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But also like I said: Just a brainfart, fueled by a waaay too strong sunday morning coffee^^.
Cheers, keep doing the good work.
about the bug... well if doing the stress test of the mod you'll find a lot of problems x) unfortunately I can't fix everything, but I'll check anyway
@iriemk yeah we thought about something like that with Liberty, but as you said people want to have the whole animation pack from start x) it's a cool idea for a custom game but not for a mod
I know most folks using animation packs like this want the whole package right away (myself included, hihi), so maybe as a toggle-able option...just a sunday morning brain-fart^^.
But when you press ESCAPE while in a scene and go in your SETTINGS, the scene stop working, one character is lying on the ground unconscious and the second one is standing above, could be nice if it can be fixed .. it isn't really important but well :3
(Tried with my boyfriend, not with a trails .. I don't know if this bug occurs with trails, I don't use trails at all)
Anywway, a proper slave market is something CE definitely lacks, a way to make at least some modest coin of unwanted thralls. And the only SlaverMod i found is long defunct....
In "B-Mode", all sorts of NPCs would wander in - settlers, raiders, even supermutants if switched on. Kinda like living settlements in CE^^.
Then they'd scan for all furniture with animations attached & available "thralls" within settlement boundaries & just start some bed- or couch- or armchair-action ... or they'd just go at it on the floor where they stand^^.
Depending on how many NPCs and/or slav...eeeh, "thralls" in the vicinity, could get pretty wild. Even Dogmeat would join in on the action, if allowed so in settings^^.
Only for FO4, that kinda gameplay need at least 2 dozen mods, prefectly arranged in MO2. Here, we could have the same thing with just 1 mod, assuming Living Settlements system can be abused for such shenanigans.
I'll need to fix artisans and investigate how the new system works. I agree, it will be cool x)
With female warriors, no problem. Thanks for your attention, excellent mod.
Would it be possible to use the live settlement mechanics and make the workers interact with each other in animations from this mod, using a crafted bed specific to the mod? That would be amazing!
NOTE: I tested the action with a female worker and not a warrior.
I used the mod for the first time and I couldn't find a setting for 3rd person view.
It would be great to have some setting so that our slaves could have relationships with their partners on a specific bed or on some type of rug or sofa, using the new mechanics of living settlements. This way we could create a kind of pleasure room.
I've been using it for awhile though and when it comes to "Primal needs" all the character ever needs it to poop out corruption (Not into poop, but that is a neat mechanic to purge corruption). But nothing else, never any social needs to other. Not sure if it is broken or not implemented, or if I'm missing something.
I usually avoid discord as much as I can, but got a notification a while back from a FO4 mod author & the RE: said something about a mod with a trojan:
As I understood, the author of the major smut anim framework for FO4 had a spat with the dude/team that made the other major anim framework for FO4. Which -apparently- caters to more anims, not just smut.
And dude went as far as to put code in his mod that scans for the other mod , and deliberately slows down the game to a crawl if it detects the other mod! Dunno if itz really true, but if...kinda disturbing. I heard of authors taking down their entire work in one fell swoop over some spat, but this...iz beyond.
Iffen I ever mod FO4 again, I'm not sure how much the smut maybe worth with such considerations....really happy this community is a bit different.
@Butterscotch you can use the mod with your thralls
"Primal Insticts is a reinterpretation of Praise Derketo, a mod that allows you to have intimate interactions with your thralls or other players."
Sooo...
Gonna hold off on all that skimpy stuff for a bit more though, until I figure the game out completely, been only playing for a week or so. Once there's homebase worth the time & nerve turning it into a kink-fortress, I'll definitely give this one and DD a go.
Mod On!
So, any advice from the source for this semi-Luddite^^?
@Laetitia working on it x)