RimWorld

RimWorld

Empire 1_4 (Continued)
297 Comments
[Demons Guild]toradorik Jul 19 @ 8:07pm 
update pls to 1.6
George Droyd May 3 @ 2:18am 
Make working 1.5 pleaseee:8bitheart:
Azraile Apr 6 @ 2:23am 
please update when you can, the 1.5 that is barely working. The outposts are the only thing in it that works ... half the unlockable abilities for your factions don't work right, and nothing to do with military or your bases getting attacked seams to work right.
jojobe Dec 3, 2024 @ 12:46am 
Does this still work.
defenseccm5 Sep 23, 2024 @ 3:28pm 
Should I wait for the mod to be updated to 1.5 or just roll back my game to 1.4?
YEETER9000 Sep 9, 2024 @ 8:55pm 
how do i keep relations up with my faction?
SkimmingDawg Sep 2, 2024 @ 12:19am 
i swear they just updated it to 1.4 the updates are too much for these creators 😭😭
Grape Aug 31, 2024 @ 8:31am 
1.5 ---> https://steamcommunity.com/sharedfiles/filedetails/?id=3228396189
use at yuor own risk thoughbeit, the comments seem to speak much of bugs, but it is a 1.5 version
talpro15 Aug 18, 2024 @ 12:03pm 
Can i choose what xenotypes i want to have in my faction? Since i am only getting lizards when they come visit when i want some birds
MICROSOFT FENT REACTOR Aug 2, 2024 @ 1:07am 
1.5?????
Admiral Zander Jul 21, 2024 @ 10:02am 
i await patiently for the return of this glorious mod
Stellar ❤️💙💛 Jul 7, 2024 @ 11:55am 
1.5 please
ender Jun 17, 2024 @ 11:14pm 
plans for 1.5?
Hiax-God May 17, 2024 @ 12:46pm 
1.5?
RedWardog May 4, 2024 @ 5:21pm 
I miss this mod every single time I have to leave my colony with no connected roads to it lol
kev675243 May 3, 2024 @ 2:35pm 
when using my military, my troops for whatever reason de-spawn mid battle, not sure why at this time
Mr Big Penis Apr 29, 2024 @ 1:02am 
Note to all just because you have defence level 5 and you get raided by 3 you can still lose it's RNG and based on a dice-roll like system I believe.
caphi Apr 23, 2024 @ 4:46pm 
When I click on the “settlements” tab and I click on “faction” I don't get the option to create a new faction, I only get the nut and that's it, any solution?
Starfoth The Burgundy Silk Rug Apr 22, 2024 @ 4:31pm 
Lv 4 mil can still lose to a very slightly smaller force
Mr. Bebra Apr 21, 2024 @ 11:58am 
A major bug a settlement with level 4 military lost to level 3 raiders causing a defence failure. I played with a couple of mods. Same happens with Rimwar Nothing gamebreaking but still a major issue
slojownicy Apr 21, 2024 @ 7:57am 
Thank you
Khadgarion Apr 21, 2024 @ 12:38am 
"Updated" to 1.5. I have no idea how well it works yet. Use at your own risk!
ShUhFP Apr 20, 2024 @ 2:55pm 
Hey, that's totally understandable! Thanks for replying to my inquiry, I appreciate how open you've been with the situation. I can relate to the hyperfocus need, and it's totally cool if Rimworld just isn't in your crosshairs at the moment. While I do hope the mod gets updated, I still hope you're the one to do it! Your goal of adding compatibility to SoS2, and ambition for expanding the mod further, are both things which I'd love to be able to see come into fruition. Even the fact that the creator of the original Empire endorses your version should show just how great a job you've done here. I'll be here for the next update. Until then, enjoy whatever your current focus is on, and keep up with wherever your passions lie!
LittleRed Does Apr 18, 2024 @ 8:18pm 
@TheSeaMoon [author]
I'm sorry dude, that must really suck. I really hope that you are able to overcome it
TheSeaMoon  [author] Apr 18, 2024 @ 8:31am 
