RimWorld

RimWorld

Ancient Junk Loot
73 Comments
DG Noir Oct 14 @ 8:58pm 
Thank you very much i hope that your break left you refreshed and reinvigorated.
Romyashi  [author] Oct 12 @ 2:56am 
@DG Noir Odyssey support has been implemented.
Romyashi  [author] Oct 12 @ 2:56am 
@Luv N Hugz |UwU| Should be fixed.
Medusa 🐍 Sep 16 @ 11:58am 
I personally love your balancing on the ancient tank machine gun. Better DPS than the vanilla expanded charge SMG, but even shorter range, I had to pay a lot of attention to positioning in order to make sure my pawns using them were actually in range throughout fights. Also very helpful in clearing cramped dungeons and Odyssey event buildings. Well done
Bones Sep 6 @ 10:09pm 
Ancient Engines with Ancient power cells when? :steammocking:
DG Noir Sep 5 @ 12:43pm 
Understandable. I hope you are doing well and have not burned yourself out. :)
Romyashi  [author] Sep 5 @ 12:38pm 
@DG Noir I will take a look later, I just took a little break from modding.
DG Noir Sep 5 @ 12:33pm 
Im not sure if my post was deleted or i never posted to begin with but are there plans to make loot for odysee ruins? thankyou for the mod reguardless.
Luv N Hugz |UwU| Sep 3 @ 12:58am 
As a result they're getting a penalty to work speed despite making the room they're in a kitchen.
Luv N Hugz |UwU| Sep 3 @ 12:57am 
I think the ancient microwave/(other one) need to be patched to require a kitchen to work at normal speed, currently they seem to be asking for a workshop.
Worst Player NA Jul 29 @ 1:08am 
I've also never seen any of these drop from the things on the map. At most I've seen a power bank and one battery sold by a merchant once, and some ancient soda in quests and merchant inventories rarely.
Romyashi  [author] Jul 15 @ 11:04pm 
@TurtleShroom Unsure if that's the cause but nothing is impossible.
TurtleShroom Jul 15 @ 7:06pm 
I've used this Mod for months and I never saw it drop. I guess it's because I have Mods that cause items that are to be destroyed to accept deconstruction, in which case nothing happens...
Romyashi  [author] Jul 15 @ 2:50pm 
@TurtleShroom Structures that can be deconstructed should be deconstructed, not destroyed. And structures that don't have an option for deconstruction have a chance to drop loot regardless of how they are destroyed. Note that mods that change deconstruction behaviour do not affect this, it's based on vanilla deconstruction gizmo availability. Some structures have really small chances for loot to drop, like ancient tanks. Others, like crates, have higher chances, you can test on them if the loot drops are working for you.
TurtleShroom Jul 15 @ 2:37pm 
I've never seen any Ancient Structure drop these. Do I have to punch it until it breaks, or will using cheat codes to click the Deconstruction button also fix it?
Romyashi  [author] Jul 15 @ 11:58am 
@Radiohead I'll see. I may merge some mods in the future and then expand.
Goblins4Lyfe Jul 15 @ 11:54am 
This is a really cool looking mod, I like the idea of finding these rare little treasures while digging through the debris of the past. Do you plan to expand with the new kinds of debris and clutter and rubble added by Odyssey and 1.6?
Romyashi  [author] Jul 12 @ 11:57am 
@FRENKI I will.
FRENKI Jul 12 @ 11:54am 
Please update to 1.6
Romyashi  [author] Apr 23 @ 8:47am 
@Blackrussian Not in the near future, but maybe.
Blackrussian Apr 23 @ 8:42am 
Would you ever consider making a patch for Ancient Ruins Urban?
Blackrussian Apr 19 @ 2:49pm 
Just wanted to say, thank you for this mod, it is amazing for my scavenger playthrough
Middle eastern Scoutmain Dec 29, 2024 @ 4:00am 
add ancient bed (i cant find any mod that has it without needing ideology)
Romyashi  [author] Nov 18, 2024 @ 8:50am 
@fallenscion Glad you are enjoying them, it's nice to know that people like the things I make. =)
fallenscion Nov 18, 2024 @ 8:44am 
Thanks! I also just wanted to take a moment to reiterate how much I love your mods - they add really nice little things that don't completely overhaul the game, but flesh things out and fit nicely into 90% of my runs.
Romyashi  [author] Nov 18, 2024 @ 8:12am 
@fallenscion It does not matter for tanks I believe.
fallenscion Nov 18, 2024 @ 8:04am 
Does it matter if you destroy vs deconstruct these? (Specifically interested in the tanks)
Romyashi  [author] Oct 6, 2024 @ 12:23pm 
@Lordlynel Megacannon barrels were indeed not working, that is fixed now. Tanks do drop machine guns, they are just very rare.
Romyashi  [author] Aug 27, 2024 @ 6:29am 
@Lordlynel Will check when I can.
Lordlynel Aug 26, 2024 @ 5:45pm 
Are you sure this is working? I tested in devmode and at least mega-cannons seem to never drop barrels, and tanks seem to never drop the machine guns
rarewhalerw Apr 19, 2024 @ 4:56am 
: o
Romyashi  [author] Apr 19, 2024 @ 4:34am 
@rarewhalerw When I have time.
rarewhalerw Apr 19, 2024 @ 4:29am 
when 1.5?
Romyashi  [author] Mar 29, 2024 @ 9:37am 
@MerlinCross The chances are small to not make it OP.
MerlinCross Mar 29, 2024 @ 8:47am 
I might be rolling poorly on the drop chance then but I just started a run; still this seems interesting enough to include in my vault based colony
Romyashi  [author] Mar 28, 2024 @ 11:53pm 
@MerlinCross They won't conflict. Loot from both mods will drop.
MerlinCross Mar 28, 2024 @ 11:48pm 
so wait how does this work with other mods that give you resources if you deconstruct Junk? The main one I'm thinking of is "Dismantle Ancient Junk"
Romyashi  [author] Mar 20, 2024 @ 8:49am 
@rarewhalerw I will be updating my mods when both 1.5 and the new DLC are released.
rarewhalerw Mar 20, 2024 @ 8:06am 
1.5?
I3eauLeBoi Feb 10, 2024 @ 12:55pm 
For me it works with vanilla expanded, just mentioning that as well.
TurtleShroom Feb 10, 2024 @ 12:43pm 
Okay, I'll test it again the next time I reload.
Romyashi  [author] Feb 10, 2024 @ 12:41pm 
@TurtleShroom I had Memes Expanded in my save and it worked okay, I did recieve loot when deconstructing ancient junk. Maybe it's a conflict with something else or a load order issue.
As for the other mod, changing the load order might help, try placing my mod under theirs. If not, tell them to not overwrite the defs.
TurtleShroom Feb 10, 2024 @ 11:37am 
Also, for reasons I also do not understand, this Mod does not drop loot if you have the Vanilla Factions Memes Expanded Mod.

