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https://github.com/Vanilla-Expanded/VanillaExpandedFramework/commit/676734e8d9d7b93cb3527650d2cfb23dc08a7190
Now this mod throws an error about it.
Exception ticking Trap_plasmaMine33028 (at (129, 0, 101)): System.MissingMethodException: Method not found: bool Verse.Pawn.get_IsNonMutantAnimal()
[Ref 6FAD19E8] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.TickList:Tick ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
Verse.Game:UpdatePlay ()
Melta_Projectile.dds
Plasma_Projectile.dds
These 3 textures caused crash. I deleted them and stopped the crash. You should take a look
Cheers and thanks for your work ;:)
This crashed my game during loading
It would be nice to get rid of excess blocks lying around
https://steamcommunity.com/sharedfiles/filedetails/?id=3119805903
IDRC tho, running the risk of losing your save 'cos of some BS drama is cringe.
There is a time for chimping and a time not for chimping. But really wasn't going to make a difference either way. Not like clash was suddenly going to fork over cash.
RIP Grimworld