Space Engineers

Space Engineers

ButtonPanelmod
61 Comments
Victor Jun 2, 2023 @ 5:52am 
Have you or anyone seen a "arrow button" by any chance? i can't find any to move the drills around, like up, down, left right buttons... i have to use 1, 2, 3, 4 and it's annoying, i can't believe noone did that so maybe you can help me find it... Thanks!
loneida23 May 14, 2020 @ 5:14pm 
Razerbone, thanks man very much appreciated and I will let the head moderator know in Draconis that you are going to get it up to date. Again Very Much Appreciated that You are willing to take the time.
Razerbone  [author] May 13, 2020 @ 8:48pm 
@loneida23 Ok, i did a quick check(out of game) and there a some small things with the code missing and changed, like "PCU, sound, DamageEffect, & Description". i will do a quick update after i test them in game briefly.
Razerbone  [author] May 13, 2020 @ 8:34pm 
@loneida23 what do you mean by "update this to the most recent DLC updates" I can update it if there is any problems with the current patch. I do not play Space Engineers very often any more these days and do not catch issues like i did.
loneida23 May 12, 2020 @ 9:27pm 
Razer, can you update this to the most recent DLC updates? Draconis cluster is looking for this exact type of mod to add to the list on the servers and I know the moderators would be greatfull if you would work with them on getting it in and keeping it working flawlessly with all the patches
Viny Sep 1, 2019 @ 8:43am 
@jintoya
HAHAHA
Razerbone  [author] Aug 4, 2019 @ 4:38pm 
@Klime Yes, I have not done any update checks in awhile so I do not know how the mod runs.
Klime Aug 4, 2019 @ 10:01am 
Hello. Can I upload a copy of this mod with a custom script attached? I want to make a script that lets button press automatically add certain items to a players inventory.
jintoya Mar 4, 2019 @ 10:42am 
now all we need is a muffin.
PK Hideaway Oct 3, 2018 @ 5:40pm 
@Razerbone; okiedokie, I appreciate you for checking!
Razerbone  [author] Oct 3, 2018 @ 5:36pm 
@Penny Pixel
I would guess that it is a conflict between mods or you have one that is not updated, I check this mod alone and there were no errors.
PK Hideaway Oct 3, 2018 @ 11:15am 
Im not sure if this is caused by the button mod but ever since I got it Ive had a wierd issure where my game wont stop running after I leave, and when I go back to the game I have a bunch of errors I dont understand (cause Im not actually very good with computers.) I HATE having a full button panel when I only need one button so I was very happy to find this, and the first time I put it in my game it worked out great. Im trying to make two save with and without the button pannel to narrow down the problem but my whole game and all saves that involve it are super corupt :( Please help, and try not to speak to me in too much technical talk cause Im kinda dumb :P
Wygos Aug 27, 2017 @ 5:59am 
Why this is not vanilla?
FR3JZ {OGG} Jul 5, 2016 @ 5:52am 
looks nice
RueLight Jul 3, 2016 @ 4:54am 
it runs again
but when u place it, its set on neutral
Razerbone  [author] Jun 24, 2016 @ 11:36am 
Error fixed try it now.
RueLight Jun 24, 2016 @ 11:12am 
yep, mod not loading... critical error, dont know why :(
Razerbone  [author] Dec 14, 2015 @ 11:32am 
The mod should already be dx11, It look fine in my game a I use dx11.
mccormickKyle Dec 14, 2015 @ 8:51am 
can you update for dx11 please.
i'd love to use it but it's not dx11.
Peekofwar Jun 13, 2015 @ 8:23am 
Look at the UI in the display! This mod is really old !
gripenblau May 29, 2015 @ 9:27am 
gone do DX11? Like your mod :)
ErinLucy Feb 18, 2015 @ 6:01pm 
30055[666]4, Hmm, I'm not sure I want this on my server... Meh it's been on there for at least three months and only 100 or so ships have been claimed by the void (that's normal... right?) so I guess it's safe.
Razerbone  [author] Oct 27, 2014 @ 2:33pm 
i am still hear, just buzy, and have not had any luck finding out what the errors are from.
Kaelum Oct 26, 2014 @ 11:47am 
Are you still alive?
C R Y T I S Sep 13, 2014 @ 8:07pm 
it dosent work for me with other mods on survival.
pi Aug 28, 2014 @ 8:16pm 
@Razerbone, thanks man. appreciate it.

