Space Engineers

Space Engineers

Vintage Conveyor Expansion [ModPack] (Broken)
538 Comments
GoddessGaming1520 Oct 29, 2023 @ 1:11pm 
@kham do you have a link?
AnoraPeart Mar 27, 2022 @ 11:25am 
needs to be updated
VS-lockon Dec 23, 2021 @ 11:38am 
i wish you could come back
Tassi Aug 7, 2020 @ 7:20pm 
just wanted to say that i seem to have no issues with this pack, ive only used a few of the tubes and the converyor converter and the small connector but its working
[40-1] SgtSnipey Aug 31, 2019 @ 1:42am 
I am sad to hear this mod is dead, It had a block that makes my one of my best and favorite ships work. Feelsbadman Anyone know if someone else picked it up?
Kham Apr 26, 2019 @ 6:57pm 
@Officer SkidMark not sure if you still check these threads, tried a friend invite but you haven't accepted that yet either. My mod is now pretty much ready to go, would just like to hear back from you before I publish it so I don't have to change subtypeIDs on people later. :P
Kham Apr 23, 2019 @ 12:07pm 
@Officer SkidMark I'm currently working on a rebuild of the connectors and collectors from your pack. I've built new models for all of them so far except the mega connector to make them feel like they fit in more with the new vanilla style. Just wanted to check if you'd have any objections to me publishing them with the same subtypeIDs when they're done? Using those would allow people to switch over to the new mod without having to rebuild blocks, but obviously if you have any objections then I'll go with unique subtypeIDs for them.
VS-lockon Nov 15, 2018 @ 6:01am 
well im not sure you aware of this but
Blender https://steamcommunity.com/app/365670 on steam
Officer SkidMark  [author] Nov 14, 2018 @ 7:07pm 
@war-angel ill look into what i can. unfortunetly i dont have all the programs to work on everything anymore.
VS-lockon Nov 14, 2018 @ 4:44pm 
Killer96 you know as well as i do that mod you link don't have connectors
Officer SkidMark  [author] Nov 14, 2018 @ 3:03pm 
For those of you looking for a version that matches the new models of SE check this guy's mod out https://steamcommunity.com/sharedfiles/filedetails/?id=1124114101 almost safe to say iam am passing on the King of conveyors torch to this guy for doing what i have not.
Mike Loeven Aug 25, 2018 @ 4:52pm 
Not sure what is up with this mod its become quite unstable most notable with the connectors emissive indicators not working and difficulties with the mega connector not locking properly. In general the last update to this mod was 2015 and it really needs if not a overhaul than at least a review to make sure the code is up to spec
VS-lockon May 27, 2018 @ 2:35pm 
NEED TO UP DATE MOD
thif47 Apr 1, 2018 @ 5:36am 
pls update models they are really out of style now
Marcus 🔰 Jan 15, 2018 @ 9:29am 
Hi, is it possible to update the mod with the new textures?
thx
caffiend Dec 26, 2017 @ 12:44pm 
@Copper Boltwire and bearhiderug - Cost difference is due to several game rebalances since this mod was originally released.
Copper Boltwire Dec 20, 2017 @ 9:06am 
As "bearhiderug" asked, why are these more expensive?
merath Dec 7, 2017 @ 5:56am 
hay id liketo know what mod i dontkneed with this one tryingto elimate duplaket anduse pack when posble
Dark_453 Aug 24, 2017 @ 1:13am 
@Killer, JUst asking is this mod working again, far as i could tell 1.182 Broke it.
PS: any chance of putting the Glass back in these?
gepard28 Jun 11, 2017 @ 1:07am 
i have an Idear what if you made a large to small converter there fit Large craft/Base and small craft. to airvent i do not need the large sense my base are filled in 3-5 sec.
zigurat Apr 6, 2017 @ 3:42pm 
So, this doesn't have the armored ones?
Shroom Jan 24, 2017 @ 1:15pm 
Officer SkidMark  [author] Jan 23, 2017 @ 8:51pm 
yeah, i actually liked that mod.
Biomechannibal Jan 23, 2017 @ 7:11pm 
Yeah, big thanks for keeping your mods updated. RavenBolt has given up on modding and now the Compact Conveyor Expansion set is slowly falling into disrepair. Always sad to good mods and modders go...
Shroom Jan 23, 2017 @ 9:54am 
It's just best practice for a large expansion mod like this to either be an expansion or an overhaul. If you're able to, avoiding overwriting vanilla resources makes it much more compatible with updates and other mods. Just a thought. Thanks for continuing to stay on top of your mods and keep them updated, and for sharing your progress :)
Officer SkidMark  [author] Jan 23, 2017 @ 8:54am 
@🍄 you throw a good point. i rebuilt them for the main purpose to break them apart and make the new tubes. thought it would look beter if the pipes were my newones
Shroom Jan 23, 2017 @ 8:42am 
It also creates the potential for things to break when Keen rolls out updates.
Shroom Jan 23, 2017 @ 8:41am 
@Killer96 Awesome to hear you're revamping these, and even better to hear the glass is coming out!

