Hearts of Iron IV

Hearts of Iron IV

Old World Blues:The Faithful and The Salted
259 Comments
Blue Dec 4 @ 12:33pm 
sweet, thanks for updating me!
Kiltwearer4  [author] Dec 2 @ 5:50pm 
@Blue

You can Play IT right now...never heard an issue with it
Blue Nov 28 @ 1:37pm 
Hi everyone, I was wondering if this mod has a discord community or page where I may keep up with updates to the mod. Am I able to play the mod as it is currently? Or did 1.17 bugger it up? Looking forward to playing as New Canaan again in the near future.
RememberReach6 Nov 15 @ 10:11am 
idk but I checked through every mod in the load order, and for some reason UTCM was the cause, it also causes the same issue with Unity in Texas, even with the patch
Kiltwearer4  [author] Nov 15 @ 6:09am 
@
HUH..I wonder why
RememberReach6 Nov 15 @ 5:57am 
Ultimate Tech Compatibility Mod
Kiltwearer4  [author] Nov 15 @ 5:43am 
@RememberReach6
UTCM? What mod is that?
RememberReach6 Nov 11 @ 9:55am 
Ok so I found out what was causing the issue, the mod UTCM is what's breaking the focus tree
Kiltwearer4  [author] Nov 10 @ 6:53am 
@Rat

that's an interesting problem..because Burning rubber has NO affilation with White leg forces
Rat Nov 9 @ 10:34pm 
I found the issue of why units don't spawn for the whitelegs, it happens when you don't have the Burning Rubber sub-mod enabled.
RememberReach6 Nov 6 @ 12:31pm 
Yeah, when I get back home I'll send the load order
Kiltwearer4  [author] Nov 5 @ 5:59pm 
@RememberReach6

any other mods your using? cause I do remeber some folks mentioning this problem once or twice
Kiltwearer4  [author] Nov 5 @ 5:55pm 
@ZeCatnip I will check on that...cause I got units spawned in for my games and focuses
ZeCatnip Nov 5 @ 9:39am 
Hello, I believe there is an issue with the White Legs.

You start with no units spawned in. You are able to spawn in the two Super Mutant divisions from the 'The Monsters Among Us' focus, but other focuses that spawn units (such as Veterans of the Skirmishes' and 'Strong Arms for the White Legs' do not spawn units. This is the only submod I am running apart from OWB itself.

Thanks
RememberReach6 Nov 4 @ 5:01am 
@Kiltwearer

New Canaan's tree
Kiltwearer4  [author] Nov 3 @ 7:14am 
@alexanderwilgus74 It can be a little slow..but it should be work
Kiltwearer4  [author] Nov 3 @ 7:14am 
@RememberReach6

Which focus tree?
RememberReach6 Nov 2 @ 2:09pm 
So, uh, the focus tree isn't showing up for me
alexanderwilgus74 Oct 31 @ 6:23pm 
when i enable this mod(also burning rubber)the game wont start at all
AUTIST((daniel1337 Oct 19 @ 9:25am 
in the focus "kill the gods, all of them", the e in the is extra big
Kiltwearer4  [author] Oct 13 @ 6:51am 
@Presitator For Life | Sig for which nations if you don't mind me asking?
Presitator For Life | Sig Oct 12 @ 2:02am 
Nice mod. But looks like it also manages to somehow overwrite the generic portraits of other nations as well. Be a nice fix to see.
Hero for Fun Oct 8 @ 1:46pm 
Actually they are just doing construction engineering instead of warring with Timekeepers lol
Hero for Fun Oct 8 @ 1:38pm 
Setting White Legs ai to ammonite path might be messing with their focus priority, because they've been picking every focus except going to war with timekeepers and tar walkers, which has pushed their initial war to Dec 78'.
SgtWarborn Sep 18 @ 7:39am 
I would like to recommend that the awesome Vault-Tec Special Forces Armor you gave to Vault City and Vault 27 should be given to the Executives, they are my favorite faction but it sucks they don't have the armored vault suits even though they are still Vault-Tec.
Wartank55 Sep 5 @ 11:57am 
so the Reign of Salt focus doesn't actually unlock Deathclaw Civilization Tech, nor does it give you Basic Creatures Tech so you can Unlock Deathclaws through research
Kaktusowy Jun 25 @ 11:27am 
how do i get more research slots as while legs bruh i cannot get any
Rabbit Jun 6 @ 7:58am 
@Thelostgammer146 as you say while messing up capitalization lol

