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Duplicate Object: material_template WOOD_TEMPLATE; Offending mods are vanilla_materials, gadgets_kobold_caverns. Further duplicates will be printed to errorlog; worldgen will abort.
Duplicate Object: material_template WOOD_TEMPLATE; Offending mods are vanilla_materials, gadgets_kobold_caverns. Further duplicates will be printed to errorlog; worldgen will abort.
It was working before, so I don't know what's up with it now.
For anyone having issues with Duplicate Material Template errors, the easy fix is to just delete the Material Templates Patch in the mod's Objects folder. This does remove the intended alterations, but as far as I know those were being overwritten before anyway.
If you'd like it to function more as intended, check out the Cute Kobold Caverns series of mods for the Materials Update patch. It has instructions on how to fix it, and from what I looked over it should be comparable even if you aren't using the Cute Kobold version.
But! I'm hoping to update this mod with some new Adventure Mode features, portrait support, remove any potential conflicts I can... and depending what the LUA update allows for, maybe introducing some new weapon-poisoning and bushcrafting features I've wanted to add from start.
My day job is keeping me pretty busy ATM, but I'd really like to put some more time into this before summer is over. I'll keep folks posted!
@Hellfire: My situation is usually the opposite DX
Also I really like MountainKing's idea.
You should check out the Kitfox Discord (DF's official Discord), you will find a thriving modding community there that can probably give you some pointers.
i really like to mod but i would like to have other civs (mostly dwarves) in my map
If the Developer ever checks up on their hugely successful and brilliantly designed mod, might you consider modifying compatibility with that one?
Thanks for the mod!
Shot in the dark but it's the last mystery in this mod for me.
Also I am not sure why the Pitboss gets replaced from time to time.
Any answers would be appreciated, thank you!
I am curious, do Kobold Adventurers have any unique features about them?
Any chance of a fix on the adult giant bat sprites?