@ShUhFP, I want to update the mod for 1.5 myself but I have ADHD and suffer from hyperfixation on random thing randomly and currently don't really want to play Rimworld, I did say on discord though that anybody is free to update the mod and upload it themselves if I have not updated the mod yet but currently, it pretty much needs me to come back to Rimworld for a time and with my ADHD I cannot really control when that will be sadly. I WILL update the mod when I come back to Rimworld if no one has done it yet though.
ShUhFP Apr 16, 2024 @ 8:16pm 
I know it's already been asked to death, but this is an amazing mod, and I'm hoping this will get a 1.5 update sometime. If so, when can we expect it? If not, is there someone else working on that update? I NEED IT. Haha, no, but sincerely, it would be greatly appreciated!
HeyItsAlex Apr 13, 2024 @ 7:48pm 
I have the same issue as @SunDown, console doesn't seem to be happy either. The experience is just infinitely increasing
LittleRed Does Apr 13, 2024 @ 12:16pm 
Are you able to update to 1.5?
赤光的宣言 Apr 13, 2024 @ 12:17am 
any chance of 1.5 update?
The Salty Sandvich Apr 12, 2024 @ 5:37am 
1.5 Version when?
rowblocks Apr 10, 2024 @ 10:38am 
couldnt you change what tithes you get anyways
Dracon Apr 5, 2024 @ 7:56pm 
Not sure if anyone else thinks so, but I think the food given as tithe should be raw food instead of fully cooked meals.
半夜 Apr 4, 2024 @ 7:55am 
Can it be updated to 1.5?
Insatiable Apr 2, 2024 @ 9:12pm 
Any chance of a 1.5 update?
FadingBrick Mar 30, 2024 @ 9:46pm 
It is a good mod but I have encountered an minor issue. You can't seem to change the flag after a faction is made (on the least on the map)
2011X Mar 30, 2024 @ 5:20pm 
I'm having a glitch where I'm getting spammed with the "Faction Level Up" message, and it doesn't stop. Anyway to fix this?
Arelsk Mar 30, 2024 @ 5:04pm 
Recommendations for updates: compatibility with SOS2, base generation, better ability to translate into other languages, balance and cleaning up unnecessary functions. Interesting mod, but I don't play with it due to incompatibility with SOS2
Jack Frost Mar 28, 2024 @ 3:29am 
Is there a way to limit your empire to certain xenotypes?
Mr. Exter Mar 27, 2024 @ 4:07pm 
I may have found a bug regarding the deserters faction of the Vanilla expanded mod. Despite being hostile, the people from my settlements do not attack them. I think this has to do with faction relationships. There was no big red message output
Dracon Mar 23, 2024 @ 3:20am 
Something that I never understood about Empire: At which level do Settlements stop being Hamlets?
Giggles Mar 16, 2024 @ 4:48am 
Hope you have plans on updating to 1.5, with this mod and the DLC you'll actually be able to make an SCP site with the ability to call on (squads) MTFs which would be great for roleplay.
Thundercraft Mar 16, 2024 @ 1:48am 
Quote from description: "Incompatible Mod:
Save Our Ship 2 (will try to get it working at some point)"


Q: Is there still hope of seeing SOS2 compatibility some day?
I'm worried that, with 1.5 around the corner, all focus will be on updating mods for that for the foreseeable future.
Rigoberto's Mar 15, 2024 @ 4:34pm 
huh well it stopped finally. Guess you gotta just ride it out lol
Rigoberto's Mar 15, 2024 @ 3:58pm 
Im having a weird bug. Im getting spammed with Military cool down messages.
Zilyox Mar 15, 2024 @ 3:15pm 
oddly similar to stellaris
Starfoth The Burgundy Silk Rug Mar 13, 2024 @ 2:51pm 
@aliossunstrider You have max and overmax workers
#/#/#
# of workers assigned/max workers/overmax workers

Assigning people above the middle value (max) causes the cost of EVERY worker to go up
Aliossunstrider Mar 13, 2024 @ 11:21am 
I seem to not be getting any silver from production. I have a colony in the mountains, it has 1.75 mining base and I built a strip mine and assiging workers just increases the cost.
Namık Mar 11, 2024 @ 1:12am 
you also have to go back "assing squad" tab and assing that garrison to settlement