RimWorld

RimWorld

Spawn Mod Content
28 Comments
seobongzu Jun 14 @ 4:04am 
Why did I not know about this mod until now?
Mlie  [author] Jun 3, 2024 @ 9:47am 
@TheFriendlyDanishGamer Its in the development mode-settings: https://rimworldwiki.com/wiki/Development_mode
joseasoler Mar 16, 2024 @ 9:50am 
I wanted to thank you for creating this mod, and for updating it to 1.5 so quickly. It is being very useful for testing mod updates!
Mlie  [author] Jan 31, 2024 @ 12:38am 
@Master Pi Please see the Reporting Issues section described above
Master Pi Jan 30, 2024 @ 4:09pm 
wait a sec its not showing up
Master Pi Jan 30, 2024 @ 4:03pm 
thanks i will try it
Mlie  [author] Jan 29, 2024 @ 10:00pm 
@Master Pi Its listed in the debug options as long as the mod is enabled.
Master Pi Jan 29, 2024 @ 5:37pm 
i can't get to it, whats the problem? do i need to disable the dev mode and turn it back on ingame?
Mlie  [author] Dec 31, 2023 @ 11:26pm 
@I'mhuman Yes, its using the same logic as the vanilla spawning of a full colony. Its not for adding items to a game
goosboi Dec 31, 2023 @ 11:22pm 
It destroys my world
Daedalus Dec 19, 2023 @ 12:08pm 
yeah, works like a charm. Thank you very much :D
Mlie  [author] Dec 19, 2023 @ 7:30am 
@Daedalus Should work better now, the original plant-code did not work for some reason.
Daedalus Dec 18, 2023 @ 12:48pm 
hey there, Mlie! Thanks for your awesome mods. This one is particularly useful, because I can check my mod-translations ingame pretty fast.
Question: Is it in any way possible to spawn plants/trees too?
Baskerville Apr 13, 2023 @ 8:34pm 
This mod saves so much time. :MHRISE_OK: :MHRISE_OK:
Mlie  [author] Apr 5, 2023 @ 10:05pm 
@Coloredheads You ensble it in the game options.
https://rimworldwiki.com/wiki/Development_mode
Coloredheads Apr 5, 2023 @ 3:50pm 
How do i open the dev options
адидас Mar 20, 2023 @ 2:40pm 
oh,thank u!!!
Mlie  [author] Mar 20, 2023 @ 2:39pm 
@epyvbpq87 From the description: "It adds an extra dev-option". So open the dev-actions and you will see it as shown in the first preview image
адидас Mar 20, 2023 @ 2:37pm 
i mean what hot key or how i can paste spawn items,cause i dont have anything while i playing,but mod on
Mlie  [author] Mar 20, 2023 @ 2:35pm 
@селя пузожитель The description and the preview images should explain it.
адидас Mar 20, 2023 @ 2:34pm 
how does it work&?
Noobert Mar 7, 2023 @ 12:26pm 
Very useful for us making videos and guides. thanks a bunch!
Rents_Due Jan 28, 2023 @ 10:33am 
great mod for testing new item sets.
Does nuke your colony so only use it in a testing environment. Might be nice if the 99x99 square was dynamic but, not complaining, it solves more problems then it creates. Thanks Milie
Paradox Jan 27, 2023 @ 2:52am 
This looks useful. Ty
pgames-food Jan 23, 2023 @ 10:56pm 
oh this sounds really cool - whenever i have been trying to test my mods, ive been trying to spawn the boxes from the mod, and then each sub box within (until i get lucky to find the random items) :)
Slyuxx Jan 23, 2023 @ 7:17pm 
This is going to be such a help in bug testing. Plus checking on the settings of Cherry Picker and Resource Dictionary.
rex6564 Jan 23, 2023 @ 5:02pm 
thank u very useful
Victor Jan 23, 2023 @ 2:17pm 
That's super useful! Thanks a lot for publishing.