Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
"FromRuined": ["item1","item2","item3","item4"]
Or, for every repairable item included something like this:
"FromRuined": [ ]
Just throwing some suggestions, i don't even know commands/syntax/calls... lol
I can support it in next updates
Last but not least: big, and i mean BIG hats off to you for config file! I keep mine at 0.8 to have 5 uses for most of the repairing scenarios instead of 4. Perfectly balanced. (as all things should be) xD
I've done quite some testing and found that very few items are not being able to be repaired to pristine. They are Chainmail Coif, Chainmail (torso) and Chainmail Leggings, probably because the fixing tool for them are Pliers. Other medieval things like Chestplate, Norse Helm and Great Helm work perfectly, they can be repaired to pristine with BlowTorch.
As for the vehicles, only things not going to pristine are non-removable parts - bumpers, fenders, fuel tanks, roofs and engines. Tested with Humvee and Volga. That probably could be changed/updated but even if nothing changes further in this mod, it's near perfect as is. :)