Total War: WARHAMMER III

Total War: WARHAMMER III

[SFO submod] Harder autoresolve (fight more battles)
4 Comments
arakan94  [author] Oct 30, 2024 @ 5:43pm 
Huh, that is indeed weird... I'll do some testing but the mod is really extremely simple and there isn't much to change - my guess would be that with the combination, it went over some internal threshold and became "pyrrhic victory", which usually does look like this.
Weissrolf Oct 30, 2024 @ 2:38pm 
Harder Autoresolve works as expected, but the combination with Spire produces very weird/unexpected results.

Here is a link that shows screenshots of Vanilla only, Spire only, Harder AR only and then Harder AR + Spire: https://imgur.com/a/jr4nE9f
arakan94  [author] Oct 30, 2024 @ 1:28pm 
You're welcome :)

Haven't really played the 5.x version yet, so maybe something changed but it's not very likely, tbh.. What does a *lot* more mean? If you can share a screen of same autoresolve with the mod enabled/disabled, that would be great!

Having bigger player losses and actually losing units when winning is the intention to motivate me to fight out the battles unless I am completely overpowered. Or are you talking about player losing the AR?
Weissrolf Oct 30, 2024 @ 11:38am 
Thanks for the mod! Curiously it doesn't like to be combined with the suggested "Spire's Better Autoresolve" mod. Running both together makes AR battles a *lot* more lossy for the player and even kills whole units (the opposite of what Spire should do).