RimWorld

RimWorld

Ferret's Nutrichem
32 Comments
󠀡󠀡 Oct 4 @ 3:44pm 
This mod seems to work perfectly in 1.6 without update. Tested both Nutrichem Refinery and Nutrient Synthetizer and unless I made a mistake in observation both took in material and output material from and into container buildings as they should.
giosuepolato1 Jul 29 @ 10:33am 
this mod is so simple but so essential that it would be a tragedy if it die forewer.
is the simplest mod that have the biggest impact on the game.
Ferret With A Cat Hat  [author] Jul 24 @ 3:33am 
I mean i'm not under pressure or anything, i'm just not sure really, i'm not really much of a modder anymore.

I mean I could defintely try update or make a 2.0 of this mod, but like I have a lot of older stuff that's all ♥♥♥♥♥♥ terrible and i'm not too sure what to do about those mods.
Tenty Jul 24 @ 12:26am 
To take the pressure off the author for an update, https://steamcommunity.com/sharedfiles/filedetails/?id=3530651481&searchtext= has a device that converts nutrient paste into chemfuel. No provided way to turn chemfuel into paste, but it is an updated mod that fills that role for the people who want/need it.
PariahOftheMultiverse Jul 12 @ 2:59am 
Its kinda a must have for my chemfuel systems especially with the Odysey.
Ferret With A Cat Hat  [author] Jul 12 @ 2:32am 
I’m not sure really. So many of my old mods are such ♥♥♥♥ that idk if I want to update them or just throw them away and start from scratch. Like I know it was in that noobert video but i’m just not really happy with any of them.
PariahOftheMultiverse Jul 11 @ 4:55pm 
I this getting updated to 1.6?
Ferret With A Cat Hat  [author] Jul 30, 2024 @ 3:21am 
there will not be a fix. because i am lazy. and stupid.
VelxraTV Jul 30, 2024 @ 2:24am 
any news on a fix?
TeaBay43 May 28, 2024 @ 1:34pm 
Will.there be fix to turn nutrichem refinery off when all chemfuel storages are full?
Ferret With A Cat Hat  [author] Apr 24, 2024 @ 10:41am 
ok guys ill go increase one number lmao
PariahOftheMultiverse Apr 24, 2024 @ 6:26am 
1.5 update please?
Ferret With A Cat Hat  [author] Apr 22, 2024 @ 1:27pm 
@Them8
It should work since its just xml. Still gonna have to go change a numbre up tho
Them8 Apr 21, 2024 @ 3:58pm 
does this still work?
The Gaming Archaeologist Dec 2, 2023 @ 5:52pm 
I do love thos, but have one request. Can you add a switch to the nutrichem to turn it of so it's possible to save power and give the nutrient paste grinders time to catch up?
Sammich Oct 8, 2023 @ 3:49pm 
AAAAAAAAAAAAAAAAAAAA THIS IS SO COOL
John DeWolf Sep 6, 2023 @ 5:37pm 
Thanks for the mod. An issue I have with both VCE and rimefeller is that I don't want to be an oil baron(also I am of the argument that if the planet was seeded there wouldn't be any oil to drill) but really like the ability to auto process chemfuel.
ThatsATau Sep 4, 2023 @ 11:46pm 
Ah, Finally, SoylentBlack, My favourite
XxHyde840xX  [author] Aug 30, 2023 @ 3:45pm 
Awesome update @Ferret With A Cat Hat! Been a blast working with you on this. Was gonna give an award but I can't since I'm a contributor now lol.
Jdalt40 Aug 28, 2023 @ 6:47am 
Ah nevermind yeah you're right, I forgot about the way 0.3 nutrition turns into 0.9, makes sense now
Ferret With A Cat Hat  [author] Aug 28, 2023 @ 3:25am 
Responses:
Obama Gaming: I could, but i don’t think nutrient paste expanded has a drain. I could add one, tho.
Jdalt 40: The ratio was set based on the raw ingredients cost of nutrient paste (0.3 nutrition per paste meal). Additionally, biofuel refining and nutrient paste are OP as is, and making it three times as efficient and able to be automated would make that problem even worse
Jdalt40 Aug 27, 2023 @ 10:00pm 
Hey Ferret, just confirming, shouldn't it be near a 9:1 conversion? The refining of food into chemfuel takes 3.5 nutrition and turns it into 35 chemfuel, and nutrient paste is 0.9 nutrition. 1 meal should therefore produce 9 fuel instead of 3 and 12 meals should produce 108 fuel
winter_ Aug 27, 2023 @ 6:01pm 
Add nutrilopes that can be milked for nutrient paste rather than chemfuel
CTH2004 Aug 27, 2023 @ 9:04am 
hmm... interesting, what about a device to turn Chemfuel to Nutrient Paste?

also @TurtleShroom, why?
TurtleShroom Aug 26, 2023 @ 7:50pm 
I'm a simple man. I see anything related to the Vanilla Chemfuel Expanded Mod, and I dislike it.

The Mod itself is brilliant, though. I could make serious use of that in any set up, because I always produce so much Nutrient Paste in the VNPE Mod that I run out of room.

Do you think that you could consider adding a version that supports the Rimefeller Mod?
Karkino Aug 26, 2023 @ 6:10pm 
cheaper and easier chemfood able to fill the stomach of my prisioners and able to make them grow tumors!! what about something like that?:coolthulhu::LostTechnology_Confusion:
XxHyde840xX  [author] Aug 26, 2023 @ 12:57pm 
gonna try my hand at a swanky retexture as a trade for the legwork, ill let you know how it turns out ;)
Ferret With A Cat Hat  [author] Aug 26, 2023 @ 12:56pm 
my god why does everyone want me to pour gasoline into a bowl and call it food
like i can probably do it
Karkino Aug 26, 2023 @ 11:45am 
Hmm yummie! Chemfuel to meals!! I would love a mod that adds new chemfuel meals with the high risk of developing cancer:coolthulhu:
chill Aug 26, 2023 @ 9:34am 
my body is a machine that turns nutrient paste into chemfuel
xX_RobloxGaymer_Xx2009 Aug 26, 2023 @ 8:48am 
Chemfuel into nutrient paste when?
XxHyde840xX  [author] Aug 26, 2023 @ 8:32am 
Awesome stuff @Ferret With A Cat Hat! Love seeing integration mods like this. :steamhappy: Any chance you'd potentially be willing to allow the refinery to work in reverse? For science you know...lol great job homie! Keep up the good work with your mods.