Victoria 3

Victoria 3

[1.8] James's Korea Flavor Pack
166 Comments
1230james  [author] Jul 23 @ 12:00pm 
I actually figured it out a while after posting that comment lol

First rule of debugging anything is complain about it online... :steammocking:

This one seemed to be related to some edge case that could happen if the Donghak Peasant Rebellion ended at a specific point in the week. It'd trip up the logic meant to track who actually committed armies to the rebellion war since the journal wouldn't close before the next week tick in some situations.
scriptfinch Jul 23 @ 11:08am 
perhaps you have figured it out by now but i know the BPM folks were struggling with but solved a similar issue proccing wars in 1.9, it seems a lot of the under the hood syntax has been altered
1230james  [author] Jul 22 @ 8:12pm 
Okay this is taking longer than I expected since I found a bug with the code that is supposed to start the Sino-Japanese War and I am still struggling to understand what's going wrong 😔
1230james  [author] Jul 14 @ 9:04pm 
Soon, hopefully

Got sidetracked with something else the past couple of weeks & I'm having to rework some of the existing contents to work with the treaties in a nicer fashion.
커넬 샌더스 Jul 14 @ 9:24am 
업데이트 언제 되나요 ㅜㅜ 이모드 없으면 빅토리아3 할수가 없습니다.

When is the update coming? ㅜㅜ I can’t play Victoria 3 without this mod.
AurantiusEagle Jun 26 @ 2:29am 
looking forward to this update!
1230james  [author] Jun 17 @ 5:27pm 
im deleting the wood from your eastern mali
Taylor Jun 17 @ 3:01pm 
update plz????????
1230james  [author] Jun 15 @ 3:08pm 
I will say specifically for KFP that I will try to prioritize it this time around since last time the 1.8 update did not come out for several months, and combined with the increased visibility after OPB's video, I think this deserves better treatment this time.

Like with the 1.8 update, there will be no new major content updates - it will be focused on compatibility. Any new content will be for the sake of accommodating any fundamental base game changes, such as with the new Sedo Aristocracy interest group.
1230james  [author] Jun 15 @ 3:05pm 
(Copypasting this across some of my mods)

Vic3 1.9 will release this coming Tuesday. As with previous major updates, a 1.9 update for this mod may take several weeks or months because I am a solo developer with a full-time job working 10+ hours Monday through Thursday. Progress during the work week will be rather slow, and I have over two dozen mods to check & verify whether anything needs to be changed, and then make any necessary changes.

The upcoming tweaks to certain things like decisions and scripted buttons will mean that more of my mods will be impacted this time around, so it may take quite some time.

Please be patient while I work on updating all of my mods. Thank you!
DONOTDONUT Jun 7 @ 3:20am 
Very nice.
bcassbreaker May 23 @ 3:52pm 
nevermind, i figured out how to improve the sol, great mod 10/10 :steamhappy:
bcassbreaker May 23 @ 3:37pm 
you could fix the excesive poor sol, doesn´t even makes sense, is just annoying lose 30k pops monthly because of nothing.
OPB May 22 @ 8:44am 
Might be the single best mod for V3.
커넬 샌더스 May 4 @ 1:24am 
캬.. 진짜 갈수록 진짜 역사 같아지네요.. 진정한 명예 한국인이며 애국자이십니다.. 그만큼 독립은 더 어려워 지네요. ㅋㅋ

“Damn... it's really starting to feel more and more like history itself. You are truly an honorary Korean and a patriot. That just shows how much harder independence has become. LOL”
rflox93 Apr 25 @ 2:23pm 
very cool to see this mod updated !
Taipan Apr 25 @ 12:53am 
Halelujah!!!
spongesong12 Apr 24 @ 9:08pm 
thanks for your effort..!
Ding Apr 24 @ 3:25pm 
You are the BEST James! Thanks so much.:Intelligentsia:
1230james  [author] Apr 24 @ 1:55pm 
For anyone curious: the new IG was added due to technical changes related to ideologies and movements that were added in 1.8.

