Arma 3
Freestyles Nuclear Bombs
139 Comments
Alagan Jun 24 @ 9:14pm 
I want to add Luna missile (from Global Mobilization) this nuke script where should i start?
Freestyle_Build  [author] Jun 12 @ 8:45am 
The effect is scaleable and customizeable using the script functions. See https://github.com/FreestyleBuild/freestylesNuclearBlast/wiki/Installation-and-Usage for a small documentation on how to use it (when the mod is loaded you do not need to install the script).
LCDR Wolf Jun 11 @ 2:53pm 
Which also brings to mind would it be possible to make this something shoulder launched or in a 40mm Fashion?
LCDR Wolf Jun 11 @ 1:36pm 
Random question about the effect, is it scalable? I want to make something like a fat man shell for a rocket launcher, just not like, absolutely insanely huge
Subject9 Apr 29 @ 1:19pm 
GPS guidance does not appear to do anything
:steamsad: Everything else works great and is fantastic!
Wolves Hero Apr 3 @ 6:01pm 
AGM-86B ALCM & B61-4 Nuclear Bomb on my MiG-29 didn't seen worked big nuke when launcher nuclear missile & drop nuclear bomb just small explosive not big nuke.
I'm on LAN host singleplayer Antistasi Ultimate maybe not worked can't big nuke from plane.
Freestyle_Build  [author] Mar 22 @ 4:18pm 
@SimmeLime, either use the moduels in the editor (simply place them, then double click for options), use the Zeus modules (with Zeus Enhanced loaded) or equip them on an airplane to use the bomb/missile. To equip them you either place them in the Editor and add them there or you use mods like Pylon Manager which lets you modify plane loadouts in-game.
SimmeLime Mar 22 @ 2:23pm 
How do i actually use the bombs? Like what planes can carry them and how do i equip them?
Freestyle_Build  [author] Mar 11 @ 6:14am 
@Zacho, thank you! Currently it is not planned to add them. But I might consider it in the future. Depending on how much time I can spare to develop the mod further!
Zacho Mar 11 @ 1:54am 
Any plans to add back the NX-01 B-83 and Diamoandback? Love the mod, ty.
knivesseveren Mar 6 @ 11:47pm 
не мог бы ты по проще зделать сами активации бомб? например добавить им таймер и просто закладывать их куда либо с таймером?
я ненавижу ковырятся в этих пилонах и возиться с самолётами. так и не разобрался как с самолётов бомбы запускать. боты их и воовсе не запускают.
зделай пожалуйста какую нибудь пусковую шахту в турелях и в редакторе в настройках взрыва добавь таймер.
knivesseveren Mar 6 @ 9:26pm 
neвероятно! автору удалось сделать мод на ядерки который даже FPS не садит.
взорвал все карты у себя в редакторе))
Freestyle_Build  [author] Jan 25 @ 1:56am 
By switching the weapon/fire mode, usually by pressing 'F'. It should be displyed in the aircraft HUD.
KrowMeritus IV Jan 24 @ 5:00pm 
How do I select the power of the missile?
Freestyle_Build  [author] Jan 18 @ 1:05pm 
@LeadOnTase, for use in scripts you can call the appropriate functions directly. See the wiki [github.com] for details (if you use the mod, you don't have to install the script, just call the functions directly).
LeadOnTaste Jan 18 @ 10:02am 
Do I need to use the ammo names to spawn projectiles via scripts? I would like to make a carbomb script in my scenario.
Reticuli Jan 2 @ 1:15pm 
Does this have flash-bang-like effects, flash whiteout and blindness if watching it?
Bizwiz Dec 29, 2024 @ 9:54pm 
Thank you for your help.
Freestyle_Build  [author] Dec 29, 2024 @ 1:56am 
It could be some incompatability then. Last time I tested it worked, but I was only using this mod. You could maybe check the mod settings. Maybe you disabled some of the nukes features there.
Bizwiz Dec 28, 2024 @ 9:25pm 
Yes, a lot of them.
Freestyle_Build  [author] Dec 28, 2024 @ 12:37pm 
@PATOSO123, do you have any other mods loaded?
PATOSO123 Dec 28, 2024 @ 8:49am 
Nuclear explosions do not appear when I fire any of the munitions from any of the compatible planes
Help!
Bizwiz Nov 24, 2024 @ 6:42pm 
It's only destroying buildings for me. Is that intended?
Freestyle_Build  [author] Nov 1, 2024 @ 6:48am 
@blackslastname, thank you! I am happy that you are enjoying the mod!
是恐怖游戏高玩 Oct 31, 2024 @ 6:51am 
Love the mod! damage is realistic but the blast effect is kinda fake, it should form the mushroom cloud head first instead of column. Also, surface nuclear explosion do not produce radial smoke in most case.Looking forward to your next update no matter what it is.:steamhappy:
гордей утюг Oct 21, 2024 @ 8:20am 
because steam is having a stroke and a bunch of old mods are resurfacing. and its not just this game's workshop that's affected
Rastek Oct 21, 2024 @ 8:19am 
At first i was confused about why this is the #1 most popular mod this week