https://www.steamcommunity.com/sharedfiles/filedetails/?id=2636329500

This is because they duplicate many of the Ancient Buildings instead of Patching them.
TurtleShroom Feb 10, 2024 @ 11:23am 
For reasons I do not understand, this Mod does not work when this Mod is also installed: https://www.steamcommunity.com/sharedfiles/filedetails/?id=2574022829 .

That is because its coder has a serious skill issue, and just overwrote the Defs outright.
I3eauLeBoi Feb 1, 2024 @ 5:14am 
It'd be pretty cool if there were like trinkets that could be sold? Just junk that has value or so themed around Ancients.
Farbott Oct 29, 2023 @ 3:59am 
Dubs bad hygiene patch potentially? Ancient soder, thirst feature on that mod, win win
Romyashi  [author] Sep 16, 2023 @ 7:11am 
@Scorpio Looks like a load order issue. WIth this load order no errors appear for me:
LWM's Deep Storage
Scrap Collector
Ancient Junk Loot
Will update load order in the About.xml.
Scorpio Sep 16, 2023 @ 6:18am 
last update somehow broke scrap collector mod deep storage patches
ProfileName Sep 13, 2023 @ 9:34am 
Alright - I'll be patient!
Romyashi  [author] Sep 13, 2023 @ 8:37am 
@ProfileName I might add patches for Vanilla Expanded mods in the future when I have time.