Originally, there was some ideology-related smoke & mirrors happening to facilitate the Sedo Politics content, particularly to stop the Yangban Officials from supporting a move off of Sedo Aristocracy and onto Autocracy.

With political movements (especially the Absolutist movement) now messing with how new character ideologies appear for IGs, I figured the most mod-compatible and future-proof way to portray this now was with a completely custom interest group that nobody else would be messing with.
1230james  [author] Apr 24 @ 1:54pm 
Change notes have been posted.

This update was primarily for 1.8 functionality, so there's no new (major) content... other than a new Sedo Aristocrats interest group that will be present in Korea at the start of the game until the Sedo Politics journal is resolved. The Sedo Politics JE now focuses on dis-empowering this new IG as opposed to the Yangban Officials.

Please let me know if you find any issues or if you have any comments! I will get started on the next major content update some time in the near future.
1230james  [author] Apr 24 @ 12:14pm 
The mod has been updated for 1.8! Sorry for the huge delay and thank you for your patience.

The changelog is a bit log but I will try to have it published in the change notes section soon.
1230james  [author] Apr 19 @ 5:01pm 
The ParaTranz project has been updated with upcoming new text. If anyone fluent in English and Korean would like to contribute, I would be very grateful
1230james  [author] Apr 11 @ 3:26pm 
For anyone interested, a beta version of the 1.8 update is available for download in the KFP thread in the Modding Co-op Discord!
1230james  [author] Apr 7 @ 12:19pm 
The Korean translation is a crowd-sourced effort. If you would like to contribute, please feel free to visit the ParaTranz project and suggest changes!
커넬 샌더스 Apr 7 @ 9:45am 
This is my favorite mod for Victoria 3.
Honestly, it's not an exaggeration to say that this mod is the reason I even installed and play the game.
Although it's a bit disappointing that the Korean translation isn't perfect, I deeply appreciate the creator’s effort and dedication in accurately portraying Korean history from abroad.
Thanks to this mod, I think I’ll keep playing Victoria 3 for a long time.
I'm really looking forward to what you’ll do next. Please keep up the amazing work!
Starshine Mar 13 @ 4:11am 
Thank you for the work you are doing to update this mod!
1230james  [author] Mar 6 @ 3:47pm 
Just a heads up to everyone as I start diving into updating KFP:

The 1.8 update will likely require having the Community Mod Framework installed due to conflicting changes related to ideologies and movements that I'm forced to make.

I may try to make an effort to include the relevant files with KFP so an extra download is not needed, but I do not know how complicated that will be at the moment, so don't be surprised if KFP suddenly requires having CMF installed when the update is out.
Kripik Mar 5 @ 11:44am 
A masterpiece. Really enjoyed playing this mod, thanks 1230 james!:peace_hoi:
Taipan Feb 23 @ 2:12am 
Thank you, and have fun!
1230james  [author] Feb 23 @ 1:26am 
KFP is now the last major mod of mine that still needs a 1.8 update, which means I should soon be able to devote my attention on updating it.

I don't think there are any major content conflicts like SoI had, so the technical compatibility update should be relatively quick & straightforward. Beware that it still may take me a couple of weeks depending on my motivation/focus and my work schedule.

The next content update will take much longer, so please do not get too disappointed!

I would like to reiterate that you can come join the Vic3 Modding Co-op Discord [discord.com]. Get yourself verified, then visit the KFP thread [discord.com] to see the latest development progress.

Thank you for your continued patience! 🙇‍♂️
1230james  [author] Feb 3 @ 12:14pm 
Sorry again for the delays 🙇‍♂️

As you may have noticed, I maintain a lot of different mods. Some game updates touch more things than one might think, so there tends to end up being more rework needed than you might expect 😅 I'm currently working on updating LLWA (my infrastructure mod) and it's been taking a while due to needing to address some core logic issues after 1.8 arrived...

