Space Engineers

Space Engineers

Ripptide's CW & EE (Dis)Continued (DX9 Only)
237 Comments
Bolisaris Jul 29, 2019 @ 1:28pm 
I am clearing out my mods and getting rid of unsupported mods, this being one of them.
T.W.K.II May 1, 2019 @ 8:01pm 
From what I can tell all links for updated version are dead.:lunar2019shockedpig:
Netherspark Feb 27, 2019 @ 1:28pm 
What happened to TheWitch's DX11 version? It's disappeared from the workshop.
blipzero Jan 25, 2019 @ 8:23am 
broken shows as colore purple ..
titanius anglesmith Jan 1, 2019 @ 4:12pm 
seems this mod is dead the witch dont update it no more and its dead here too.. sad days
G1K ☭ Sep 25, 2018 @ 3:05pm 
*DX11* :c
VS-lockon Jul 8, 2018 @ 3:57pm 
set dont work
K-Bean May 12, 2018 @ 4:49pm 
Remake this! Link does NOT exist!
titanius anglesmith May 12, 2018 @ 10:59am 
no updated one no more teh mod be dead
BHL.Kriminel Apr 27, 2018 @ 10:41am 
Nooooooooo my favorite mod of 2 years agooo
NOOOOO !!!

Please remake it great again !
Reign  [author] Jun 4, 2017 @ 10:29am 
Adding that link to the description. Thanks Witch!

I lost all my original files due to a PC destruction while moving abroad. I've been recreating some things, but I haven't the time to push anything out.
Audiopulse Oct 15, 2016 @ 8:56am 
DX11 Version:
http://steamcommunity.com/sharedfiles/filedetails/?id=565845846

Bumping this so people dont miss it.
Cleaner409 Sep 13, 2016 @ 12:40pm 
Any chance we can get a readout on the mod page here of what the new production/power blocks do?
Zephyroku Sep 4, 2016 @ 8:07am 
Dropped the mod, no textures. shame.
bigbadvoodoodady_1 Jan 18, 2016 @ 7:39pm 
The walls in your pics... what mod is that?!
VoXtheSergal Jan 8, 2016 @ 3:02am 
I think Keen recently used one of these wall medical stations that I've seen, or maybe I'm just imagining things.

http://steamcommunity.com/sharedfiles/filedetails/?id=595579010&searchtext=
Arkideit Dec 3, 2015 @ 6:05am 
I would like to use them if they were optimized. Unfortiently when i buil a ship with these blocks i have a lot of mesh inside hull, wich increase unnessesary polycoun and unseen details. Will be good if sides wich are connected will dissapear as it done in vanilla blocks
ckobler Nov 24, 2015 @ 2:43pm 
If someone smarter than myself can recreate this mod for DX11, I would be forever grateful to you! It's one of my favorite mods, and it would be a shame to recreate everything that uses it!
Stryker25 Nov 19, 2015 @ 12:57pm 
DX 11 plz?:steamsad:
Deathpaw Nov 14, 2015 @ 12:44pm 
Dropping mod, clearly dead... what a shame...
Kermondale Nov 3, 2015 @ 10:15pm 
Dx11?
Fascist Pig Bank Oct 31, 2015 @ 11:09am 
DX11 Please :) This is an "essential" mod.
Sechesin Oct 13, 2015 @ 7:26am 
There's a ton of blocks in this mod; that and the author appears to have a life outside the game. Probably going to actually take a while.
Johnald P. Redham Oct 5, 2015 @ 3:45am 
aug. 8 "hold your damn horses."

It's October now, do you think that's long enough?
Wimpoman Oct 1, 2015 @ 12:00pm 
For large grids only, I presume?
Blue Moon Sep 24, 2015 @ 3:34pm 
we really do need a dx11 of this. it's a classic mod, that looks fantastic.
Rikkavidu_GER Sep 21, 2015 @ 8:43am 
DX11! DX11! Please DX11-Compatible. Thank you. I use this Mod from Begin on. Now can i use it too? I want change my Graphic on DX11 now.
BloodFart Sep 20, 2015 @ 12:44am 
DX11... please?
Whaddageek Sep 9, 2015 @ 11:11pm 
You might want to try talking to Eikester or SEModder4, they seem to be really good at helping out with getting mods into DX11.
[S7G] String Sep 7, 2015 @ 11:53pm 
Exciting to know you are working on DX 11. Nice to know :)
Staying Subscribed to this one !
El Marco Aug 31, 2015 @ 4:09am 
Thanks for working on them Dave, all I need to know about DX11 is that it's coming, you take as long as you need.

