Arma 3
A3-TTS (text to speech)
20 kommentarer
Popo Bigles 14. juli kl. 1:21 
Is it possible to have this affect players own messages rather than NPCs?
76561198192726397 5. okt. 2023 kl. 20:41 
cool tech for sure but the tts sounds awful. immersion breaking cuz its so robotic, worse than ms sam. this isnt your fault, but id just rather it output responses to text or thru a gui even.
silent1 5. okt. 2023 kl. 16:15 
"Hence this mod is essentially 4000 soundfiles triggered by text and played."
That is insane haha! Great work.
Favonias 21. sep. 2023 kl. 19:34 
How do I make my character speak to other NPCs?
Eagle - 6 3. sep. 2023 kl. 3:53 
Hey, excellent work man! Is there a way to make speeches more fluid? like, not "Hello. Man.", like "Hello man." or, kinda sound like a soldier shouting?
LAND0_NORRIS 15. juli 2023 kl. 3:06 
woah thanks! now i can hear people talking. only thing that is stopping me is my blindness
bjorn 3. maj 2023 kl. 14:07 
wont work for me (in singleplayer), theres just constant error messages, any fix?
RickOShay 2. maj 2023 kl. 4:54 
Impressive. If you add a distance param into CFGsounds class and the say3D command line you can boost output volume quite a bit. Also from personal experience with TTS - it generally works better when your text is typed with phonemes in mind - i.e. phonetic spelling. Tricky given the stored words etc.
Lying Sack Of Fun 19. apr. 2023 kl. 14:37 
Ah. That makes sense.
Tally  [ophavsmand] 19. apr. 2023 kl. 13:08 
The main issue with integration is that each client needs to have the soundfiles pre-loaded onto their machine (via a mod / mission)
Hence this mod is essentially 4000 soundfiles triggered by text and played.
Lying Sack Of Fun 17. apr. 2023 kl. 6:23 
It would be wild if somebody integrated Tortoise TTS.
Lemonwire 14. apr. 2023 kl. 4:55 
This is an excellent proof of concept for adding voice ingame.:steamthumbsup:
Bud Liteyear 10. apr. 2023 kl. 21:44 
its a start I suppose. Don't see anybody else doing stuff like this. Great idea
nigel 10. apr. 2023 kl. 6:06 
you can adjust to volume if you use a different command to play the sound
Tally  [ophavsmand] 6. apr. 2023 kl. 19:13 
@Cmdr.Foran unfortunately the volume is hard coded in the cfg file. I might increase it for the next update
Tally  [ophavsmand] 6. apr. 2023 kl. 12:40 
what do you mean?
uniqueusername12398676 6. apr. 2023 kl. 0:50 
Would it be possible to integrate an AI generated voice?
Foran 5. apr. 2023 kl. 19:08 
How can I let voice louder ? Great job ! man. nice one. :steamthumbsup::steamhappy:
little andy 5. apr. 2023 kl. 16:57 
might be neat for ops with civilians or interrogations without proper voicelines :steamthumbsup:
nanner 5. apr. 2023 kl. 12:20 
That's pretty cool! This really helps make missions more immersive with having voices instead of typed out prompts from AI