Now after going through the page i'm even more confused as to why
eniotas72 Oct 20, 2024 @ 6:50am 
super mod
Freestyle_Build  [author] Sep 13, 2024 @ 12:47am 
@Pomwonderful, likely it would have to be added to mnost modded planes by hand. This is due to how I implemented the system, it is quite barebones.
Pomwonderful Sep 11, 2024 @ 9:19pm 
Love the mod! How does the GPS targeting work for non-vanilla planes? I noticed it worked on some modded aircraft, like the JAS39 in the Swedish Forces Pack. Is that something that has to be added per aircraft?
Ozark Crusader Aug 25, 2024 @ 11:55pm 
Can you use this with Ultimate Antistasi?
Sajuuk Aug 18, 2024 @ 9:36am 
Problem with the GPS targeting system. ( GPS Guidance for the AGM-86B )

I select the AGM-86B (GPS)
Press the (Select GPS Target) Red Text
Press a grid thats far infront of me, and launch the weapon.

The weapon tells me the grid is locked, but the missile will pass the targeted grid and keep going forward, to where i was actually pointing my crosshair.

Plane i used was the Vanilla Wipeout64 (ARMA3) aircraft

**Noted that i can select the AGM-86B GPS twice** Just like you can with the other missile to change yeld.
JCataclisma Aug 14, 2024 @ 1:36pm 
Saucyyyyy!!! :steamthumbsup::steamthumbsup::steamthumbsup::steamthumbsup::steamthumbsup::steamthumbsup:
Reticuli Aug 2, 2024 @ 1:47pm 
I'm fine with your muted visuals compared to the other nuke mods, and I suspect the muted effects on infantry and aircraft could be improved just with some ACE settings, but you need a detonation flash washing out the screen momentarily. All nukes do that.
Freestyle_Build  [author] Jun 24, 2024 @ 5:59am 
Try using the nuke module in the editor or use the script commands inside the trigger, see steam://openurl_external/https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2FFreestyleBuild%2FfreestylesNuclearBlast%2Fwiki
combat1017 Jun 5, 2024 @ 1:27am 
How can I get the nuke to detonate on a trigger?
tactical_grim Apr 8, 2024 @ 9:37pm 
hello i dropped the bombs they didint blow up
Freestyle_Build  [author] Feb 19, 2024 @ 8:27am 
@Jaxon, when you haev the mod loaded no setup should be required. Did you check the mod settings or do you have any other mods loaded?
Jaxalex Feb 19, 2024 @ 6:58am 
I drop the bombs and they explode like conventional bombs? Do I have to set up the script first or is there no previous setup?
Freestyle_Build  [author] Jan 30, 2024 @ 8:05am 
@elwhitetiger, I will consider adding some higher yield options in the future, but I can't say when the next update will be. I am a bit busy at the moment.
elwhitetiger Jan 30, 2024 @ 7:50am 
i love this mod...this is much better than the previous Freestyle nukes...but i would like you include the other warheads like the B83 and the other B61 variants...with higher shields...it's really well enjoyed when the other variants would have the 30 sec delay timer....its the warhead i mostly use
Venom Jan 23, 2024 @ 2:48pm 
Sweet, Thank you :)
Freestyle_Build  [author] Jan 23, 2024 @ 11:19am 
@Venom, sure thing. For credit: just give credit to me and link to this page, that would suffice.
Venom Jan 22, 2024 @ 9:43pm 
Hey @freestyle_Build, I was wondering would i be able to edit this mod and reupload it somewhere? credit obviously will be given where I can.

Cheers, Venom
Freestyle_Build  [author] Nov 30, 2023 @ 9:31am 
@Gunmaster, thanks alot! I will check out the GPS guidance and see of theres an error (and if I can fix it). Thank you for reporting the issue anyways.
Gunmaster Nov 29, 2023 @ 2:28pm 
I'm loving the mod, I've only done testing in the Editor before I take it to my multiplayer game, but it seems the AGM-86B ALCM (GPS) never goes to it's target, I can set the GPS and then when I launch it, it will activate and say it's going, but it just goes in a straight line. Not sure if it's a skill issue or a mod issue, otherwise it seems to work great :)
Freestyle_Build  [author] Nov 16, 2023 @ 12:00am 
The weapons are not available for infantry, only for aircraft. That means you will have to spawn them whiel equiping your aircraft. Some mods like ACE or Pylon Manager allow you to customize the loadout, and use the nukes.
ShitSpangledMuppetFart Nov 15, 2023 @ 3:48pm 
Hello, from the pictures i believe i might have used this mod in an antistasi mission a long time ago however I havent managed to find any weapons since then. Im unsure if its a case of just not having the luck of finding them or if they have to be spawned?
Freestyle_Build  [author] Nov 15, 2023 @ 5:33am 
@Niuder, thank you! Regarding the sound: I am also not very happy with how it is right now, but I am not evry good with the sound effects, so I don't known if/when I will change this. About the smoke cloud: the error is on Arma's side. There is a limit on how many particles can be shown at the same time. Additionally, some particles are not shown again, once they are out of vision range. I might try tweaking the overall number of particles down, but as of now the best way is to use smaller yields explosions, which do not create too many/too large particles.