RimWorld

RimWorld

Vanilla Races Expanded - Phytokin
682 Comments
Caek Oct 5 @ 11:40pm 
Out of all the VRE races, I think this is the one I love the most, primarily because companion dryads are absolutely the best . They haul, they clean, you can use them as mounts with giddy up, and four of them together butchered a taraal from medieval overhaul. They are the goodest of good boys.
Spirus Dragovich Sep 30 @ 5:05am 
Can someone tell me how this compares to GTek's Factions - Spirits of Industry? They both seem good but I've used SoI a lot and have never used this and want to know if it's ok to run both or only one?
AGrey Sep 23 @ 11:10am 
Second the request for Harbingerkin and Archaenkin!
Catman1226 Sep 17 @ 5:38pm 
Why not put the non-senescence gene on them?
Sarg Bjornson  [author] Sep 13 @ 10:57pm 
Yes, and I'm telling you we meant Humanoid Alien Races in the FAQ
Cade_37 Sep 13 @ 10:30pm 
@sarg Bhornson I believe when he said "HAR" he meant it as short for Harbinger, as a response to my question.
Sarg Bjornson  [author] Sep 10 @ 10:55pm 
HAR -> Humanoid Alien Races
Onchalk Sep 10 @ 3:10pm 
@Cade_37: The FAQ states there wouldn't be a HAR kin because it is strictly for Biotech (and backwards I assume), but it hasn't been updated since Odyssey, but I would say based on that it is unlikely. Hopefully you get a response from the mod creators shortly.
Jilocasin Sep 5 @ 1:05am 
There is another thing, that really bothers me. While Phytokin have sapling fatigue you can't change the couples approach on pregnancy. So turning on trying for pregnancy once really needs you to time the ending of the sapling fatigue to turn it off again or your colony will be overrun by Phytokins. :D
Cade_37 Aug 29 @ 10:20pm 
Is there any intention to ever make a Harbingerkin and Archean kin? As those are the two new cool trees from the Anomaly and Odyssey DLC.
Jilocasin Aug 28 @ 1:22am 
But the description says the blood is orange and the hemogen packs/bottles are red...No, I get it, that wouldn't be worth impementing. Thanks for the fast response
Sarg Bjornson  [author] Aug 27 @ 11:56pm 
No, they have blood
Jilocasin Aug 27 @ 11:07pm 
Is it just me or shouldn't you be able to extract hemogen from carriers with the sap blood gene?
Miha_metan Aug 25 @ 3:22am 
Archaenkin when?
Cranberry Aug 24 @ 8:53pm 
Good to know..
Drunken Marksman Aug 24 @ 11:45am 
So, with less than a day between the mech army arriving and my saplingbirth, I was delighted to discover that building gravship substructure under the saplingchild doesn't destroy it, neither did the grav jump away from the mechs.

