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You can just edit the genes with xml
I'm really enjoying this mode
Please update 1.5
I do agree the acid attack is overpowered: melee blocking is suicidal against Gnobins as they can spam that crap repeatedly and severely mangle or outright kill three colonists in one go. Would recommend narrow hallways and fire to slow them down. Though, their acid attack is crap at tracking moving targets.
wait... fu-
After looking, it seems you have the <researchPrerequisite> node set up wrong in your weapons and armors. You have it set up as a list but it can only accept one item. So, for example, it should look like,
<researchPrerequisite>RG_ShardDistilleryAndWeaponry</researchPrerequisite>
not,
<researchPrerequisite>
<li>RG_ShardDistilleryAndWeaponry</li>
</researchPrerequisite>
Hope that helps!
They're crackhead goblins.
Oh side note! is there any possibility to have the dreg coffins able select multiple like chemshine barrels from ve or similar? rather tedious having to select human like for 10 individual barrels one by one