Project Zomboid

Project Zomboid

ScreamerZ
58 Comments
MrBananaMan Mar 28 @ 5:43pm 
Can you lower the tile distance?
Aftonny Jun 11, 2024 @ 11:23pm 
I wish they would scream when they spot the player tbf, cool mod
DaQtaZ May 20, 2024 @ 1:50am 
thats noises is so funny
Morgan Mar 28, 2024 @ 4:51pm 
May I add this to my modpack?
Loona Feb 7, 2024 @ 12:20pm 
what zombie skin mod are you using?
Rat Jan 28, 2024 @ 4:10am 
i believe extra noise's flag mod might add it
Gebirgsjäger Jan 21, 2024 @ 1:11pm 
There's a mod that adds a confederate flag? That's awesome, which mod is that?
sussyslurp Dec 14, 2023 @ 12:28pm 
you could also replace the sound in the same directory
Bok Dec 9, 2023 @ 11:09am 
@Carlos:
You can just tweak the line in the lua file "SpoonScreamerZ.lua"
local SSZRoll = ZombRand(1,300);
to a number of your choosing.

The file can be found under
SteamLibrary\steamapps\workshop\content\108600\2957605921\mods\ScreamerZ\media\lua\server\Items
Carlos Oct 20, 2023 @ 7:39am 
you should make it even rarer, like 1/5000 so it can act more as a forgotten danger and go with with the lingering whispers mod
ImNotFunny_ Oct 20, 2023 @ 7:15am 
traitor flag
Ranieri Jun 20, 2023 @ 10:10am 
se você conseguisse transforma isso em um zumbi especial, tipo a shamara do 7 days do die. ia ser maravilhoso. um berrado no game. ia ser um motivo pra usar uma arma de fogo. ou evitar um lugar por um tempo.
TurtleShroom Jun 9, 2023 @ 1:44pm 
WHERE DID YOU GET THAT CONFEDERATE PARAPHENALIA?!

It's 1995 in Kentucky. People had moved on from the CSA back then- no one cared when someone flew a CSA flag of any kind -and weren't obsessed with iconoclasm and destruction of history like that.

I NEED that Mod.
SedatedFizz Jun 5, 2023 @ 6:11am 
@DaddysHome There also weren't any zombies.
spazeroth May 30, 2023 @ 5:35am 
mod sounds pretty exciting! is there a way for zombies to scream ''WHEN'' they see you, not when they die?
DaddysHome May 29, 2023 @ 7:40pm 
>ERM. SCOOSE ME DOOD BUT THERE WERE NO CONFEDERATE FLAGS IN KENTUCKY IN ANNO DOMINI 1993
Quinglepop Junklemeister May 28, 2023 @ 3:27pm 
hey um excuse me but... why is that flag in the back?
spoon  [author] May 22, 2023 @ 4:06am 
Correct zeiss.
󠀡󠀡 󠀡󠀡 󠀡󠀡 󠀡 May 21, 2023 @ 9:59pm 
300 tiles bro love it
zeiss May 21, 2023 @ 8:39pm 
this mod sounds sick! will this interfere with the darkness cover mod or the random zombies mod? I assume not since it doesn't touch zombie AI no?
NonstickSQYD May 20, 2023 @ 10:06am 
yooooooooo my man :praisesun:
spoon  [author] May 20, 2023 @ 10:05am 
Hey. I actually just updated the mod! Added 6 new sounds + its randomized.
NonstickSQYD May 20, 2023 @ 10:02am 
Hey man no harm no foul tbh i really enjoy your mod it creates hordes all around the map changing zombie behaviors but that noise lmao like i said but your mod is great lmk if you get a new one! hell if i had a decent mic i would record zombie screams myself i can do a mean zombie
spoon  [author] May 20, 2023 @ 4:00am 
You are absolutely right, I kind of forgot that one. Made that sound in a hurry from a vanilla sound. I'll try making something nicer. I don't really wanna use some copyrighted stuff from other media like most people here in the workshop tend to do.
NonstickSQYD May 19, 2023 @ 9:07am 
this is a neat mod but the zombie screams are so horribly loud and awful sounding no offense but you picked a terrible sound effect it took me a minute to even realize it was the screamer mod that was making that noise
Alximik May 11, 2023 @ 4:09am 
@spoon No
spoon  [author] May 11, 2023 @ 2:25am 
@Alximik Are you using both versions at the same time?
Alximik May 11, 2023 @ 1:50am 
LOG : General , 1683793713340> 6а892а250> -------------------------------------------------------------
attempted index: getCurrentSquare of non-table: null

LOG : General , 1683793713369> 6а892а280> -----------------------------------------
STACK TRACE
-----------------------------------------
function: SpoonScreamerZ -- file: SpoonScreamerZ.lua line # 6 | MOD: ScreamerZ - 1:300 Ratio Version

