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Before that, I ate Manchuria and conquered Japan. I hope the reform will be completed sooner
아.. 드디어 업데이트 되었다.. 기다린 친구들한테 알려줘야겠네요. 드디어 빅토리아3를 다시 깔때가 되었네요. 제작자님 감사합니다. 너무 오래 기다려서 더 기쁘네요.
In 1.9, the impact of lobby opportunities was greatly reduced, so it was impossible for, as an example, Joseon to sign a defensive pact treaty with Russia because the smaller bonus from the lobby opportunity wasn't enough to overcome the maluses Joseon had due to being an unattractive ally for Russia.
This has been replaced by a new event that gives you the option to create a new treaty with a Great Power where they support your independence in exchange for one of a few different concessions (money, power bloc embassy, or investment rights).
Other than that, there are no new events. It was primarily an update to make the mod work with 1.9 and a lot of smaller tweaks.
There is a long list of miscellaneous changes & improvements that accompanied this update. Check the change log if you are interested in seeing what has been tweaked.
Please let me know if you find any problems!
If anyone Hangul-literate wants to fix them, here's a filter for the offending strings:
https://paratranz.cn/projects/11677/strings?original~=research%7Coccupied&stage=2&advanced=1
Currently doing technical checks for the latest Korean translations (big thanks to dedeper and Islamic for their work for this patch) to make sure no localization code has errors.
Work has been slow while I wrestle with my bad procrastination habits, but at this point I just need to wait on some final localization updates. I want to slip in a handful of extra tweaks that I've been meaning to make, too, to try to make up for the long delay.
First rule of debugging anything is complain about it online...
This one seemed to be related to some edge case that could happen if the Donghak Peasant Rebellion ended at a specific point in the week. It'd trip up the logic meant to track who actually committed armies to the rebellion war since the journal wouldn't close before the next week tick in some situations.
Got sidetracked with something else the past couple of weeks & I'm having to rework some of the existing contents to work with the treaties in a nicer fashion.
When is the update coming? ㅜㅜ I can’t play Victoria 3 without this mod.
Like with the 1.8 update, there will be no new major content updates - it will be focused on compatibility. Any new content will be for the sake of accommodating any fundamental base game changes, such as with the new Sedo Aristocracy interest group.
Vic3 1.9 will release this coming Tuesday. As with previous major updates, a 1.9 update for this mod may take several weeks or months because I am a solo developer with a full-time job working 10+ hours Monday through Thursday. Progress during the work week will be rather slow, and I have over two dozen mods to check & verify whether anything needs to be changed, and then make any necessary changes.
The upcoming tweaks to certain things like decisions and scripted buttons will mean that more of my mods will be impacted this time around, so it may take quite some time.
Please be patient while I work on updating all of my mods. Thank you!
“Damn... it's really starting to feel more and more like history itself. You are truly an honorary Korean and a patriot. That just shows how much harder independence has become. LOL”
Originally, there was some ideology-related smoke & mirrors happening to facilitate the Sedo Politics content, particularly to stop the Yangban Officials from supporting a move off of Sedo Aristocracy and onto Autocracy.
With political movements (especially the Absolutist movement) now messing with how new character ideologies appear for IGs, I figured the most mod-compatible and future-proof way to portray this now was with a completely custom interest group that nobody else would be messing with.
This update was primarily for 1.8 functionality, so there's no new (major) content... other than a new Sedo Aristocrats interest group that will be present in Korea at the start of the game until the Sedo Politics journal is resolved. The Sedo Politics JE now focuses on dis-empowering this new IG as opposed to the Yangban Officials.
Please let me know if you find any issues or if you have any comments! I will get started on the next major content update some time in the near future.
The changelog is a bit log but I will try to have it published in the change notes section soon.
Honestly, it's not an exaggeration to say that this mod is the reason I even installed and play the game.
Although it's a bit disappointing that the Korean translation isn't perfect, I deeply appreciate the creator’s effort and dedication in accurately portraying Korean history from abroad.
Thanks to this mod, I think I’ll keep playing Victoria 3 for a long time.
I'm really looking forward to what you’ll do next. Please keep up the amazing work!
The 1.8 update will likely require having the Community Mod Framework installed due to conflicting changes related to ideologies and movements that I'm forced to make.
I may try to make an effort to include the relevant files with KFP so an extra download is not needed, but I do not know how complicated that will be at the moment, so don't be surprised if KFP suddenly requires having CMF installed when the update is out.
I don't think there are any major content conflicts like SoI had, so the technical compatibility update should be relatively quick & straightforward. Beware that it still may take me a couple of weeks depending on my motivation/focus and my work schedule.
The next content update will take much longer, so please do not get too disappointed!
I would like to reiterate that you can come join the Vic3 Modding Co-op Discord [discord.com]. Get yourself verified, then visit the KFP thread [discord.com] to see the latest development progress.
Thank you for your continued patience! 🙇♂️
As you may have noticed, I maintain a lot of different mods. Some game updates touch more things than one might think, so there tends to end up being more rework needed than you might expect 😅 I'm currently working on updating LLWA (my infrastructure mod) and it's been taking a while due to needing to address some core logic issues after 1.8 arrived...
KFP is probably be worked on towards the end of the list since (A) extra time is probably needed to do a sweep for outdated things since this mod does a lot of things, and (B) the other major mods I have will [probably] take less time to update, so it'd be better to focus on those first, I think.
I'm active in both the official Vic3 and the Vic3 Modding Co-op Discord servers so if you ever have any questions or are curious about what I'm working on, feel free to come find me!
Decided to take an impromptu break over the holidays, but I'm hoping to get back into modding again soon. Still have a bunch of stuff I need to work through.
Not sure what else needs fixing since I've not done a manual check of what's wrong yet.