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https://steamcommunity.com/sharedfiles/filedetails/?id=3134643148
Discord details are on that page. come join!
is this mod being mantained and did the bug where they run into water get fixed?
if ((isNu11
_ instigator && _source
_unit) OR _source) &&
Type Array, expected Number a
Error
Number ,Object ,side ,Group , Text,config entry ,Disp1ay ,Network
Object, Team member , Task ,Diary record ,Location
File
line 36
Thank you for creating this makes CQB more dangerous, fun and real
obviously theres little jankyness here and there, but its honestly incredible.
your mod is a HUGE step in the right direction. good/amazing work dude, i hope you continue to develop this.
combined with vcom and danger we could have pretty lifelike ai soon.
so if i have the LAMBs cqb set to 100 meters, and RNG to 30, should work ok
I watched half a squad wipe itself because the moment there was gunfire, they just squeezed regardless of what direction they were looking.
One LMG in particular just say there firing burst after burst directly into the ground next to him, not even in the general direction of the enemy, right in-front of the nose of a team mate who was laying prone facing the opposite direction.
While I like their increased movement and use of full auto at mid to close range. Their targeting seems like a downgrade.
- Small fixes added
- Friendly fire disabled when AI is in RNG state
- Quick fix for ACE (ace medical works, but may have other issues with ace still)
- Activation distance slider can go low as 10m now
- Added keys for server use