ERROR: General , 1683793713371> 6а892а281> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: attempted index: getCurrentSquare of non-table: null at KahluaThread.tableget line:1689.
ERROR: General , 1683793713371> 6а892а282> DebugLogStream.printException> Stack trace:
Alximik May 11, 2023 @ 1:50am 
java.lang.RuntimeException: attempted index: getCurrentSquare of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1689)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:641)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:64)
at
Alximik May 11, 2023 @ 1:49am 
zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:92)
at zombie.characters.IsoZombie.Kill(IsoZombie.java:5115)
at zombie.characters.IsoZombie.Kill(IsoZombie.java:5129)
at zombie.characters.IsoGameCharacter.becomeCorpse(IsoGameCharacter.java:16714)
at zombie.characters.IsoZombie.becomeCorpse(IsoZombie.java:5151)
at zombie.network.packets.DeadCharacterPacket.process(DeadCharacterPacket.java:94)
at zombie.network.packets.DeadZombiePacket.process(DeadZombiePacket.java:32)
at zombie.network.GameServer.receiveZombieDeath(GameServer.java:6671)
at zombie.network.PacketTypes$PacketType.onServerPacket(PacketTypes.java:1022)
at zombie.network.GameServer.mainLoopDealWithNetData(GameServer.java:1532)
at zombie.network.GameServer.main(GameServer.java:800)
Alximik May 11, 2023 @ 1:49am 
error above because this error has more than 1000 characters /\
Hi spoon, every time i kill a zombie it send this error |
|
Also do you have a github to submit bug reports?
Fateburn Apr 30, 2023 @ 8:34pm 
Hmm, I'm definitely only running ScreamerZ and not the rare though...
spoon  [author] Apr 30, 2023 @ 1:32pm 
@Fateburn No idea. Maybe you are running the two version together? Should only pick one.
Fateburn Apr 30, 2023 @ 10:53am 
Any idea why line #6 of SpoonScreamerZ.lua causes this?

ERROR: General , 1682871506896> 238,410,410> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: at
tempted index: getCurrentSquare of non-table: null at KahluaThread.tableget line:1689.
ERROR: General , 1682871506896> 238,410,410> DebugLogStream.printException> Stack trace:
java.lang.RuntimeException: attempted index: getCurrentSquare of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1689)
...
La__fonzi Apr 26, 2023 @ 2:52pm 
yea im with wolfnarg on this one being able to change the setting would be awesome. its a really cool concept for random events to happen ive been hunting down and testing a lot of these types of mods and a lack of customisation usually means it wont get used on my server
BARBAROSSA Apr 20, 2023 @ 9:03pm 
Started a louville sprinters run with us and Jesus Christ that was intense
jazzhands Apr 16, 2023 @ 11:11am 
Thanks for the mod! Same request as Wolfnarg. It would be great if we could configure the scream chance and radius in Sandbox options.
Wolfnarg Apr 16, 2023 @ 6:44am 
Is it possible to reduce the radius the scream spreads? like 1:100 scream be heard in 100 tiles and the 1:300 200 tiles. Is configurable in sandbox options? Anyway the concept of the mode is very good. Increase randomness and make it harded is cool.
Fukouna Apr 11, 2023 @ 1:08pm 
Gonna use this to make my noob friend's life harder. Thank you.
Yule Apr 10, 2023 @ 4:18am 
you're the best :sothappy:
spoon  [author] Apr 10, 2023 @ 3:50am 
@Yule Yep, coming right up! Well not right up but I have thought about it and if I have time I will make it happen. Cheers!
Yule Apr 10, 2023 @ 3:42am 
Thank you for the mod :steamthumbsup: would be cool if there was a random array of sound file choices too :cherrypie:
spoon  [author] Apr 10, 2023 @ 2:42am 
@Meakin I used pinpoint hearing in night and now have changed it. Its bit overpowered. Even if we are not talking about this mod. But with the scream event the 300 tile radius was multiplied by 5-6 times and half the world strated to move towards the player :D
@nau Its... uhm... decent. It happens not so often so it can't really get annoying even if it was on max volume.
@BBBBilly Thanks. My craziness accepts the reward.
Meakin Apr 9, 2023 @ 5:39pm 
"Use NORMAL Zombie hearing settings" - what happens if I put them on pinpoint hearing? It's a shame to be restricted there as I like to use pinpoint hearing in some contexts
~WiFiEmoPurrletarianNekoGirl~ Apr 9, 2023 @ 4:57am 
How loud is the scream? Will it be annoying to the ears?
Anteater Apr 8, 2023 @ 10:37am 
would be cool to have to work with {LINK REMOVED} some how sync up the triggers?
hungarian dance no 5 Apr 8, 2023 @ 7:32am 
ah crap...
Mr Sunshine Apr 8, 2023 @ 3:47am 
Heh I was actually planning exactly this as part of a mod I’m doing, nice one!!
BBBBilly Apr 8, 2023 @ 3:40am 
spoon, I like your craziness! Please accept my Steam reward!
BBBBilly Apr 8, 2023 @ 3:39am 
You're doing great. I like your hardcore style!!!!