RimWorld

RimWorld

Blueprint Material Debt (Continued)
24 Comments
Birdinmotion Jun 5 @ 6:17pm 
average harmony patch of 0.137 ms if thats big for you
Mlie  [author] Feb 7 @ 12:24am 
@Xano Should be fixed now
Xano Dec 17, 2024 @ 2:02pm 
I was also having the UI disappear. After some experimenting, it's working now, but only while I have the material readouts categorized. Not the end of the world, but a little odd.
Mlie  [author] Nov 3, 2024 @ 6:03am 
@ferny See the suggestion in my last response if you want to resolve your issue
ferny Nov 3, 2024 @ 1:30am 
UI also dissapearing for me on my modpack. Log sharer is borked for me rn but just wanna say that it's not just him
Mlie  [author] Oct 20, 2024 @ 9:44am 
@robinbenn Ive added a nullcheck but without a way to replicate the issue there is little I can do to be sure. If it still does not work for you please try to find a way to replicate the issue with a clean save and a minimal modlist.
Mlie  [author] Oct 19, 2024 @ 2:05pm 
@robinbenn Please share the log for this
robinbenn Oct 19, 2024 @ 1:57pm 
it was working the day before the update
robinbenn Oct 19, 2024 @ 1:54pm 
the september update i was playing my game that day and my ui disappeared and ihave been spending the last few weeks trying to fix it i just today found out it was this by trial and error
Mlie  [author] Oct 19, 2024 @ 1:41pm 
@robinbenn What update, the mod has not been updated in weeks?
robinbenn Oct 19, 2024 @ 1:39pm 
i had my ui disappear after the update nothing shows up in the debug log and it is only this because i removed every other mod that effects ui and only this does it i will have to remove it for now just wanted you to know thanks for all your hard work!
Mlie  [author] Sep 29, 2024 @ 2:26pm 
@WJSabey Added support for showing debt for resources with count of zero. Shows it in red to indicate that there are none stored.
WJSabey Sep 28, 2024 @ 11:33pm 
Just noticed another issue, if you have zero of a resource in storage, it doesn't appear on the list even if there are jobs that need it, meaning it should be showing negative.
Mlie  [author] Sep 27, 2024 @ 12:28pm 
@WJSabey Should be fixed now, thanks for reporting
WJSabey Sep 27, 2024 @ 11:56am 
Bug with 1.5 version? Buildings that have some resources on the construction site are deducting their entire build cost from the display, as if they were empty. I remember this working in 1.4.
Alex Nares Sep 23, 2023 @ 2:22pm 
Thanks for the speedy reply!
Mlie  [author] Sep 23, 2023 @ 2:02pm 
@Alex Nares No, it just removes things reserved in the current blueprints from the resource-readout.
Alex Nares Sep 23, 2023 @ 1:56pm 
So, does this actually allow me to build-into-debt? Like, can I build whatever I want even if I don't have the materials for it, and just go into debt, then get the materials to "pay it back" later?
divineDerivative Sep 17, 2023 @ 2:09pm 
This seems to require HugsLib but doesn't have it listed as a dependency.
Kokorocodon Aug 23, 2023 @ 5:30pm 
hmm, it gets a bit laggy with many blueprints on the map
KIT_KATTEN Aug 23, 2023 @ 10:47am 
i needed this thankyou
Kokorocodon Aug 22, 2023 @ 7:42pm 
Tested it, it's very useful :steamthumbsup:
Kokorocodon Aug 22, 2023 @ 8:31am 
Ooo. This is interesting. Will check it in action.