Conan Exiles

Conan Exiles

1,220 ratings
Primal Instincts 0.0.17
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Content Descriptors: General Mature Content, Some Nudity or Sexual Content
File Size
Posted
Updated
76.956 MB
Jul 19, 2023 @ 3:28am
Apr 22 @ 10:01am
32 Change Notes ( view )

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Primal Instincts 0.0.17

Description
ID: 3006687817

You can now integrate your own animations into the mod! All resources and instructions in Discord.

Primal Insticts is a reinterpretation of Praise Derketo, a mod that allows you to have intimate interactions with your thralls or other players.

I tried to make the mod even more simple and easy to use, so keep in mind, if you have used Praise Derketo before, there will be some differences, but the essence remains the same. In particular, some mechanics will never return, but there will be new ones, and some mechanics from Praise Derketo have yet to be added.

Languages:
- English
- Russian
- French
- Korean
- Spanish
- Japanese
- Portuguese(BR)
- Turkish
- German
- Chinese(Simplified and Traditional)
- Danish

WARNING! The spectator control buttons below are most likely temporary, so there are no instructions inside the mod.
1 - decrease animation speed
2 - increase animation speed
3 - stop animation(not the current scene)
4 - swap characters
Q(lock target) - pose menu for spectator mode
Mouse wheel up/down - change camera FOV
MMB - reset camera FOV to default

First version of location-dependent buffs
- random place: simple healing effect(restore a part of your health)
- on the bed or bedroll: full health restoration
- near campfire or fireplace: corruption healing

Support the mod [www.paypal.com]
Join Discord [discord.gg]
Popular Discussions View All (4)
8
Apr 21 @ 6:36pm
a few questions
kingsman
3
Dec 29, 2024 @ 2:30am
Changing position is impossible
Jynael
2
Mar 20 @ 5:39pm
HOW TO FIND SERVERS THAT ARE USING YOUR MOD RIGHT NOW?
Caska
804 Comments
Laetitia 10 hours ago 
Also, there's a little bug or I guess it's a bug ^^'
But when you press ESCAPE while in a scene and go in your SETTINGS, the scene stop working, one character is lying on the ground unconscious and the second one is standing above, could be nice if it can be fixed .. it isn't really important but well :3
(Tried with my boyfriend, not with a trails .. I don't know if this bug occurs with trails, I don't use trails at all)
Laetitia 11 hours ago 
I see an update got pushed recently, in the changelog it says "Custom chat", what is it exactly ? There's nothing about it in the description or anywhere else :x
Anton_b_d  [author] 22 hours ago 
@Mordeth never heard about this bug before, I don't think it's Primal Instincs bcs the mod don't affect animation blueprint or controls. but anyway try to test the game without the mod to be sure
Mordeth 23 hours ago 
I have had a glitch I think it associated with this mod. I pull out my weapon and my character auto puts away the weapon within three seconds of pulling it out. This is causing problems with fighting, but im not sure if its this mod or devius desires that is causing it. Has anyone heard of this?
Anton_b_d  [author] Apr 26 @ 2:05am 
@VeteranLoser ahah no worries :)
VeteranLoser Apr 26 @ 1:58am 
@Anton_b_d ops my bad, my setting was off.
Anton_b_d  [author] Apr 26 @ 1:11am 
I'll check, thank you^^
iriemk Apr 26 @ 1:00am 
If you find a video of FO4's Human Ressources, check it out. I had tons of fun with it for sure. And it also came with a knockout-subdue mechanic (kinda like CE^^), only you could also make coin selling your captives. Real good early game money, iffen you know where them frail little raider-girls camp out, hihi.

Anywway, a proper slave market is something CE definitely lacks, a way to make at least some modest coin of unwanted thralls. And the only SlaverMod i found is long defunct....
Anton_b_d  [author] Apr 26 @ 12:51am 
@iriemk hey! yes I thought about furniture feature, but I don't think I'll use Living Settlements System, idk how it works for now ahahaha but I'll think about it, thanks!
iriemk Apr 26 @ 12:46am 
@Anton_b_d: Picking up on Phillipus furniture idea...there was 1 pretty cool FO4 smut mod on LL, "Human Resources" (slavery/prost) that let you declare any player-owned settlement a br*thel.

In "B-Mode", all sorts of NPCs would wander in - settlers, raiders, even supermutants if switched on. Kinda like living settlements in CE^^.

Then they'd scan for all furniture with animations attached & available "thralls" within settlement boundaries & just start some bed- or couch- or armchair-action ... or they'd just go at it on the floor where they stand^^.
Depending on how many NPCs and/or slav...eeeh, "thralls" in the vicinity, could get pretty wild. Even Dogmeat would join in on the action, if allowed so in settings^^.

Only for FO4, that kinda gameplay need at least 2 dozen mods, prefectly arranged in MO2. Here, we could have the same thing with just 1 mod, assuming Living Settlements system can be abused for such shenanigans.