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Too bad because it sounded like an awesome ship.... Any Chance of a Scaled Down Version ?
(Previous Comment: What is this OOS you mention?)
I using a xenon mods dat makes every sector except the TER sectors completely overtaken by the XEN faction, and the ships are not TIN CAN pushovers. :3
(Starts game in GAWD WHY MODE). >:3
Needs to remove components / effects / sounds reference pulled from VRO.
I personally created non-VRO edition for my own gameplay(for temporary solution in 7.0 environment)
Then, I can upload this when minor polish pass is completed.
Don't mind it being OP in vanilla. >:3
I absolutely not like(even hates) vanilla combat balancing.
There is no plan for vanilla edition.
vanilla capital ships are pathetic. Needs to make more stronger and costly,
likes capital ship in X3TC/AP.
This ship is cannot build by AI factions(Not enough storage capacity to build)
And all components are exclusive to this ship.
Laser means "Perdition Beam"?
Perdition Beam is intended to use against large fleet or station.
or use as area suppression weapon.
I have some numbers of low-poly ship model, but currently no plan for
other ship mods.
But the laser hurts my eyes a bit...
Please make more similar boats.
All components are can purchased from terran.
Also available in custom game editor.
There is only a 4-barrel cannon.
I needs learn more about X4 modding for implement ship-based L/XL docks.
But L/XL dock is possible idea for next update.
OOS(Out of sector) means sector that player is not present.
OOS sector is simulated in background and all physical collision is disabled.
This is good for handle the movement of huge ship, they difficult to move in collision-enabled sector.
However, after teleporting to the bridge, a few seconds later there was an 'X4 occured a problem'-ctd.
Btw. the bridge is a bit too small and spartan for my taste - more for an L freighter. I think an XL bridge would be better. Something with much more 'statement' for such a huge ship.
This mod uses some weapon FX from VRO.
And currently no plans for vanilla version.
But you can freely modify my mod.
In ship settings screen, some components are not correctly rendered.
But in actual game, All components appeared correctly.
Probably, my ship hits to render limit of components.
Only dock, undock, build this ship in OOS
I'm now worried that my GTX 1080Ti isn't going to like it very much 8-((...
This problem are not occurred in my environment.
OK, I'll reduce crew capacity to 4000 in next update.
What actually means "unplayable with the map" ?