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Target site: Void RestoreCollision()
Stack trace:
at Barotrauma.Items.Components.MeleeWeapon.RestoreCollision() in <DEV>\Barotrauma\BarotraumaShared\SharedSource\Items\Components\Holdable\MeleeWeapon.cs:line 304
at Barotrauma.Items.Components.MeleeWeapon.Drop(Character dropper, Boolean setTransform) in <DEV>\Barotrauma\BarotraumaShared\SharedSource\Items\Components\Holdable\MeleeWeapon.cs:line 178
at DMD<DMD<>?35002734::Barotrauma.Item::Drop>(Item this, Character dropper, Boolean createNetworkEvent, Boolean setTransform)
at SyncProxy<System.Void Barotrauma.Item:Drop(Barotrauma.Character, System.Boolean, System.Boolean)>(Item , Character , Boolean , Boolean )
at Barotrauma.GenericPrefabFile`1.LoadFromXElement(ContentXElement parentElement, Boolean overriding) in C:\Users\joona\Documents\Barotrauma-development\Barotrauma\BarotraumaShared\SharedSource\ContentManagement\ContentFile\GenericPrefabFile.cs:line 53
at Barotrauma.ContentPackage.<>c__DisplayClass72_0.<<LoadContentEnumerable>g__loadFiles|1>d.MoveNext() in C:\Users\joona\Documents\Barotrauma-development\Barotrauma\BarotraumaShared\SharedSource\ContentManagement\ContentPackage\ContentPackage.cs:line 322
at Barotrauma.PrefabCollection`1.Add(T prefab, Boolean isOverride) in C:\Users\joona\Documents\Barotrauma-development\Barotrauma\BarotraumaShared\SharedSource\Prefabs\PrefabCollection.cs:line 405
at Barotrauma.GenericPrefabFile`1.LoadFromXElement(ContentXElement parentElement,
‖color:#9370DB‖[Terratrauma--泰拉潜渊症]‖color:end‖ Failed to load "C:/Users/Administrator/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2932159814/Snowball_Cannon/Snowball_Cannon.xml": Failed to add the prefab "", "Snowball" (Barotrauma.ItemPrefab) from "Terratrauma--泰拉潜渊症" (C:\Users\Administrator\AppData\Local\Daedalic Entertainment GmbH\Barotrauma\WorkshopMods\Installed\2932159814): a prefab with the same identifier from "Minecraft" (C:\Users\Administrator\AppData\Local\Daedalic Entertainment GmbH\Barotrauma\WorkshopMods\Installed\1963948436) already exists; try overriding
at Barotrauma.PrefabSelector`1.AddInternal(T prefab, Boolean isOverride) in C:\Users\joona\Documents\Barotrauma-development\Barotrauma\BarotraumaShared\SharedSource\Prefabs\PrefabSelector.cs:line 116
at Barotrauma.PrefabSelector`1.Add(T prefab, Boolean isOverride) in
dchinese vanilla override.xm!" oftype "Text": file not found
Failed to load file "c:/Users/yeyan/AppData/Local/Daedalic
Entertainment
GmbH/Barotrauma/WorkshopMods/installed/2932159814/0verload
ed Blaster/Overloaded Blaster.xm!" oftype "ltem": file not found.
Failed to load file "c:/Users/yeyan/AppData/Local/Daedalic
Entertainment
GmbH/Barotrauma/WorkshopMods/installed/2932159814/0verload
ed Blaster/overloaded Blaster.png" oftype "other": file not found,
再加 184
Failed to load file "c:/Users/yeyan/AppData/Local/Daedalic
Entertainment
GmbH/Barotrauma/WorkshopMods/installed/2932159814/English t
r mod.xml" of type "Text": file not found.
Failed to load file "c:/Users/yeyan/AppData/Local/Daedalic
Entertainment
GmbH/Barotrauma/WorkshopMods/installed/2932159814/simplifie
dchinese tr mod.xm!" of type "Text": file not found.
Failed to load file "c:/Users/yeyan/AppData/Local/Daedalic
Entertainment
steam限制分开发
沉船还不知道 但是我废弃站点能见着一大堆
at Barotrauma.ContentPath.get_Value() in B:\programming\c#\Barotrauma\Barotrauma\BarotraumaShared\SharedSource\ContentManagement\ContentPath.cs:line 58
at Barotrauma.ContentPath.FromRaw(ContentPackage contentPackage, String rawValue) in B:\programming\c#\Barotrauma\Barotrauma\BarotraumaShared\SharedSource\ContentManagement\ContentPath.cs:line 108