KFP is probably be worked on towards the end of the list since (A) extra time is probably needed to do a sweep for outdated things since this mod does a lot of things, and (B) the other major mods I have will [probably] take less time to update, so it'd be better to focus on those first, I think.

I'm active in both the official Vic3 and the Vic3 Modding Co-op Discord servers so if you ever have any questions or are curious about what I'm working on, feel free to come find me!
yakkim Feb 3 @ 3:59am 
Since this mod hasn't updated since 2025, I'm not turning on Vic3... I know I can't rush you because you're not even in a pay position... but still please!
Taipan Jan 6 @ 7:27am 
Well it's not like we are paying for your wages :)) I will forgive you this time.
1230james  [author] Jan 6 @ 5:07am 
Sorry for the delays btw 😅

Decided to take an impromptu break over the holidays, but I'm hoping to get back into modding again soon. Still have a bunch of stuff I need to work through.
Taipan Jan 6 @ 5:02am 
Thank you.
1230james  [author] Jan 5 @ 11:17pm 
Should be at least somewhat broken since they changed how ideologies are defined somewhat in 1.8.

Not sure what else needs fixing since I've not done a manual check of what's wrong yet.
Taipan Jan 5 @ 1:25am 
Anyone tested this on 1.8?
Griff Dec 20, 2024 @ 9:29am 
alrighty gotcha, thanks
1230james  [author] Dec 19, 2024 @ 9:17pm 
The next major update (don't ask me when it's coming because I don't know and I haven't even started working on it yet) will have some religion-related content.

I don't know if I will make Donghak a separate religion yet; depends on what I plan to do with it at large. If I don't have much of a need for a separate religion then I'll probably not make it one considering that fracturing pops incurs a performance penalty.
Griff Dec 19, 2024 @ 8:45pm 
is it possible to make it so donghak is a religion? also something about the entrance of foreign christian missionaries would be cool as well
Hadi Dec 9, 2024 @ 4:38am 
a master needs his time
DONOTDONUT Nov 23, 2024 @ 3:10am 
very nice mod bro :D
1230james  [author] Nov 16, 2024 @ 10:33pm 
(Reposting this across my bigger mods)

Just FYI I will be busy with family things for the whole of this week, so I will not be able to get a 1.8 version out (or do a 1.8 compatibility check on the existing version) for launch day or for several days following the update. Sorry for any inconveniences this might cause.
horde1412 Oct 30, 2024 @ 2:10am 
good
1230james  [author] Oct 8, 2024 @ 7:22pm 
Do you have any other mods installed? Any that haven't been updated since before 1.7?

The modifier rework that came with 1.7 has changes that are largely invisible to the player, but some critical changes to file structure made by PDX meant that any mod that had modifiers before the rework now suddenly do not. If you try to look at a country's panel (including yours) and that country was given an old, now-invalid modifier, the game will instantly crash.

I'm fairly certain KFP shouldn't be the culprit, especially if this crash is happening only when trying to access your country panel as opposed to something like crashing on a specific date.
CJK Oct 8, 2024 @ 10:12am 
Thank you for the service. It keeps kicking me out of the game when I click the top left national flag icon after 1880. Please check this. Regardless thank you!
Ding Oct 6, 2024 @ 1:24pm 
Thanks brother. You are the best
paeksh05 Oct 4, 2024 @ 6:56am 
마참내!
1230james  [author] Oct 4, 2024 @ 12:32am 
KFP v1.6.0 for Vic3 1.7+ is now fully released!
Thank you for your patience.

Please read the changelog for a list of changes, because A LOT of new content and tweaks have been made, including brand new Sino-Japanese War events, improved Donghak Peasant Rebellion content, new Imo Incident content, and more!

As always, if you find any issues, please report them to me and I will try to have it fixed. Thank you!