While great for my hippy-dippy anima-kin, it doesn't seem to be intended, lol
Sarg Bjornson  [author] Aug 23 @ 11:07pm 
Yes
Cranberry Aug 23 @ 4:05pm 
Are phytokin not being able to have an Ovum extracted (for IVF) intentional? If I hypothetically made a version without Saplingbirth could I do it then?
Sarg Bjornson  [author] Aug 22 @ 11:21pm 
Yes
JaqueDarkkev Aug 22 @ 6:18pm 
Apologies if this has been asked before, I couldn't find an answer: Is it normal for saplingchild's to not have a father after 'birth'? One just hatched from the plant in my game and the mother is recognized but it says "father:unknown" when naming the child, and the actual father is listed as a step-father in the social tab.
Breadmond Aug 21 @ 10:35pm 
@Rosecto @GoondarJr
you could go for a skylight mod to solve that problem
Lacke Aug 21 @ 10:15am 
Seems the dryad can do more work types now. Guess it was, indeed, not intended haha :D
fix0 Aug 21 @ 4:15am 
Nevermind me, the pawn was 50 years old hahahaha
fix0 Aug 20 @ 2:16pm 
Maybe its conflicting then with either way better romance, romance on the rim or some other mod
Sarg Bjornson  [author] Aug 20 @ 9:37am 
No, this mod uses the vanilla "lovin'" mechanics. No changes
fix0 Aug 20 @ 9:15am 
Are all garuanlenkin infertile? I have never managed to make a saplingchild
Rosecto Aug 19 @ 11:09pm 
That may brake my plans for spacer plants </3
Sarg Bjornson  [author] Aug 18 @ 10:22pm 
It's expected, yeah
GoondarJr Aug 18 @ 2:59pm 
Hello was curious if sun lamps are not supposed to work at all for the photosynthesis gene?
Zairya Aug 16 @ 1:35pm 
@Techlich
There's a compainion mod for the harbringer tree, called HarbringerKin - Phytokin.
for the other tree, I don't know.
Techlich Aug 14 @ 8:35am 
Does anyone know if the author said anything about making variants for the other two special trees: harbinger and archean trees?
Shokojunge Aug 14 @ 4:26am 
where does one edit the days it takes a sapling to hatch? ty
Lacke Aug 13 @ 9:24am 
My companion dryads can be forced to do other jobs than the one described.
Is that intended ?
For example I can force them to do plant work, which seemed logical at least, but also construction and sometimes it just result in nothing, so I'm wondering now ! :)
Thanks !
Langfao Aug 10 @ 7:18pm 
Just a question just had a creepjoiner event with an animakin joining and it was discovered the pawn had organ rot, I was able to replace/remove all the affected organs except the heart is there a reason I cant take out the rotting heart or replace it with a new heart?
Ashiel Aug 8 @ 11:00pm 
Just curious but does progressive attunement rely on physical age or actual age of a pawn?
White Noise Aug 3 @ 9:37am 
Sure, I'll make a report. Thanks for your time & work on this mod, I appreciate it.
White Noise Aug 3 @ 9:36am 
Is there a possible multiple days delay to the trigger of the psychic soothe ? I sometimes get soothes after a while, but I can't tell if it's the skill or a random occurrence.
Sarg Bjornson  [author] Aug 3 @ 9:30am 
No, report it properly on the bug tracker
White Noise Aug 3 @ 9:13am 
I've had an issue with this mod for a while now (last game with this problem was over a year ago) where "Anima Song" doesn't seem to trigger a pyschic soothe after using the skill.
Is this a known issue ?
Sarg Bjornson  [author] Aug 3 @ 1:12am 
Zero chance. Just don't accept the quest?
NerdGamer Aug 2 @ 7:18pm 
Hey do you think it might be possible to add a mod option to disable the guaranteed Phytokin quest in the options. I really like the concept of this being a very rare xenotype on the rim but getting atleast one if not multiple on every single run I play really just feels like going against that from a vibes point of view if you get what I mean. I get why made it this way with the quest just would be nice to have the option to disable it but still potentially run across Phytokin throughout the game even if its incredibly unlikely.
Sarg Bjornson  [author] Aug 2 @ 9:23am 
It's an ability. You select it, you click the ground
Lucious Aug 2 @ 6:53am 
im still so confused i searched up how to plant a sapling child and it just came up as how to plant trees does anyone know how to plant a sapling child
32586boneshaman (no mic) Jul 30 @ 10:50am 
my companion dryads don't display their inventories, so i cant get them to drop items i have them pick up
Pandemonium Jul 29 @ 1:50pm 
For some reason this won't appear in my mod list even though i have it installed. I've tried both the search bar and looking through the list manually, but nothing. Even tried uninstalling and reinstalling, but no luck.
Frankenfurt Sr. Jul 29 @ 1:03am 
Downgraded to 1.5, can't figure out if this has been asked already, so sorry if it has, but my Saplingchildren disappear after they're supposed to be "born". I have a custom xenotype, but there's no errors in the debug log that pop up. I've tried testing it a few times, reinstalling this mod, and a bunch of others, verified integrity of files, etc, but I can't seem to find a way around it. It's likely just a compatibility issue, I just can't figure out what it's incompatible with.
mytigio Jul 26 @ 11:12am 
For those asking for a Harbingerkin, I created an add-on to this mod for them: https://steamcommunity.com/sharedfiles/filedetails/?id=3522734130
Skeletal Necromancer Jul 26 @ 7:16am 
you also should do a HarbingerKin for the meat trees
QiamOnline Jul 23 @ 6:41am 
Suggestion for Odyssey Archeankin. Give them vacuum resistance and their ability is to convert a small area around them into rich soil.
Vulkandrache Jul 22 @ 8:14pm 
Did their need bar drop low enough already?