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As for the focus bar, they are being used but they just don't decrease on use. The following abilities: Spectral Zombie. Spectral Army. Prelate. Beastmaster. Shogun. Use Focus as a factor for how many units they summon (For example, if you have the M1 Hunter, he has 1 focus, and with Beastmaster, a Colonel ability I think, will summon 1 Chryssalid, but the M4 Hunter, with 4 focus, will summon 4 Chryssalids)
And something special, what about mechanized summon? As an alternative perk for say the hunter. Please? I beg
I did it through marking them as actual chosen in their character template, although unfortunately, I don't think it was possible to do for rulers too, since they only move with Ruler Reaction instead of the 2 Action Points on their turn, it'd mean they wouldn't receive any actions on XCOM's turn
It would be very useful to do the same for the playable rulers with their unique multi-layer green health bar.
Thanks for the help btw, now she is actually playable, although i wish her skilltree was more interesting
open aml
find lwotc
find the parts evilbob22 said
edit as necessary
it's been a long time since i messed with it so this may/may not work, good luck
Will post a Template Master configuration to remove the workshop projects for those who need it when it's done. Thank you.
Absolutely love the revival of this mod btw! As for my more in depth thoughts.... I would love to see the addition of armor and weapon upgrades for the chosen alongside a few new abilities if possible, since the skill trees are kind of barren at the moment. Adding Psionics Ex Machina 3.2 support for the Warlock's amp would be awesome to see too
Besides that, I love the mod!
Let me know if I should leave it in bug reports and I will
Hey, can you help me solve this problem? I need something that allows me to attach accessories to fbchoswep3 type weapons.