推到额头上的轻量化样式了,烛光头盔还是有点遮挡颜值(我觉得大佬你这版的角色比木萌原版要好看,所以不想挡住)。现在我用了那个隐藏装备外观的mod所以不在乎头盔外观了。大佬你以后要是有空了可以把部分装备美化一下,另外再加个改色功能或者多些不同颜色的版本就完美了,比如外骨骼现在只有白色,感觉形象太正派了哈哈,反派配色可以多来点~现在玩你这版MOD玩得很舒服