Gotta love the people just being grammar nazis here when it doesnt even matter for gameplay, Yall know you can fix it yourself right? release the need to control everbody and live your life lol
Thelostgamer146 May 31 @ 12:39am 
fix the capitalization please
Kiltwearer4  [author] May 27 @ 2:33pm 
@zsmasher
They are for The Troll Warren's Expansion
zsmasher May 26 @ 2:07pm 
I did some digging and I found a unit type called "Heavy Armored Super Mutants" listed as a unit type for mutant buffs. Seems I've narrowed it down to this mod that adds them to the game so I would like to ask how and which nation can acquire them?
qgmo2009 May 19 @ 7:43am 
cannan in glory isnt triggering for me, helped the tarwalkers take out the legs with volunteers and then took them out as well, so why isnt it triggering?
qgmo2009 May 19 @ 6:01am 
can you change some of these focuses that give factories, especially in new cannan and jerusalem. i have already filled up the building slots so these focuses go to waste. maybe pick a random area instead.
Kiltwearer4  [author] May 15 @ 7:07am 
@The Cream Cheese Wonton

I may need to update that part given that I know I got SOME nations to work with medals
The Cream Cheese Wonton May 14 @ 8:18pm 
@Kiltwearer4 I was playing the new Baggers content, at the beginning of the game you get an event which allows you to assign free medals to some units. tried to do it and couldnt haha
Kiltwearer4  [author] May 13 @ 2:33pm 
@The Cream Cheese Wonton

been working on fixing that...what nation did you play as?
Kiltwearer4  [author] May 13 @ 2:26pm 
@Smokey_Lunge420 CTD?
qgmo2009 May 13 @ 11:47am 
whitelegs getting blam upon wounds you loose all the leader traits. is this intended? can i get new ones?
Smokey_Lung420 May 12 @ 6:18pm 
just a heads up. game CTD in start up with this mod for me.
The Cream Cheese Wonton May 11 @ 8:26am 
Just to let you know, this mod breaks medals. With this mod enables you can not give divisions medals
God of Newts May 7 @ 7:32pm 
Of course, no rush
Kiltwearer4  [author] May 7 @ 7:13pm 
@God of Newts

I'm not sure..I will have to play them all..and that will take a while
God of Newts May 7 @ 7:03pm 
I’m interested to see what you will add for the new allies New Canaan and the White Legs can get in the new update
Eligius Apr 14 @ 2:22am 
@Kiltwearer4

Thank you !
Kiltwearer4  [author] Apr 13 @ 6:51pm 
@Eligius

will work on that
Eligius Apr 13 @ 5:33am 
Amazing mod ! But is it normal that I can't give medals to my divisions playing as the NCR with this mod enabled ?
r6mainmute Apr 11 @ 5:25am 
I will admit i am running multiple other sub mods, 99 percent from the ultra old world blues plus collection, however i manually disabled each and this was the source so just to let you know there is likely a incompatibility with another sub mod from that group! thanks for the great mod work
the_rapture Apr 11 @ 2:52am 
How do I get deathclaw babies?
TON 618 Apr 5 @ 4:48pm 
@Kiltwearer4

No, i've been observing this error for a long time, it appears only if you activate The Faithful and The Salted. Thought that was the plan so Eagle Rock wouldn't annex a neighboring tribe, but decided to find out anyway
Kiltwearer4  [author] Apr 5 @ 2:55pm 
@Ton 618

weird, first i heard of that event not activating...got any mods for eagle rock installed as well?