Arma 3
A3-TTS (text to speech)
20 Comments
Popo Bigles Jul 14 @ 1:21am 
Is it possible to have this affect players own messages rather than NPCs?
76561198192726397 Oct 5, 2023 @ 8:41pm 
cool tech for sure but the tts sounds awful. immersion breaking cuz its so robotic, worse than ms sam. this isnt your fault, but id just rather it output responses to text or thru a gui even.
silent1 Oct 5, 2023 @ 4:15pm 
"Hence this mod is essentially 4000 soundfiles triggered by text and played."
That is insane haha! Great work.
Favonias Sep 21, 2023 @ 7:34pm 
How do I make my character speak to other NPCs?
Eagle - 6 Sep 3, 2023 @ 3:53am 
Hey, excellent work man! Is there a way to make speeches more fluid? like, not "Hello. Man.", like "Hello man." or, kinda sound like a soldier shouting?
LAND0_NORRIS Jul 15, 2023 @ 3:06am 
woah thanks! now i can hear people talking. only thing that is stopping me is my blindness
bjorn May 3, 2023 @ 2:07pm 
wont work for me (in singleplayer), theres just constant error messages, any fix?
RickOShay May 2, 2023 @ 4:54am 
Impressive. If you add a distance param into CFGsounds class and the say3D command line you can boost output volume quite a bit. Also from personal experience with TTS - it generally works better when your text is typed with phonemes in mind - i.e. phonetic spelling. Tricky given the stored words etc.
Lying Sack Of Fun Apr 19, 2023 @ 2:37pm 
Ah. That makes sense.
Tally  [author] Apr 19, 2023 @ 1:08pm 
The main issue with integration is that each client needs to have the soundfiles pre-loaded onto their machine (via a mod / mission)
Hence this mod is essentially 4000 soundfiles triggered by text and played.
Lying Sack Of Fun Apr 17, 2023 @ 6:23am 
It would be wild if somebody integrated Tortoise TTS.
Lemonwire Apr 14, 2023 @ 4:55am 
This is an excellent proof of concept for adding voice ingame.:steamthumbsup:
Bud Liteyear Apr 10, 2023 @ 9:44pm 
its a start I suppose. Don't see anybody else doing stuff like this. Great idea
nigel Apr 10, 2023 @ 6:06am 
you can adjust to volume if you use a different command to play the sound
Tally  [author] Apr 6, 2023 @ 7:13pm 
@Cmdr.Foran unfortunately the volume is hard coded in the cfg file. I might increase it for the next update
Tally  [author] Apr 6, 2023 @ 12:40pm 
what do you mean?
uniqueusername12398676 Apr 6, 2023 @ 12:50am 
Would it be possible to integrate an AI generated voice?
Foran Apr 5, 2023 @ 7:08pm 
How can I let voice louder ? Great job ! man. nice one. :steamthumbsup::steamhappy:
little andy Apr 5, 2023 @ 4:57pm 
might be neat for ops with civilians or interrogations without proper voicelines :steamthumbsup:
nanner Apr 5, 2023 @ 12:20pm 
That's pretty cool! This really helps make missions more immersive with having voices instead of typed out prompts from AI