Project Zomboid

Project Zomboid

Brutal Handwork
655 Comments
Conductor Nov 20 @ 10:15am 
Love this mod man :steamthumbsup:
phionixHD Nov 18 @ 12:51am 
bro i need this mod in 42, please up date
Roach Nov 5 @ 8:13am 
Where's the B42 one? Been ages
BlackHiki Nov 1 @ 10:36pm 
Сидишь и ждёшь, ибо игра визуально и технически неприятна без ряда ваших модов на 42... D:
benjamin5455 Nov 1 @ 6:01am 
I cant use a weapon in secondary
R A B I D Oct 24 @ 6:03am 
do b42 already..
skeleton-man Oct 21 @ 10:24pm 
no 42 an unsub for you
lil alien guy Oct 21 @ 7:33pm 
This is like one of the only mods I want for B42
What a shame
B.I.G. Oct 20 @ 3:52am 
Let's go B42🙏🏼
Jo Oct 18 @ 11:10am 
Let's go B42🙏🏼
Thebrokenbucket Oct 17 @ 7:40pm 
one day
Lanzacohetes4 Oct 3 @ 8:32am 
Can i add it to an existing file?
SveraKarlos Sep 22 @ 5:47am 
anyone know how to make the unarmed attacks work with the Modded Trait "Martial Artist" ? I dont think the Short Blunt gets added to this mods unarmed. Thanks in advance for any potential help
Klauniarz Aug 25 @ 2:12pm 
bro needs to change one number
mepleem Aug 23 @ 9:34am 
2027 is a bit early dont you think?
Paladin Dawnheart Aug 22 @ 11:03am 
"Won't be updating till B42 MP is avilable at the end of 2025"
How optimistic of you lol. B42 won't be out of unstable till 2027 lol.
Epic7404 Aug 18 @ 4:02pm 
is there a way to set the modifer to rmb held down?
mepleem Aug 15 @ 4:02pm 
does this mod even get updated or did the guy just abandon it
The Beast Aug 13 @ 12:29am 
@Chuckles McMerry If you are on BUILD 41 you will see it, if you go to 42, you won't see any mods with the tag b41 only
Idiot Savant✔ Aug 11 @ 4:19pm 
works fine for me
Chuckles McMerry Aug 8 @ 5:00pm 
mods not even showing in the mod menu...
Chuckles McMerry Aug 8 @ 3:57pm 
doesnt work
Slice of Van Aug 8 @ 1:14pm 
@Burryaga yes I do have Fancy Handwork. I have used this mod for a long time and it worked then. Now punches still do work but whenever I use 2 melee weapons, my character only swings with the right even if I press the modifier button (left ctrl).
Burryaga Aug 8 @ 5:23am 
Do you have Fancy Handwork, the dependency? @Slice

Still working on Gamepad as of this post. Used it just today. I will note that hands do not do damage in PvP, at least in our server. Dual wielding weapons does, however.
Slice of Van Aug 6 @ 5:02am 
This doesn't work for some reason. Having weapons on both hand just uses the right all the time even if I use left control then attack. Help.
RudyTheNinja Aug 3 @ 1:09am 
Would b cool to have shortblunt also affect the damage
Mslv_Wolf Jul 27 @ 10:46pm 
Hello, when updating the mod for the 42nd build, are you going to add a separate martial arts skill?
Old_man_Sousger Jul 23 @ 12:24pm 
I like the idea of punching zombies in the face! (and the fact that it uses fitness and strength)
And the dual hand can be helpful in the early game when you only have sticks and stuff as weapons while having the "all thumbs" negative trait.

There is a bug tho! Off hand weapons don't get unequipped when they run of durability... leading to an unbreakable weapon (if not unequipped manually)

Still... this is an amazing mod and I really hope to see your work prosper!
Have a good day! :)
&y Jul 21 @ 9:55pm 
can't wait for B42 version 🙏 needed mod
βƗ𝐓𝐓𝑒я Jul 16 @ 6:05pm 
no update for b42 as of yet?
The Fun One Jul 6 @ 10:25pm 
as a controller user, thank you for controller compatibility
SusLord Jul 6 @ 1:31pm 
Punching is way to strong, if you kite properly you could just play through the game without even using weapons lol.
raxxian Jul 6 @ 1:25pm 
For some reason punches one shot zombies, helpppp
JacobDaBoi4357 Jun 30 @ 9:03pm 
Cool and very fun but also very buggy, nearly impossible to hit that sweet spot to actually make contact and punch them, in essence its like getting a vending machine to accept a horribly crumpled bill.
Maiden Jun 26 @ 2:20pm 
here I sit, patiently awaiting for the build 42 version
siam-vocaloid_01 Jun 26 @ 9:22am 
[ Troubleshoot Report ]

I enjoy your mod, it's one of my primary mods since the beginning.

But, not completely compatible with Arsenal[26] GunFighter Mod. Guns can fire, but when you fire, the other gun on your left hand will automatically be unequipped or return to the holster/inventory. Please, fix this. Thank you.
Lando Jun 24 @ 7:40pm 
this mod gave me the force :gman:
Maroon_TheFox Jun 21 @ 9:14am 
Would be nice if i could change the fist damage in settings.
PistachiTao Jun 20 @ 6:12am 
Me, refusing to play B42 without this mod and patiently awaiting B42 multiplayer.
NullManJay Jun 18 @ 8:02pm 
THIS, this is how you make great mods! This along with the climb, and jump mod are solid must-haves for my load order. thank you for saving my mod-list! I look forward to future updates. dropping an award and a follow.
wexstrike Jun 12 @ 3:16am 
add sound effect of punching pls
Comrade Crab Jun 8 @ 4:12pm 
game not loading
SilverVixen May 21 @ 3:34am 
this mod looks great, one request though is maybe an optional feature where punching a zombie has a chance for them to bite or grapple you since your putting their food right into their face
Nolan May 16 @ 9:42pm 
Your mod is amazing. I've been using it for awhile now and really doubt I could play this game without the ability to punch a zombie in the head. I love the feature so much I will put my primary weapon away just to go ham with the fists if there are only a couple zomboids in my way.
Saw in your description you want to enhance the unarmed possibly with gloves and such, I really like the sounds of that idea and hope that it appears in any future updates.
arct0x Mar 31 @ 12:27am 
what skill is responsible for that mod?
󠀡󠀡󠁳󠀡󠀡 Mar 29 @ 12:46pm 
"Compatible with ALL weapon mods!"
ra1keNNN ム Mar 24 @ 4:59pm 
is this compatible with arsenal gunfighter 2.0?
Phantom Fox Mar 22 @ 9:27am 
And well and in general there is no animation on the ground impact weapons as in the right hand on ALT, even when there is no 2nd weapon in the right hand
I understand that the developer is waiting for the release of B42 and I wish it and in the development of mods good luck, and hopefully we can come to some solutions to the “problems” that I have described here
Phantom Fox Mar 22 @ 9:27am 
I'm not sure if it's a bug, rather not a very remarkable thing, but I saw that through LCTRL when aiming with an additional weapon on the spacebar there is no animation of the thrust as well as the thrust itself just a blow from the left hand, while with the right hand there is a thrust, and this leads to inetesnye mishaps with the setting of alternation of combat then the left, then the right hand, that when you own 2 weapons, then alternate through the spacebar attack left hand, push and such a cycle of attack / push / attack, which is not very convenient, because I wanted to the spacebar was always push to topple zombies.
NalMac Mar 9 @ 1:03pm 
The User below took the Illiterate Trait :steamthumbsdown: