X4: Foundations

X4: Foundations

Trebuchet Superheavy Battleship(VRO)
51 Comments
raz334 Apr 7 @ 2:40am 
Can't play in sector = Can't main the ship = Worthless + Bug Machine.

Too bad because it sounded like an awesome ship.... Any Chance of a Scaled Down Version ?
Nova_Galaxy69 Mar 31 @ 10:57pm 
@vasmad695 out of system play
Arkhon-X Mar 31 @ 8:13pm 
I looked at a previous comment that answered my question.

(Previous Comment: What is this OOS you mention?)
Another_Chance Mar 13 @ 12:37pm 
So wish there was a non vro version of this ship for a custom game start. Looks amazing!
Richy Feb 28 @ 9:25am 
nonsense :steamfacepalm:
AkagiVoid Jul 13, 2024 @ 8:31am 
Ik will be waiting 4 it's release. >w<
I using a xenon mods dat makes every sector except the TER sectors completely overtaken by the XEN faction, and the ships are not TIN CAN pushovers. :3
(Starts game in GAWD WHY MODE). >:3
gso25mm  [author] Jul 13, 2024 @ 8:18am 
@AkagiVoid
Needs to remove components / effects / sounds reference pulled from VRO.

I personally created non-VRO edition for my own gameplay(for temporary solution in 7.0 environment)

Then, I can upload this when minor polish pass is completed.
AkagiVoid Jul 13, 2024 @ 8:07am 
Can dis ship work without VRO? ?w?
Don't mind it being OP in vanilla. >:3
Nova_Galaxy69 Mar 10, 2024 @ 5:47pm 
isn't the game suppose to be a sandbox and not a simulator?
gso25mm  [author] Mar 10, 2024 @ 3:45pm 
@Astarte
I absolutely not like(even hates) vanilla combat balancing.
There is no plan for vanilla edition.

vanilla capital ships are pathetic. Needs to make more stronger and costly,
likes capital ship in X3TC/AP.
Astarte Mar 10, 2024 @ 3:09pm 
Any chance of a non-vro version?
TheChosenman Dec 29, 2023 @ 12:55pm 
thanks for the reply, no problem awesome mod by the way
gso25mm  [author] Dec 28, 2023 @ 6:11pm 
@TheChosenman
This ship is cannot build by AI factions(Not enough storage capacity to build)
And all components are exclusive to this ship.
TheChosenman Dec 28, 2023 @ 8:07am 
2 questions first does the AI build these, 2nd question these sound like cool weapons can some be used on other Terran Ships?
gso25mm  [author] Dec 3, 2023 @ 1:22am 
@dio
Laser means "Perdition Beam"?
Perdition Beam is intended to use against large fleet or station.
or use as area suppression weapon.
I have some numbers of low-poly ship model, but currently no plan for
other ship mods.
dio Dec 2, 2023 @ 11:53pm 
I found it. I love huge ships and guns and this mod was perfect to tempt me.
But the laser hurts my eyes a bit...
Please make more similar boats.
gso25mm  [author] Dec 2, 2023 @ 10:41pm 
@dio
All components are can purchased from terran.
Also available in custom game editor.
dio Dec 2, 2023 @ 10:38pm 
How do I get that laser cannon?
There is only a 4-barrel cannon.
gso25mm  [author] Nov 18, 2023 @ 1:32pm 
@cubbigummi1, @Lynna
I needs learn more about X4 modding for implement ship-based L/XL docks.
But L/XL dock is possible idea for next update.
cubbigummi1 Nov 18, 2023 @ 10:35am 
Yes, a docking bay for L class ships would be more than cool, it would be another unique selling point.
Norsem Nov 13, 2023 @ 1:45pm 
Would you do a special docking bay for a large-class ship that would be so cool
gso25mm  [author] Nov 11, 2023 @ 11:22am 
@cubbigummi1
OOS(Out of sector) means sector that player is not present.
OOS sector is simulated in background and all physical collision is disabled.
This is good for handle the movement of huge ship, they difficult to move in collision-enabled sector.
cubbigummi1 Nov 11, 2023 @ 11:05am 
Sorry i mean OOS
cubbigummi1 Nov 11, 2023 @ 11:04am 
What does OOT mean?
Prior Micha Oct 20, 2023 @ 8:05am 
Yeah ok. now that it's built (after 9 hours...(!)) it looks pretty.
However, after teleporting to the bridge, a few seconds later there was an 'X4 occured a problem'-ctd.