However, I strongly encourage you do not make this replace any vanilla resource. Instead, upload a second version that does so as many people have no issues with the vanilla models.
Biomechannibal Jan 18, 2017 @ 8:12am 
Sweet! You the man!
[ISFA] Nexus_v666 Jan 17, 2017 @ 8:25am 
Perfect.
Thanks.
+1

Greets
Nex
Officer SkidMark  [author] Jan 16, 2017 @ 11:24am 
Hello Everyone. with the new models for keens conveyors and connectors. i will be redoing many pieces of this pack. but i want to go over a few things. #1 the Glass wil be completely from all models Permanetly. Glass be gone. #2 it will be updated in stages. instead of all at one time. #3 Build States will stay the same for now. i am undecided on if i want to remake them. #4 Keens Straight and curved conveyor model is very "Dirty" and unnessasrily High Poly. i am simplifying the two models and this pack will replace keens model with my version which will be easier on computers.
Digi Jan 12, 2017 @ 10:55am 
Can you please remove the Square transparent material from your definitions, it affects other mods negatively because it's an older version of it with different settings.
[ISFA] Nexus_v666 Dec 25, 2016 @ 4:17pm 
Hey

Hell yea @Killer96 ... as im for shure not the only one who love and uses your Mod standartly ... in fact i bet that there are awesome many People who use your Mod, it would be a great Thing you would update it. 8)

But i can imagine that its a Hell of a Job to do that and for that... take your time. In fact its at least important that it still works and if it gets updated by little that would be also great 8)

From my Point of View one of the best Mods here and a absolute Must have. 8)

Thanks for creating this Mod
Nex
eberkain Dec 25, 2016 @ 8:48am 
I would love to see a model update, used to use this mod like crazy.
Shroom Dec 20, 2016 @ 6:06pm 
@Killer96 Honestly only the external blocks really need it, like the connector/Armored connector
Officer SkidMark  [author] Dec 20, 2016 @ 3:55pm 
@Mike Loeven i have started looking over keens models. im still deciding on if i plan to or not. i really like the look. but its a repetative thing to update
Mike Loeven Dec 20, 2016 @ 9:12am 
Are there any plans to update the models to match keens block design changes ?
TechNick Dec 19, 2016 @ 8:09am 
everything is fine with mine since keen fixed it with last update
Officer SkidMark  [author] Dec 18, 2016 @ 4:12pm 
@TechNick @Zaney hey guys i honestly cant find a problem. it comes up perfectly fine on my end, i even loaded it from the workshop Pull up your mods folder by pressing Windows+R keys. type in "%appdata%" and find space engineers folder then mods and look for the file that says "309057836" and delete it and try and load the mod again
Officer SkidMark  [author] Dec 18, 2016 @ 3:58pm 
thanks for the update. im still trying to find the issue
Zaney Dec 15, 2016 @ 11:16pm 
I've been using this mod for years, an absolute must have mod, and one of my top 3. i use a total of 7 mods and have over 1000+ hours. (btw, the textures are still purple on Update 01.166 STABLE)
TechNick Dec 9, 2016 @ 10:08am 
after looking/reading around more, its seems its a problem keen needs to fix, sorry for the alarm
Officer SkidMark  [author] Dec 8, 2016 @ 7:28pm 
will look into it thanks
TechNick Dec 8, 2016 @ 3:46pm 
01.165 has broken the textures, all purple now :( please update!!! thank you x
[ISFA] Nexus_v666 Oct 19, 2016 @ 2:30am 
Hey Guys

Thanks for the Input.
Works great for me now again 8)

Thanks to Shroom and good luck to you future Progress Killer ;)
Again: Awesome Mod.

Greets
Nex
Officer SkidMark  [author] Oct 18, 2016 @ 9:07pm 
@🍄 i still need to update my packs to work with the new g menu
Shroom Oct 17, 2016 @ 1:29pm 
Yeah or he hasn't figured out the new inventory/G menu yet.
Officer SkidMark  [author] Oct 17, 2016 @ 10:03am 
@🍄 been so long i forgot downloading mods off of steam sometimes get messed up
Shroom Oct 17, 2016 @ 9:02am 
Either that or just hit R...
Shroom Oct 17, 2016 @ 9:02am 
@Nexus delete 309057836.sbm from your SE Mods folder and relaunch the game.