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Harmony
Core
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Vanilla Expanded Framework
Humanoid Alien Races
Dungeons Core (Continued)
Biomes! Core
Biomes! Islands
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Biomes!系列 - 简繁中文汉化包(chinese pack)
HugsLib
Mod Manager
In 1.4,they are works.
Dungeons generated a castle or graveyard in quest site.
No base destroyed when faction visiting.
In 1.3.3389
Dungeons Core conflict with Biomes! Islands.
Visiting quest site that always xx is defeated.
there is a normal map,no graveyards, castles and dungeons
Visiting(right click) faction always base destroyed.
Remove islands that quest sites(castle or graveyard ) are works.
But base still destroyed when faction visiting.
What is the difference between 1.4.ver and 1.3.ver?
Sorry,i ' m not good at english.
Sometimes generate dungeons in faction map and base destoryed.
MO is doing something very similar with its dungeons, and they've even got a similar 'scanning station' in the works to locate dungeons.
same problem
1.Visiting quest site that always xx is defeated.
there is a normal map,no graveyards, castles and dungeons
2.Visiting(right click) faction always base destoryed.
And sometimes spawn dungeons.
https://steamcommunity.com/sharedfiles/filedetails/?id=2937204235