DayZ
Project New Vegas
32 Comments
lt.shepherd  [author] Mar 29 @ 7:22am 
@Morii<3 I appreciate the interest, and we're always looking for more help! Feel free to join our discord and talk to me directly, and we'll see what we can figure out together!
PlayfulPupMorii Mar 29 @ 6:38am 
Thank you for your swift response! No rush at all, I have some people from my server that is excited for the public release of your mod. If there is anything I can do to help, just let me know :)
lt.shepherd  [author] Mar 29 @ 1:04am 
@Morii<3 Hey there, we intend to release the mod for everyone for free when development of the mod will be done. Until then the mod just won't be ready to be used by anyone, due to the fact that there will be a lot of bugs and incomplete features.

If you'd like to help us speed up the development of the mod then feel free to donate to us, however we won't set up any private versions of the mod for anyone excluding ourselves for testing and playtesting, until the mod is released.
PlayfulPupMorii Mar 28 @ 3:52pm 
Howdy! I know you're probably annoyed by everyone asking, but i was curious if you all would be up for me paying for a privately packed version for my server
lt.shepherd  [author] Feb 27 @ 11:35am 
@Player#07 Not yet unfortunately, as the mod is still under heavy development. We did have a playtest recently which was meant to help us find and fix bugs but also allowed players to experience all of our content, but that has already concluded. Feel free to join our discord in order to follow up on our next playtest and check out our other news!
Player#07 Feb 26 @ 11:55pm 
is there a dedicated server for this mods already yet? id love to take a look at how it all works together and how well youve captured the FNV feel!!
lt.shepherd  [author] Jan 19 @ 5:53am 
If you're having trouble with this feel free to join our discord server, and I'll help you set it up myself
lt.shepherd  [author] Jan 19 @ 5:48am 
Like I said, when you launch a Dayz via the offline method you're not actually launching it as a server, but more so as if you're playing a campaign like you do in other games. Google how to launch Dayz in offline mode and you'll be able to test out the mod without issues.
Mr. Nasty Jan 19 @ 5:44am 
Don't I need a key for it? I tried to make ir work for few times, but nothing happened rather than server offing itself
lt.shepherd  [author] Jan 19 @ 5:42am 
@Mr. Nasty You can test it out locally if you launch the mod privately through Dayz Offline, but when it comes to launching a public/private server we don't currently support that method
Mr. Nasty Jan 19 @ 5:40am 
I thought at least people with their own local server could test it out, apologies
lt.shepherd  [author] Jan 19 @ 5:39am 
@Mr. Nasty did you read the mod description? This mod is to be considered as a PRIVATE mod for the duration of the development
Mr. Nasty Jan 19 @ 5:30am 
My server terminates itself when ever I try to load it, and it also seems like you guys didn't put keys for this addon
lt.shepherd  [author] Dec 16, 2024 @ 11:14pm 
@mr_nasty (Dripped out) Unfortunately we haven't. For the highwayman we're lacking a good model, and making one will take time. As for the Ranger outfits we have some models but they also need to be heavily modified to fit in Dayz. These will all be added, we just need some more time to do them.
Mr. Nasty Dec 16, 2024 @ 11:39am 
Have you added elite ranger outfit and highwayman yet?
lt.shepherd  [author] Oct 28, 2024 @ 2:12am 
@Bobbyricky777 Thank you for the warm feedback! We actually have some big things in the works that we should be able to push out pretty soon! And also another major update will be published today!
Player#07 Oct 27, 2024 @ 8:06pm 
cant wait to see the finish product and what all yall have instore for this mod. love it guys looks great!
Capin_action_basturd Oct 2, 2024 @ 2:57pm 
word i was just trying to see what you had going on im interested and eager to see what this is.
lt.shepherd  [author] Sep 28, 2024 @ 12:06am 
@Capin_action_basturd The mod description explains that this mod should be treated as a private server mod, as it's currently under heavy development. Just putting it on any server won't work, as it requires proper setup with our keys for it to work.
Capin_action_basturd Sep 27, 2024 @ 10:58pm 
@it.shepherd so I can put this on any map I choose for the time being?
lt.shepherd  [author] Sep 23, 2024 @ 11:52pm 
@Capin_action_basturd The mod will have its own map, but it's not included in the current version on the workshop, as the map is still being developed.
Capin_action_basturd Sep 23, 2024 @ 3:01pm 
is this its own map?
lt.shepherd  [author] Aug 12, 2024 @ 2:07pm 
@Wheeziestbird2 If you noticed the description of the mod it says that this should currently be treated as a private server mod, due to it still being under heavy development. Once development will conclude we will release the xml files for everyone to use.
wheeziestbird2 Aug 12, 2024 @ 12:35pm 
are there xml files or?
Hendrix Halloway Aug 12, 2024 @ 2:21am 
A beautiful piece of work in the making
lt.shepherd  [author] Aug 9, 2024 @ 5:19am 
@Devil Mishima There is, but it's not one that's in a usable enough state to make a functioning vehicle out of
lt.shepherd  [author] Aug 9, 2024 @ 4:18am 
@Devil Mishima If we can get our hands on a good model of the Highwayman I don't see a reason as to why we wouldn't add it in. The Ranger riot uniforms of all kinds are on their way to the mod, it just takes more time than we'd like to add them in
every1knowsdave Aug 9, 2024 @ 3:12am 
much appreciated
lt.shepherd  [author] Aug 9, 2024 @ 2:28am 
Ok, the credits section has now been mostly filled out, if I missed out on anyone please reach out to me to claim your well deserved spot in the credits section!
lt.shepherd  [author] Aug 9, 2024 @ 12:06am 
You're correct, as you can see the credit section is Coming Soon , which means I'm compiling the list of who did what exactly. You got nothing to worry about as your name along with Killswitch will be in that credit section. You didn't get a contributors invite because that spot is reserved for the owners of the project as well as the official members of the team, which to remind you that you are not since you left on your own accord early in the development of the project. As a man of my word however, like I had promised, I have added you and Killswitch to the credits.
every1knowsdave Aug 8, 2024 @ 5:04pm 
see its odd i didnt get a contributor request ... 'pnvblimp' i made that, kill switch doesn't have one either for rex.pbo 'pnvmobilehome' now im assuming you just catching up with the right accounts to add these contributors
ARKHEN Aug 7, 2024 @ 6:35pm 
Incrivel!!