Maybe this can help?

2014-08-28 21:14:41.194 - Thread: 1 -> ButtonPanelLarge Button index higher than defined count.
2014-08-28 21:14:41.194 - Thread: 1 -> ButtonPanelLarge Button index higher than defined count.
2014-08-28 21:14:41.194 - Thread: 1 -> ButtonPanelLarge Button index higher than defined count.
2014-08-28 21:14:41.194 - Thread: 1 -> ButtonPanelLarge Button index higher than defined count.
Razerbone  [author] Aug 28, 2014 @ 7:55pm 
pi,
when i get some time i will try some tests on a Dedicated Server.
pi Aug 26, 2014 @ 6:00pm 
@Razerbone, sure am.
Razerbone  [author] Aug 26, 2014 @ 8:50am 
pi,
Are you running a Dedicated Server?
I tested my mod with the mods listed and it saves contents of buttons fine.
pi Aug 25, 2014 @ 10:41am 
@ Razerbone : i'm having the same problem in SMP with the large button panel on a large ship. It doesn't save the contents of the button between reloads.

here are the mods we use: http://steamcommunity.com/groups/WritheM/discussions/0/34094415780529053/
Tahvohck Aug 23, 2014 @ 6:19pm 
How did you get this to overwrite the base button panel? I was trying to make a mod that resized the cargo container invetories, but it didn't take.
SpiritOfDeath Aug 23, 2014 @ 12:51pm 
one thing is their a way you could make one like this but shorter in hight ? even shrink it down even?
Enkidu Aug 23, 2014 @ 7:45am 
ok... it worked after a reload... :-)
Razerbone  [author] Aug 23, 2014 @ 7:16am 
Baryonyx,
vejce4444,
You probably have other mods that are causing problems and if I can get a list of which ones you have and when I get time I can look into which one it might be.
Razerbone  [author] Aug 23, 2014 @ 7:13am 
Enkidu,
zeemysteryman,

In Survival with no mods the small ship Button panel requires a save and reload for it to work.

Try building the single button panel in survival then saving and reloading. That works for me until the bug gets fixed by the devs.
Enkidu Aug 23, 2014 @ 2:37am 
it works but only in creative mode... please fix it for survival...
zeemysteryman Aug 22, 2014 @ 7:07pm 
single button panel does not work on large ship or station
Baryonyx Aug 21, 2014 @ 10:17am 
Well I can load my game with the mod but as I said, some buttons still don't work after save / reload.
Ecjev Aug 21, 2014 @ 7:06am 
i have min 20 mods. Mods like warp drive, cryopods, thrusters, furniture, docking ring etc. Mods are only from Steam. If i use button mod the game say: this savegame is broken and cant be load.
Razerbone  [author] Aug 20, 2014 @ 11:42am 
vejce4444,
Baryonyx,
I have not trouble loading a game with my mod. Do you have other mods?
Ecjev Aug 20, 2014 @ 12:51am 
Baryonyx has right. If i use this mod,save game wont load. Please fix this mod:) i want 1 button for opening prison cell (yes i have cell! :D on my Daedalus ship).
malicean Aug 18, 2014 @ 5:53am 
Right when I was making my first mod for this reason, I see your workshop item. But thanks anyway, otherwise I would have been raging that my mod didn't work.
Baryonyx Aug 18, 2014 @ 4:41am 
Sometimes small buttons still don't work after save and reload, especially on my elevator where I really need them! Please fix this and also try to make it so you don't have to reload the game. Thanks.
Niruoy-Shell Aug 17, 2014 @ 2:24am 
juste what i need ! i don't know why i't not in the game, but you did it, so, i don't care ! XD
DeAnti Aug 16, 2014 @ 4:09pm 
why is this not five stars already lol
Xyberviri Aug 16, 2014 @ 9:08am 
thanks, i was looking for exactly this
zgrssd Aug 16, 2014 @ 1:38am 
With modsupport in the game, we don't need to ask for new features that regulary.
Thanks a lot. Was hoping somebody made something like this.
doctorkickass Aug 15, 2014 @ 7:38pm 
I haven't had any luck getting the button work but I will try relogging.
Zacknetic Aug 15, 2014 @ 12:07pm 
Was waiting for something like this to pop up. Great work! Like how you were able to keep the highlighted button functionality.
MidnightStorm Aug 15, 2014 @ 11:19am 
o.0 nice, one button for large ships just what I needed