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So for starters, it would be great if people used a few minutes reading previous posts before adding, (copy paste) asking for newer comming updates and the likes. But fun to read some of thoes comments regardless, to answer why im still following this :D
to quote the discription:
"Edit: Well, I honestly consider this mod as a failure. No matter what I do, it still full of bugs and seems like forever will be. Doubt that I will continue to work on it, since I tried every solution (and yes, connectors isn't an option)."
and YES the idea is awesome, sadly keen isn't folowing it.
In order for the capture to work, it is necessary to bring the docking blocks very precisely to each other. These blocks do not have the usual attractive force (or it is very small).
If you do not succeed, then try to disable 3 blocks out of 4 on one of the ships. Then the docking is a little easier. After docking, you can turn on the blocks that were turned off earlier (this will cause a small bug - the indicators will remain red instead of turning white, but despite this they will merge with neighboring blocks).
I hope this instruction will be useful.
Im a moderator for the sigma draconis server and we were wondering if we could have permision to incorporate this into our own modpack, with full credits of course.
We would use the model mostly and convert it into a landing gear with a corridor for ship breaching.
Thanks for your time!
Darth Typed a few years ago, when he quit SE modding, that anyone with interest was free to contact him, for his base mod files, to keep his mods updated.
Doubt he still have them, considdering the timeframe from then till now.
294619787 is the mod number. In future, if you look at the URL at the top of the page, the mod id for any game that has workshop mods is the number at the end of the URL. If you can't see it, then you can go to your steam settings and enable it.