RimWorld

RimWorld

Aerocraft Framework
729 Comments
AzoorFox Jun 16 @ 9:56am 
UPDATE WHEN????????????
Castito Jun 8 @ 1:07pm 
is there a way to set "Enemy search" of the drones to OFF as default?
モルフォ Jun 7 @ 8:46am 
手动回退CE模组到v1.5.6.3.0能解决CE模组下无法给飞行器换弹的问题,实测有效
@陆天行
https://github.com/CombatExtended-Continued/CombatExtended/releases/tag/v1.5.6.3.0
The Unbidden One Jun 3 @ 3:03am 
Yea in the meantime till this is updated hopefully soon unsubscribe to the workshop version of combat extended and use version v1.5.6.3.0 on their the Github page, the changes between the two versions are rather minor in my opinion.
The Unbidden One Jun 3 @ 2:44am 
It seems the latest version of CE broke this again, hopefully we don't have to wait a year for a patch again
陆天行 Jun 1 @ 11:27am 
接上条
MonoMod.Utils.DynamicMethodDefinition:Verse.AI.JobUtility.TryStartErrorRecoverJob_Patch1 (Verse.Pawn,string,System.Exception,Verse.AI.JobDriver)
Verse.AI.JobDriver:TryActuallyStartNextToil ()
Verse.AI.JobDriver:ReadyForNextToil ()
Verse.AI.JobDriver:DriverTick ()
Verse.AI.Pawn_JobTracker:JobTrackerTick ()
Verse.Pawn:Tick ()
Verse.TickList:Tick ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch2 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
Verse.Game:UpdatePlay ()
Verse.Root_Play:Update ()
陆天行 Jun 1 @ 11:26am 
需要更新,疑似在与CE同用时无法装弹,报错如下
JobDriver threw exception in toil unnamed's initAction for pawn xxx driver=JobDriver_ReloadTurret (toilIndex=4) driver.job=(MYDE_AF_CE_ReloadTurret (Job_9751956) A = Thing_MYDE_AF_FWCraft_AerocraftCarrier1868145 B = Thing_Ammo_127x108mm_PolymerCasedIncendiary1933583 Giver = JobGiver_Work [workGiverDef: MYDE_AF_CE_ReloadTurrets])
System.MissingMethodException: void CombatExtended.CompAmmoUser.LoadAmmo(Verse.Thing)
[Ref 3D4678B1] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch3 (string)
(wrapper dynamic-method)
接下条
GreenFire835 May 28 @ 7:32am 
has the non-functional context submenu / non-functional pawn AI been patched yet? Just wondering.

:cherrypie:
magick May 23 @ 10:26pm 
Whenever I do Aerocraft Attack it seems to spawn in a map where everything is undiscovered, and I lose my pawn and my equipment
Bloquer May 22 @ 10:33am 
在CE环境下会和载具(或者说边缘雷霆)有冲突,一些炮弹和导弹变得无法制造,太可惜了,我只能暂时禁用这个模组,我甚至不知道应该向谁反应这个bug。
已知的相关mod有载具框架、边缘雷霆系列、CE,有人说和鼠族载具也存在冲突,所以还要加个鼠族载具。辛苦作者了
^Magik Spud^ May 10 @ 9:27pm 
How to get my pawn out of the craft?
mirovia May 9 @ 10:07pm 
在和SOS2使用时,会让SOS2的舰载机把星港砸烂
克鲁鲁 Apr 30 @ 9:33pm 
在CE环境下有些炮弹会消失啊希望可以改进
Peers Apr 29 @ 8:17pm 
So CE bug is still effective?
Antiochus Tyrant Apr 29 @ 2:56pm 
又测试了一下发现不和鼠族载具一起开的话就不会有这个问题,单独开飞行器框架或者鼠族载具都没问题
Antiochus Tyrant Apr 29 @ 2:23pm 
测试了一下调整排序或者删掉1.5里的CombatExtended文件夹也不行,只要挂载飞行器框架就会导致这个问题
Antiochus Tyrant Apr 29 @ 1:10pm 
CE环境下会导致一些弹药消失,比如坦克用的105加农炮弹,暂时还不知道怎么解决这个问题
Brad Apr 26 @ 7:19am 
not compatible with CE btw, some ammo will go missing (cannot be crafted nor generated using devmod or character editor)
✪ Homura Apr 18 @ 7:26am 
无人机一直去炸自家收容的实体怎么办啊
ETCannonFodder Apr 9 @ 10:57am 
ce环境下无法给飞行器装弹,不知道是设定还是bug
bobnyanta Apr 7 @ 1:43pm 
Help me. I can't fire multiple weapons at the same time. I can't load grenades or incendiary shells into the bombing container. Is this just my lack of knowledge? Or is it a bug?
Timber Mar 29 @ 10:46am 
Had my game crash while saving, It had errors deepsaving the shells I had loaded onto the FH-203. It would spam deepsave errors like

DebugLoadIDsSavingErrorsChecker error: tried to register deep-saved object with loadID Thing_Shell_EMP447581, but it's already here. label=li (not cleared after the previous save? different objects have the same load ID? the same object is deep-saved twice?)

and

Verse.ThingWithComps was already deepsaved at .

