RimWorld

RimWorld

GrimWorld 40,000 - Core Imperialis
475 Comments
DVeL Oct 6 @ 12:24pm 
VEF has removed VEF_VerbCooldownFactorfrom from it's stats recently.
https://github.com/Vanilla-Expanded/VanillaExpandedFramework/commit/676734e8d9d7b93cb3527650d2cfb23dc08a7190
Now this mod throws an error about it.
SCP Foundation Oct 5 @ 7:21pm 
how fix is?
Exception ticking Trap_plasmaMine33028 (at (129, 0, 101)): System.MissingMethodException: Method not found: bool Verse.Pawn.get_IsNonMutantAnimal()
[Ref 6FAD19E8] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.TickList:Tick ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
Verse.Game:UpdatePlay ()
Harbinger Oct 3 @ 6:12am 
@Wrath bless you
Wrath Sep 27 @ 2:32pm 
AM_BoltPistol_Proj.dds

Melta_Projectile.dds

Plasma_Projectile.dds

These 3 textures caused crash. I deleted them and stopped the crash. You should take a look
Cheers and thanks for your work ;:)
Wrath Sep 27 @ 1:17pm 
…\294100\3018671708\Common\Textures\Projectiles\AM_BoltPistol_Proj.dds, Melta_Projectile.dds, Plasma_Projectile.dds → BC7 “size must be multiple of 4” + Failed to create texture because of invalid parameters.

This crashed my game during loading
Ostrich-Hungry Sep 25 @ 12:04pm 
can we get 40k animals in this?
Wrath Sep 25 @ 2:51am 
@Deztrozen_III Just read description.. yes it is
Deztrozen_III Sep 23 @ 11:23am 
my I ask? combat extended compatibility?
HORUSSS Sep 15 @ 5:33am 
tell me, your mod series may conflict with the RimDark series, there are conflicts, although there were no conflicts before
Swooshie Sep 13 @ 8:14am 
Having same bug as ThaLordBalor cant seem to open any of the garage doors no matter what
کhurikeŋ Sep 11 @ 8:26am 
Uhm, where is the Indoctrination Chamber, can´t find it anywhere?
SpaceDorf Sep 9 @ 2:06pm 
RimDark40k - Mankinds Finest
LittleVoice Sep 9 @ 12:45pm 
wich mod is it to get the astartes/primaris/custodes/primarch xenogene ?
SpaceDorf Sep 8 @ 2:04pm 
could you tweak the Ceramite recipe so it requires less Blocks per production ?
It would be nice to get rid of excess blocks lying around
ThaLordBalor Sep 5 @ 1:16am 
Any reason the garage doors may not be working? I cant get my pawn to open it and there is no pathing issue it just refuses to open. Vanilla garage door is not having any issue
SpaceDorf Sep 3 @ 4:09am 
good to know
Darzai Sep 3 @ 2:47am 
Nvm, found the advanced bolters in the Astartes workbench. Is this because i have that addon mod installed? The advanced bolters research doesn't have codex Astartes as requirement.
Darzai Sep 2 @ 3:10pm 
Is there some hidden requirement for Advanced Bolter crafting? I have done the research, but they don't show up in the Militarum Weapon Workbench. I have no problem with crafting the faction weapons and normal bolters.
LordDeTracy Aug 31 @ 4:42pm 
yeah its still throwing a red flag in the load order as it doesnt recognize the grimworld framework.
cyprien1 Aug 31 @ 2:43pm 
you might want to add the GrimWorld Framework to the requiered mods list.
Clashgore  [author] Aug 31 @ 9:01am 
GrimWorld is not dead, i will continue working on it
Clashgore  [author] Aug 31 @ 9:01am 
Color tool has been disabled, we will add new one in future
priapus Aug 31 @ 3:50am 
How to color, can this mod still be colored now?
Jamais Vu Aug 29 @ 3:56pm 
@LarryThe4th nailed this. Coventech's assmad action was the act of a coward. The people impacted have nothing to do with their baby drama.
Moi Moi Aug 28 @ 12:09am 
the ACK community strikes again
Asatolf Aug 27 @ 6:10pm 
{LINK REMOVED} I found someone who uploaded the mod itself. Should help!
Blackfire🥀 Aug 27 @ 4:38pm 
so my rimpy freaked out because of some drama of the modders? it's my first time on Rimworld steam so i passed hours searching for fixes alone and then came up to this:cozyspaceengineersa:
BeyondAquilaRift Aug 27 @ 4:19pm 
Coventech killed the mod out of spite, I lost my save game because they got butthurt over trolls. They could've just banned them and moved on, instead they nuked 1000s of saves
ANDYGAST Aug 27 @ 1:57pm 
yknow if bunch of people didnt try to dox cvn then there wouldnt be such bumpy transfer, only people we can blame are those who act like @jabanajiji rn
LarryThe4th Aug 27 @ 7:13am 
This drama sh*t is so fu*ked up, i dont care why it happens but at least dont destroy peoples save,
SpaceDorf Aug 27 @ 6:55am 
the joke is that steam does save the mods locally anyway … so reminder to self .. copy folder before starting steam
Hot Ross Buns Aug 27 @ 3:33am 
Thats Leutian, I'll just download and save all of my other 120 mods locally! You are so smart!
Hot Ross Buns Aug 27 @ 3:32am 
Fuck these mod creators
Leutian Kane Aug 27 @ 3:26am 
you could have all just saved the CVN framework and Core Imperialis locally and not had an issue until it was all fixed :P
Delta Aug 26 @ 11:31pm 
allowed me to continue save after that prick took the shit down
Delta Aug 26 @ 11:30pm 
download the one that was taken down off different site and add it as a mod manually. Worked for me, i got it off top-mods
lightning gnome Aug 26 @ 11:26pm 
im gonna have hope this all gets fixed but this still is a wild situation
jabanajiji Aug 26 @ 10:34pm 
KYS Clashgore
DEMONICTRONIC Aug 26 @ 10:12pm 
it still has dependancy issues
Alftruppen Aug 26 @ 9:40pm 
For anyone trying to get their saves working again, Clashgore has updated his other framework mod to work in place of the deleted one.
https://steamcommunity.com/sharedfiles/filedetails/?id=3119805903
Jamais Vu Aug 26 @ 9:05pm 
Crashgore says the mod isn't dead because someone might have a way to patch it, and it's too early in the morning in Poland for them to fix, so the mod itself probably is just experiencing a hick up that they'll fix.

