Hearts of Iron IV

Hearts of Iron IV

OWB - Darkness Falls
250 Comments
LordGracos Nov 24 @ 5:22am 
Absolutely love this mod, can't wait for the update.
If there is anything I can do to support you & the modding process, I'd love to do that dude
SilverHood  [author] Nov 18 @ 7:02pm 
All the AI leader portraits are being replaced with images from Fallout 4.
Gaminghoopa Nov 16 @ 3:09am 
Good mod, not a super big fan of the ai generated images for some of the content though... is this just temporary or permanent
Shadow11 Nov 15 @ 1:39am 
Love the mod. Wish the OWB Puppet Name+ worked with it as well. Look forward to updates and future mods. :steamhappy:
Жертва ЛП Nov 4 @ 12:40pm 
после того как удалишь мод
SilverHood  [author] Nov 4 @ 11:31am 
Ты пьян. Иди домой.
Жертва ЛП Nov 3 @ 2:34am 
сын ебаната что делал этот мод, я понимаю что ты любишь когда тебя ♥♥♥♥, но для этого не обязательно объединять братство с мутантами по причине "????". Максимально ленивая и тупорылая ♥♥♥♥♥ с ии портретами. Автор еблан :boykisserX3:
Jacobheder Nov 1 @ 1:12pm 
that i will look forward too, though i hope that whater owb will do to intergrate anything new from the coming dlcs (or the dlcs themselves) won't cause you too many headaches. best of luck to you.
SilverHood  [author] Nov 1 @ 11:22am 
Hi Jacob. It's still going, but slower than I had hoped. Busy with IRL, so modding is taking a back seat. WashBOS is mostly done. Had hoped to do a big update with everything included, but not sure I'll ever finish if I do that, so I'll likely release the new WashBOS content first, and then The Cause and finishing up with the Timberline.
Jacobheder Oct 23 @ 1:09pm 
how done do you feel you are with the reworking of the mod? any specific country you have a lot left to do or mostly minor things?
SilverHood  [author] Oct 23 @ 4:03am 
Thanks eiskalle, glad you liked it. Did you play WashBOS or TimberCause?
eiskalle Oct 22 @ 12:25am 
Wow, how have I not played this mod until now? This is by far the best Brotherhood of Steel experience I've had in Old World Blues—hands down. Absolutely amazing work. Thank you so much for creating something this impressive!
Jorde Oct 1 @ 10:40pm 
If you go to the division designer tab, there's the special forces symbol you can hover over at the top to see your exact special forces limit broken down
TheMemenDemon Oct 1 @ 6:24pm 
@jorde It is minimum cap the focus is "raider initiates" and below
Jorde Oct 1 @ 6:58am 
@TheMemenDemon
Depends on which modifier it is. Special Forces Capacity Multiplier boosts the special forces cap based on how many brigades are in your army, but you have to have a lot of divisions to get anything from it. The really good one you want is Special Forces Minimum Capacity
TheMemenDemon Sep 30 @ 7:53pm 
the special forces focus tree dont seem to actually increase the cap
MrKleanupGuy Sep 29 @ 9:14pm 
question, how do i get the Vertibird? I can't see a focus for it.
Tibbs Sep 18 @ 9:27am 
thanks
SilverHood  [author] Sep 17 @ 12:37pm 
Tibbs, you mean the music? It's the main theme for the video game Flashback, arranged for Amiga by Raphaël Gesqua. The original was by the legend Jean Baudlot and Fabrice Visserot.
Tibbs Sep 14 @ 6:22pm 
question: what is the theme for this mod?
Jacobheder Sep 2 @ 12:01pm 
ok
SilverHood  [author] Sep 2 @ 10:33am 
Jorde, yes it is. There's some minor funkery that can happen, like if Lost Hills goes Steel Plague, they can invite WashBOS to their faction before WashBOS is ready in terms of DF focuses, but that's the only issue I've ever encountered.
Jacob, if you already have the tech, then you'll end up with a bonus to manufacturing instead.
Jorde Sep 1 @ 12:39pm 
Is this compatible with Lost Hills Expanded?
Jacobheder Sep 1 @ 12:30pm 
as a follow upp about the quest line, could you perhaps add some more rewards for it. since RNGsus could bless you with the scavange mechanich and give you vertis, compleating the quest would insta unlock the transport vertis and if you already have those you get the cas vertis. just suggesting so that the entire quest line does not become redundant after one lucky dice roll. speaking off suggestions, you could do a post ncr war win focus about going to the air base like you already did with the enclave.
SilverHood  [author] Sep 1 @ 6:44am 
WBH will probably still have their Vertibird quest line. I might add in another way for them to get them, so you don't feel forced to take them as part of the event chain.
Ghost, the way it's currently planned is kinda like Lanius and the Legion. You'll be in the NCR, but wont be able to call them into your wars. Eventually you can join as a full member, or go your own path, and form a settler coalition.
Ghost101 Aug 20 @ 11:01am 
I have an question im new here so feel free to make some corrections to me but.