Essentially it was crashing to save the armaments in the FH-203
Hope this helps pin point the issue
泰拉博士不太拉 Mar 29 @ 12:35am 
大佬,选中飞行器额外武器时,左下角显示的都是,是否损坏:False,可以改成中文吗?强迫症表示很难受
smileyblacksun Mar 28 @ 11:51pm 
So I'd like to say my prior comment about not working with CE seems to be incorrect. I'm trying it now and it looks to be working...
奥拉西斯的地雷 Mar 26 @ 7:00am 
飞行器不能像普通的空投仓那样进行再次装载,望修复
神崎次郎 Mar 23 @ 11:14am 
有個暫時的解法,目前定位到跨地圖遊戲崩潰的問題似乎是不會生成地圖
事實上飛行框架在我這裡不是100%必崩潰,但崩潰的機率差不多也有八九成
我如果先讓小人乘坐STRS載具過去開地圖,再把飛行器框架的載具開過去,這樣就不會崩潰了

飛行器框架無疑是個很表不起的傑作,但他的不足我想是他無法像原版載具擴展那樣流行的原因之一
NaNoDa! Mar 21 @ 3:51am 
现在跨地图飞行进攻据点大概率会闪退,而且无法与友方据点交易,希望大大可以修复一下这些问题
神崎次郎 Mar 20 @ 6:47am 
我一年前剛玩這個mod的時候都很正常,前幾天開新檔玩
發現跨地圖的時候有機會導致遊戲崩潰,這個問題在windows, steamos, macos都能夠觸發
我還開了我一年前玩的存檔測試,一樣也會有機會崩潰

我裝了近兩百個mod,排查了五十幾個後目前很確定是這個mod的問題
因為我自己派遣人馬進圖跟使用STRS都不會有問題
墨韵 Mar 20 @ 3:51am 
CE环境下 我无法给飞机加油 甚至连弹药都装不了 在自动保存的时候还发生了游戏卡死 闪退 这个问题可能出在飞行器上,只有我在建造一个飞行器之后才遇到这个bug
The slothful sloth Mar 18 @ 9:35pm 
感谢!等这个mod好久了:steamthumbsup:
Reidlos Mar 18 @ 10:36am 
If this works for CE again, im so glad, has anyone tried with the proper GIThub dev builds? just want to make sure its not only workin on the last (old) steam version
The Unbidden One Mar 17 @ 11:40pm 
It seems the CE issues have finally been fixed, back to Rimworld i was waiting for this mod to be fixed for the longest while before resuming thank you so much!!!
奥拉西斯的地雷 Mar 17 @ 5:01am 
修复了CE里的装填问题
jingzise Mar 17 @ 12:46am 
请问更新了什么?目前游戏出现了问题进不去,但是看到这个模组终于更新了很激动,想知道这回更新了什么qwq,是ce兼容补丁吗?
聆默 Mar 16 @ 7:42am 
请问飞行器总是用着用着武器一点点没了是为什么呢?比如枢衡的无人机生产装置越来越少,从好几个变成一两个,破阵的火箭和机枪也会不知不觉就消失了,替换的武器也可能不见,我找不到原因
smileyblacksun Mar 11 @ 10:30pm 
Can anybody make a CE patch for this?
古明地口乙烯 Mar 9 @ 12:29am 
什么时候可以修复一下和ce冲突的问题呢
Some Cossack Fetus Mar 3 @ 10:23pm 
Hey, i am experiencing a bug that turns my whole game unplayable, i cant interact with the right mouse button, and oly seemed to go away after i deactivated the framework.
CarlãoPneus Mar 2 @ 5:30am 
Please patch with RimThunder vehicles. PLEEEASE
Xenogray Feb 26 @ 1:39am 
Please patch with RimThunder vehicles.
WOLF Feb 23 @ 5:10am 
加了这个mod没法让小人捡东西了
jie Feb 21 @ 6:05am 
报告一个bug,如果你的载具进入地图后,点击到带有隐藏电缆的地块,那你的飞机回一直围绕那个位置飞,即使没油也不停下
ClothingLotus Feb 18 @ 1:01pm 
DO NOT USE WITH CE
Man Tou X_X Feb 17 @ 2:06am 
和CE不兼容,打上会导致小人ai分配工作无效不干活
A_Snake Feb 16 @ 1:46pm 
I beg for someone to make a CE patch
Yes? Feb 12 @ 12:49am 
miss playing this with CE and VOID Faction :steamsad:
是~我~ 双涡轮哒 Feb 7 @ 11:39am 
找了好一会终于找到惹 跟ce不兼容打了会有报错
对于跨地图的飞行器,能否增加一个类似于停机坪的功能?比如设置一个区域或者建设一块地板,返回基地的飞行器会尝试有限飞向区域上空并且尝试降落
猫咪创客 Jan 30 @ 2:23am 
还是不兼容CE,希望修复一下。或者简介写成不兼容ce以免别人不清楚,到底是那个mod出错了。
hernandez_super Jan 29 @ 9:53pm 
this mod broke my work prioritization. heads up