RimWorld

RimWorld

[K4G] Empires of Old - The Rising Sun
34 Comments
Pifilix.SVK Dec 29, 2024 @ 12:31am 
Thats the thing, it does have 2 high tech weapons and a high tech armor set so i suppose thats how it could go. Just thought to share since it could be a nice compability thing
Krazy4Games  [author] Dec 28, 2024 @ 3:48pm 
@Pifilix.SVK I haven't tested it, but I think this should work fine with the samurai mod. This one was not designed to be a medieval empire so expect pawns from the Rising Sun to carry high-tech armor and weapons.
Pifilix.SVK Dec 28, 2024 @ 12:35pm 
ohh is this compatible with Ts samurai faction or i guess could just treat it as "medieval offshoot from the high tech empire" ?
Krazy4Games  [author] Nov 6, 2024 @ 1:09pm 
This mod has been patched for CE from their side.
Krazy4Games  [author] Oct 9, 2024 @ 6:19pm 
@RutraNickers No testing has been done with that one (I forgot he deserters were a separate mod lol), but probably.
RutraNickers Oct 9, 2024 @ 4:04am 
If it's compatible with VE Empire, I'd assume it is also compatible with VE Deserters?
Robux minor Oct 4, 2024 @ 12:09am 
it seems to work fine for the most part with CE
Krazy4Games  [author] Oct 2, 2024 @ 4:47pm 
@UyTheo Yes.
UyTheo Oct 2, 2024 @ 4:19pm 
Is this compatible with vanilla expanded empire?
Krazy4Games  [author] Oct 1, 2024 @ 9:00pm 
1.5 update is out now!
BELLRAT4 Sep 30, 2024 @ 9:34am 
take your time, my fav mods are the empires of old, cant wait to play them on 1.5
Krazy4Games  [author] Sep 28, 2024 @ 10:30pm 
@Lumber Jackson Lol sorry for the wait. I meant to have it all out a long time ago but didn't end up finishing it until now. I think you'll be happy with the results though. I added a lot.
Lumber Jackson Sep 28, 2024 @ 9:34pm 
Dang it, now I have to wait for my next playthrough. I've been waiting a very long time for you to update these, and now that I see they are dropping soon (tm) I'll have to wait!
Krazy4Games  [author] Sep 28, 2024 @ 10:56am 
@BELLRAT4 Life interfered a little bit, but I am just about finished with the update. 1.5 will release very soon.
BELLRAT4 Sep 27, 2024 @ 9:41pm 
1.5 soon?
Krazy4Games  [author] Sep 25, 2024 @ 3:34pm 
Major update will release any day now. Backup your saves!
Krazy4Games  [author] Sep 19, 2024 @ 7:54pm 
@kamiowo It is required for this mod to function.
kamiowo Sep 19, 2024 @ 4:55am 
also is the royalty DLC needed or is for a better experience?
Krazy4Games  [author] Sep 18, 2024 @ 8:50pm 
@HydroFrog64 Development is almost finished.
HydroFrog64 Sep 18, 2024 @ 12:18am 
anyone make a 1.5 port yet?
kamiowo May 13, 2024 @ 5:05am 
BANZAI!!!
SQUIZO May 4, 2024 @ 2:09am 
1.5 pls
Krazy4Games  [author] Dec 30, 2023 @ 11:59am 
@FoolishJester It should function the same as vanilla. If you are not hostile with the faction, you should receive a quest immediately. Some of my factions start out hostile and must be appeased before they will recognize your title.
FoolishJester Dec 29, 2023 @ 7:09pm 
when does the yeoman type ceremony happen after gaining the corrosponding title, same goes for the other four factions too
Krazy4Games  [author] Nov 5, 2023 @ 9:22pm 
Because some people have gotten confused about this, I will make a request here. Please do not repost my mods on 3rd party websites. If you want to make a modification, you can do so on the Steam Workshop or Github, if you provide credit and a link to this mod page. Thank you.
FL0RENT_ Sep 23, 2023 @ 9:23am 
Using <permanentEnemyToEveryoneExcept> is pretty bad for compatibility.
If you don't want to have to manualy list every possible modded player faction you could use this instead :

<permanentEnemyToEveryoneExceptPlayer>true</permanentEnemyToEveryoneExceptPlayer>

(Don't use both at the same time or it won't work)
average AI Aug 11, 2023 @ 1:32pm 
ooh new royals to kill and steal there identity turning there empire into a puppet state!
Krazy4Games  [author] Apr 2, 2023 @ 11:00am 
@Artjomski Not at all.
Artjomski Apr 1, 2023 @ 11:43pm 
Does it fit into a fully medieval setting?
Krazy4Games  [author] Mar 27, 2023 @ 3:01pm 
@TurtleShroom Probably, I didn't test it but I don't know why it wouldn't be compatible, they will be enemies though. The Dynasty is enemies with everybody because they are on a crusade against everyone who doesn't agree with their beliefs. It's also because the empire from the Royalty DLC uses the same xml but with more factions marked as friendly.
TurtleShroom Mar 27, 2023 @ 2:07pm 
Is this Mod compatible with the Edo Mod and other Japanese Mods? It would be cool for them to either not hate each other or incorporate stuff from that Mod.

Why would you want them to hate everyone but the player, though?
Latol Mar 23, 2023 @ 11:23am 
oh that makes sense. my apologies for the confusion
Krazy4Games  [author] Mar 23, 2023 @ 11:22am 
@Alesi It's a permanent enemy of everybody except the player, modded scenarios are not patched and will also be enemies.
Latol Mar 23, 2023 @ 10:40am 
normal for the faction to litterally hate every faction? with -100 rep?