Thanks again for making the mods :)

Could you also look at letting air through the openings if you havent already? On one of my old ships where I used a wall from this mod to hid the toilet you would die from lack of oxygen whenether you went for a dump. :D
Mckonig Aug 14, 2015 @ 1:34am 
Hello there !
Great mod ! I'm always using it.
Suggestions :
Can you make the blocks less expansive please ? easier to build inside roids
Please make it DX11 :)

Thx !
Reign  [author] Aug 8, 2015 @ 10:59am 
DAMN!!! I never ever ever got notifications for any comments on this page! I'll read them as soon as I get home! Good lord. I get notifications "most of the time" for my other publications, not sure what the deal is there.

So everyone is aware, as I said on the EE page I have been hacking away at DX11 for some time - I've got a life, work, projects that I need to accomplish to put food on the table, and more. If this isn't functioning at all I will do what I can to resolve that issue asap but as far as DX11 I will get there - hold your damn horses.
Veers16 Aug 7, 2015 @ 7:28am 
I have the same Problem like some below in the comments, the textures aren't loading so all blocks are black. I would appreciate an update. thx ^^
G.A. Jul 29, 2015 @ 12:45pm 
Please could you modify the mod, for textures DX11?
I will not to disguise anything. I'm concerned about your built-in console and excellent Magnesium reactor.
Morphik Jul 27, 2015 @ 10:42am 
I don't think he can update this. I don't think he has the original files. I am pretty sure all this guy did was take the mod from se-modz (when it was the mod source for SE) and post it here, with ripptides permission. Don't expect a update.
Captain X (PhoenixX) Jul 27, 2015 @ 5:45am 
As of friday this mod seems to throw access violations on peer and DS for me.. wierd.
snowanderson5th Jul 24, 2015 @ 12:44pm 
I really like ths mod, though the sitting model is currently bugged, currently stands on the chair in a T pose, still good mod
KilledJoy Jul 23, 2015 @ 8:18pm 
DX-11please i was a huge fan of this mod since its realease and since there was 2 versions
jarhead Jul 12, 2015 @ 5:47am 
Most items are blacked out when using dx11 please fix
Captain X (PhoenixX) Jun 18, 2015 @ 11:57pm 
2015-06-19 16:52:36.735 - Thread: 1 -> mod_warning: Ripptide's CW & EE Continued

2015-06-19 16:52:36.735 - Thread: 1 -> in file: C:/TCAFiles/Users/NathanA/32545/DedicatedServer64/data/Mods/297339996.sbm/Data/CubeBlocks.sbc

2015-06-19 16:52:36.735 - Thread: 1 -> Obsolete default definition of mount points in MyObjectBuilder_CubeBlock/CWA_InteriorBasic03

Looks like a fair bit needs updating - still seems to load but i shudder to think how it looks under dx11
KilledJoy Jun 6, 2015 @ 4:48pm 
DX-11 ETA?? Understandable if you are busy.
Joves McChivo May 30, 2015 @ 12:51pm 
Are these airtight? I'm building a station and do not want to replace all the blocks if they aren't.
dRuPpI May 29, 2015 @ 4:13am 
When we can expect DX 11 update?
themars2011 May 26, 2015 @ 9:16am 
when will the animations be fixed?
Death Jester May 21, 2015 @ 9:40am 
This has to be one of my ultimate favourite mods. Very modular versatile.
shadowwolfeyes May 18, 2015 @ 9:44am 
I would like to see the animation for the desk to be updated. Please, pretty please?
ckobler Apr 30, 2015 @ 9:02am 
Hi David, I am a big fan of this mod set, and use it often for my creations. I have one request that I'm hoping you can fulfill... with the recent Oxygen update, would it be possible to update/modify the doorway and window blocks to allow the flow of oxygen through them?