Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
or if anyone knows a mod like this please link me it or msg me on discord: djibfr
I'm a player of your mod. I encountered a rather frustrating issue during my gameplay. When I chose Japan and prepared for homeland defense operations, the Emperor of Japan surrendered directly, and the game ended the next day. This is quite unexpected and doesn't seem to follow the normal game logic. I'm wondering if this is a specific game mechanic you designed or an accidental glitch? It would be great if you could help me figure this out. Thank you very much!
- too many advisors unavailable due to not having the default German focus tree
- generals with no reasonably expected traits after 6 years of continuous fighting (like engineer),
- upon unpausing the enemy AI will immediately strategically deploy much of their frontline allowing you to instantly take Budapest with no contested battle
- seemingly impossible missions "take Strasbourg, Flanders" within 12/15 days.