IDRC tho, running the risk of losing your save 'cos of some BS drama is cringe.
Europa's Strongest Rat Aug 26 @ 8:31pm 
Wow, thats stupid as fuck. Losing a great mod over stupid drama.
Shadowdance Aug 26 @ 7:59pm 
I like the mod, sad it died over some BS.
Victor_Veles Aug 26 @ 7:42pm 
I can't believe this. I'm going to have to start over again
Reaper Aug 26 @ 7:41pm 
got a strange depency error today. says all grimworld is missing CVN/grimworld framework. what happened?
CrackRockHero Aug 26 @ 7:38pm 
my 90 hour world gone....... crazy stuff
kojak Aug 26 @ 7:33pm 
Removed because of DRAMA, clash made many commissions and then didnt pay. Coventech retaliated, which they were gonna do regardless of fan backlash. And fans did backlash.

There is a time for chimping and a time not for chimping. But really wasn't going to make a difference either way. Not like clash was suddenly going to fork over cash.

RIP Grimworld
SalmonSlices Aug 26 @ 7:08pm 
lets hope that the problems will be solved
Cameron Aug 26 @ 7:07pm 
Dang, I just started playing and had most of these in my play through.Think its fine to remove them and add the Rimdark one instead?
Comradebusman3 Aug 26 @ 6:37pm 
it's all documented on the grimworld discord. TL;DR there was some drama, clash had apparently failed to pay many people he commissioned and had been a bad partner to work with, so Coventech said they'd be removing their code from grimworld after 1 month (as of last week). They gave the 1 month so that maybe clash could get things ready. Then a shitload of assholes started harassing coventech about it and making threats until it finally came to a head and the code got removed today