Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Aha! That is probably the issue then, that mod messes with the vanilla settings and so does my mod, thank you so much for pointing this out to me! I will work on a fix as soon as I can.
https://steamcommunity.com/sharedfiles/filedetails/?id=2574315206
That sounds similar to a previous issue. It was caused by WeatherControl running into a mod with incorrect weather data. Are you using WeatherControl and "Winter Taiga Biome"? I pushed a fix that should have fixed their incompatibility.
To really fix your issue I will require your log. Copy your local log from this path "C:\Users\<USER>\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Player.log" into a web service like https://pastebin.com/
That way I can figure out what part specifically is causing issues.
It's been a while, but due to another report in WeatherControl I managed to prevent the behavior you were experiencing a few months ago. Just wanted to give a heads up that the issue should now be fixed when you download the latest version.
With 800 mods it is very very unlikely that the log will be clean enough to even figure out what's going wrong, but you could give it a shot. But it sounds like another mod is interfering with how NightmareCore handles its custom settings.
Copy your local log from this path "C:\Users\<USER>\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Player.log" into a web service like https://pastebin.com/
Luckily the fix is very simple: NightmareCore needs to load after HugsLib if HugsLib is loaded at all. I will add this requirement in the About.xml so users have an immediate feedback
Thanks for the report, the error should be harmless for your game, but your NightmareCore mod-settings may not be openable (if my fallback fails to trigger), I will try to fix this issue tomorrow.
https://gist.github.com/HugsLibRecordKeeper/34efc7de1b450f55e0456f2c429dc3cc
In that case sadly not, but for the future please keep in mind that authors need a log to analyze what went wrong and prevent the same thing going wrong for others... Glad it's working for you again though, may have been a known issue with how the Steam workshop synchronizes the mod content
Thanks for the report, but without a log to analyze I can not confirm or deny that it's this mod causing the issues.
Please provide a log by using this mod https://steamcommunity.com/sharedfiles/filedetails/?id=2873415404&searchtext=hugslib
Or copy your local log from this path "C:\Users\<USER>\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Player.log" into a web service like https://pastebin.com/
Damn, you are right, I just pushed an update that removes the harmony logging. Thanks for the fast report, my apologies for the slip-up
Use this mod https://steamcommunity.com/sharedfiles/filedetails/?id=2873415404&searchtext=hugslib
Or copy your local log from this path "C:\Users\<USER>\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Player.log" into a web service like https://pastebin.com/
Not a helpful report I'm afraid, please provide details if something is going wrong.
To me the point of a framework is to not add any actual content, just logic for other mods to use.
I might add a NightmareNightmareCore in the future, with pawns getting nightmares and getting haunted by paralysis demons? Maybe? Why not? Wouldn't be part of this exact mod though.