Btw. the bridge is a bit too small and spartan for my taste - more for an L freighter. I think an XL bridge would be better. Something with much more 'statement' for such a huge ship.
yuhk202016 Oct 19, 2023 @ 2:46pm 
This ship can't no go in the superhighway and some time will lost the tagert XDDD
gso25mm  [author] Oct 19, 2023 @ 12:22am 
@Nova_Galaxy69
This mod uses some weapon FX from VRO.
And currently no plans for vanilla version.
But you can freely modify my mod.
Nova_Galaxy69 Oct 19, 2023 @ 12:16am 
Does this mod work for Vanilla
gso25mm  [author] Oct 18, 2023 @ 8:39pm 
@Prior Micha

In ship settings screen, some components are not correctly rendered.
But in actual game, All components appeared correctly.

Probably, my ship hits to render limit of components.
Prior Micha Oct 18, 2023 @ 10:53am 
I tested it. Some XL weapons are missing. The connections are not symmetric (up/bottom & left/right). Maybe they are still not visible and some position fixes can solve this. And the weapon-behavior menu at ship building cannot handle so much weapon slots.
Prior Micha Oct 18, 2023 @ 9:35am 
You should use the Valhalla shipwharf. It is upscaled to XXL-ships from ATF/USC-Ships. Talk to dtaco...
gso25mm  [author] Oct 16, 2023 @ 2:31am 
@jburk80
Only dock, undock, build this ship in OOS
jburk80 Oct 15, 2023 @ 3:59pm 
Do you have to build the whole ship all at once or piece meal it. I know you can't dock just wondering.
The Zanzibarbarian Oct 14, 2023 @ 12:31am 
I've just D/L this behemoth of a ship to see what it will be like.
I'm now worried that my GTX 1080Ti isn't going to like it very much 8-((...
locknload339 Sep 24, 2023 @ 9:00pm 
@mackreaper pretty sure it means don't build when you are in the sector
MackReaper Sep 24, 2023 @ 11:08am 
what does it mean when it says do not build in in-sector?
Excel.exe Sep 22, 2023 @ 6:04pm 
1024 L turrets?? Jesus
Dr. Mayer Link Sep 22, 2023 @ 3:40am 
пользуясь случаем передаю привет всем мододелам, которые ломают баланс задуманный разрабами. Вы молодцы - ебаште дальше. (Кто понял - тот поймет (с)).
Todd[CH] Sep 20, 2023 @ 10:05am 
Only thing i dont know is if Terrans will start using them now. It was quite a dirty edit.
Todd[CH] Sep 20, 2023 @ 7:52am 
Very nice mod. I edited it slightly to enable the long range artillery and flak gatling on the Walhalla and Kyoto from the ATF/USC Ship Pack. Mainly the Trebuchet is much too sluggish for me in terms of acceleration and deceleration from travel mode. Even using a cheat shipmod mod that gives tons of mass reduction and travel attack time and deceleration time its still unusable. But i did like the weapons in the testing i did so i made those usable for me :)
locknload339 Sep 19, 2023 @ 7:27am 
Then it maybe just my PC not being able to process all of it. Sorry for wasting your time
gso25mm  [author] Sep 18, 2023 @ 11:31pm 
@locknload339
This problem are not occurred in my environment.
locknload339 Sep 18, 2023 @ 9:40pm 
so another thing i just got into a fight with this against the xenon and the all the guns were shooting at one target and it seems that the majority of the projectiles don't register (damage) im assuming this is because of how many guns there are and the amounts of projectiles they shoot but im not a modder so idk
WILD-FLAILING-NOOB Sep 18, 2023 @ 5:15pm 
so don't mind me as i cleanse the non believers
WILD-FLAILING-NOOB Sep 18, 2023 @ 5:14pm 
i am inevitable "balanced" as all player ships should be evil grin
locknload339 Sep 18, 2023 @ 4:34pm 
sounds good
gso25mm  [author] Sep 18, 2023 @ 4:23pm 
@locknload339
OK, I'll reduce crew capacity to 4000 in next update.
locknload339 Sep 18, 2023 @ 4:04pm 
lagging way to much probably because of the crew limit
gso25mm  [author] Sep 18, 2023 @ 3:51pm 
@locknload339
What actually means "unplayable with the map" ?
locknload339 Sep 18, 2023 @ 3:38pm 
Ok its unplayable in the crew tab