for the Independent path like it will be its own unique branch rather than the path of pilgrim or mutant correct. If so what will the paths look like example I want my Timberline to form Oregon and pretty much become similar to the NCR style government but not bending knees its NCR or Brotherhood laws and just be its own nation or will their be more authoritarian path along with it?
Jacobheder Aug 15 @ 12:39pm 
will WBH still have their vertibird "quest chain" or will that be changed/removed. and will they still be limited to the manpower law you get when you rebuild the brotherhood? also a question about the current version, is the expeditions the only way (beyond possebly getting it through scavenging) for the wbh to get vertis or is there other ways to get the last bits of the verti manuals?
Ion Aug 13 @ 12:43pm 
♥♥♥♥♥ fire
SilverHood  [author] Aug 10 @ 9:50am 
Yeah, they'll have an independent path with various branches available depending on the state of the world and decisions and events taken at the start of the game.
JanWow Aug 8 @ 6:23am 
will be an indepedent timberline doing its own stuff kinda path
AcidAspida Jul 23 @ 5:41pm 
Love this, keep up the good work
SilverHood  [author] Jul 17 @ 1:49pm 
Thanks Jurij! It's coming along nicely, nice and slow, don't want to burn out :)
Jurij Jul 17 @ 11:23am 
Amazing mod, had a lot of fun playing as the Immortal, cant wait for future content!
BigBoy_Liam Jul 5 @ 5:27am 
Its the Caribbean mod sorry
BigBoy_Liam Jul 5 @ 4:53am 
Unhandled Exception C00000FD (EXCEPTION_STACK_OVERFLOW) at address 0x00007FF66297C52B and Building not found for remove_building effect. keeps crashing and this mod may be conflicting with another mod but I'm not sure. Are there any incompats that could cause this?
Wartank55 Jun 16 @ 4:10pm 
Suggestion but you don't have to implement it right now allow the Timberline(Going down the Midwest BOS Reborn path) to interact with the Reaver Movment south of the Plauge lands
could just be a Event trading Equipment with them
Also I think rebuilding the Midwest BOS should change your Currency to the Scrip
Wartank55 Jun 15 @ 10:51am 
hence why I said you could fluff it as the Midwest BOS finding some Intelligent Deathclaws or maybe have a Midwest Deathclaw Unit leader spawns from getting help from the Main Midwest BOS(Or if the Midwest BOS is destroyed then you could have one escape with the Survivors)
SilverHood  [author] Jun 15 @ 10:08am 
Hah. well spotted. I'll flag it for my next update. I'm keeping a close eye on the creatures right now, I haven't really tried them out. I'm trying to avoid adding tech / units for the sake of adding tech / units. There needs to be an underlying reason, whether that's story. lore or event elsewhere for something like that to happen.
Wartank55 Jun 14 @ 11:55pm 
uhm, the Oregon BOS Focus for forming the Midwestern Brotherhood Expedition Faction says the Midwest sent Lance Squadron East, and that they will Return West
this is just wrong/Physically Impossible cause Lance Squadron was sent west to Washington State and can't have been sent East
Wartank55 Jun 14 @ 10:46pm 
suggestion for the Midwest Brotherhood path for the Timberline/Timbercause
allow them to get Deathclaw unit Tech (Could fluff it as Intelligent Deathclaws Working with the Cause or something to that effect)
Hegemon May 8 @ 12:12pm 
Update pls
SilverHood  [author] May 5 @ 3:24pm 
No, new tree is being built from the ground up. Some of it may seem familiar, and some focuses may get re-used, but it's a brand new tree, so no partial releases.
GarlicSauce May 3 @ 3:25pm 
Would you not consider even just releasing the military focuses for the WashBOS first in a small uplift update? Im happy to wait for everything else but it feels so strange that the WashBOS has such a massive expansion tree in this but then every other subtree for base WashBOS is tiny :(
SilverHood  [author] May 3 @ 3:16pm 
Months away, it's still in the design / test stage. I do have some vacation coming up, hoping to spend some time working on this.
GarlicSauce May 3 @ 5:41am 
Nice! Any ETA on when it would be released?
SilverHood  [author] May 2 @ 7:11pm 
Hi Garlic, I'm working on a total overhaul for WashBOS, The Cause and the Timberline. Air and navy will be included.
indi May 2 @ 3:01pm 
This mod rules
GarlicSauce May 2 @ 7:21am 
Will you expand on this mod in the future? I’d love to see the other trees for the Washington BOS expanded, like their economic/military/air etc considering the expansion tree absolutely dwarfs it atm
SilverHood  [author] Apr 15 @ 7:38am 
I think someone said the troll warren can join the Oregon Chapter, but it may break some stuff on the Troll Warren Focus tree. I haven't looked at it yet in detail.
Xpoaze Apr 13 @ 10:25pm 
does this work with "A Northern Fairy Tail"?