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Rapporter et oversættelsesproblem
The mod is too good. Don't understand why Egosoft didn't already put something similar into the game?
Btw: What happend to your privacy mod? I'm tired watching the pilots back of their heads. :D
Cheers.
I have most of your mods, all the others I use look like they are working etc
It's only this mod, no option appears when I right-click on a ship to send it to repair. Only if I do it the old way, click on them, right click wharf, than click upgrade/repair at than I go through ship modification windows repair, #4, #4 to approve repair and pay for it than ship flys to wharf and heals.
I have the sir nukes UI, and the UI extension from Nexus mods, both work and menus from your bounty hunting mod appear on map, so that's not broken.
Any help would be appreciated, but GREAT mods by the way😁
They sometimes seem to randomly choose docks though. Sometimes they go to a dock that's like 10 sectors away instead of the one that's literally 1 jumpgate away.
Also it would be nice to have an option to repair at your own docks instead of NPC ones.
As the fighters would repair on the carrier/resupply ship.
Like, you comm the carrier captain and enable the auto resupply setting. This would make the ships go resupply based on a threshold. If more than 50% of that ship's squad needs repair, only send half for repair. If less than 50% need repair then send all those that need to repair. When there is no enemy ofc.
If there's no resupply ship on the fleet, then go to the nearest one or nearest wharf/shipyard/equipment dock owned by the player. If there isn't one then of allies
I never got the missile resupply to work though.
But i see the use of it. No more looking for the repair dock. And less menueing is always nice.
After, as you say, can be proposed by a checkbox, the fact that the ships being on the hull, can go to repair themselves after the fight or not.
Good luck.
That being said, I could put in an extension option for those that would like the option. I'll work on it after I publish my new mod before too long.
Why not do it yes?
For example, the player can choose whether the ship will be repaired automatically