RimWorld

RimWorld

[ATW] House Decor
76 Comments
jucardi Nov 24 @ 12:57pm 
do you need art to craft these decorations?
LiterallyBeenVibing Nov 7 @ 9:13am 
ATTENTION, you DONT need to remove this for 1.6, it works perfectly fine even with all my other mods.
Theron Iscarin' Oct 12 @ 8:22pm 
@Rootiga Part of me really gets what youre saying, and wants to agree. i cant explain it. i think i worry that if i overlook the error icon in rimsort for this, ill overlook it for something important? maybe im just loonytunes.
Rootiga Aug 7 @ 9:13pm 
why are people so obsessed with not seeing the little "incorrect version" label even if it works fine with no errors?
알리오 Jul 24 @ 9:18am 
1.6 please!!! i love this mod
The Realest Nooblet Jul 18 @ 7:16pm 
1.6?
Bozabu 🍂 Jul 12 @ 2:57pm 
working on 1.6 for me perfectly fine 0 issues :)
probably just needs to update and add the 1.6 tag but besides that it works fine for me so far
.Axel. Jul 12 @ 9:35am 
One of my go-to mods for decor, definitely looking forward to when you update it! Thanks ahead of time!
Cakey Jun 29 @ 9:15am 
Hope you will update this to 1.6 when it is released, this is a beautiful mod and should honestly be in the base game!
Nate Of American Apr 3 @ 9:16pm 
Look at that subtle off-white coloring. The tasteful thickness of it. Oh, my God. It even has African Violets.
卖电子烟的小蛋糕 Sep 6, 2024 @ 11:45am 
每隔几秒卡一下
Rakvicka Jun 20, 2024 @ 12:13pm 
Wohoooo, thank you @Atwood! <3 All our base are belong to you. :D
ixldrq Jun 19, 2024 @ 1:00pm 
THANK YOU:steamhappy:
Atwood  [author] Jun 17, 2024 @ 6:57pm 
Updated for 1.5 now :)
꧁⎛⎝Jarvan⎠⎞꧂ May 4, 2024 @ 8:45pm 
Please update to 1.5
I can't live without my hundreds of artifical plants in my base! T_T
Valgarv May 4, 2024 @ 6:43pm 
1.5 pls, i cant play without this masterpiece
摸鱼户 May 3, 2024 @ 10:34pm 
I need 1.5,pls :(
Dell75 May 1, 2024 @ 3:10pm 
Waiting for 1.5 version (hopefully) :) Thank you!
Rakvicka Apr 24, 2024 @ 1:27pm 
Tried pure vanilla playing for the first time ever, and as weird as it may sounds, this mod is missing in my game the most. Its strange just how much life all the plants brings to the base and how much its lacking in vanilla. :D
Ne0Sinn0h Apr 19, 2024 @ 9:43pm 
I haven't had any problems with this in 1.5
Sotetsu Apr 16, 2024 @ 3:49pm 
My pawns are stuck in lifeless, sunless, box-shaped rooms until this mod gets an update.
赤光的宣言 Apr 15, 2024 @ 7:02am 
some mods simply can wait; this mod surely cant
raccoon Apr 15, 2024 @ 3:04am 
1.5 제발:LaughingGuest:
7thDeath Apr 13, 2024 @ 12:01am 
Please update to 1.5
I can't live without my hundreds of artifical plants in my base! T_T
apotheosis Apr 12, 2024 @ 10:45am 
pls update
Najica Apr 11, 2024 @ 7:45pm 
Is this compatible with 1.5? Does it need any update?
ixldrq Mar 24, 2024 @ 8:30am 
Does anyone know if this mod works w/ 1.5?
Genaeve Feb 11, 2024 @ 1:55pm 
I just wanted to thank you so much for this mod. I absolutely adore it. :MysteriaGodOfDeathHappy:
jedipwnces Dec 27, 2023 @ 7:40pm 
Love this mod - we could use more like this, to make rooms look and feel a little different based on purpose and ownership. Thanks for sharing this!
Rex Mar 24, 2023 @ 7:37pm 
It would be cool to see a mod expand upon this that allows people to build decorations themselves so each room is unique and made by the colonists.
Bungee Gum Mar 2, 2023 @ 9:19pm 
Awesome mod! The only bug i've noticed is that windows and curtains do not actually provide beauty bonus
Ickura Feb 26, 2023 @ 10:49pm 
I absolutely love these, thank you! :steamthumbsup:
AngleWyrm Feb 25, 2023 @ 12:42am 
Is it possible to remove/relocate the Architect tab assignment? I don't want to search through a long list of Architect tabs
kongkim Feb 17, 2023 @ 5:53am 
Question, if i use a window mod, can i place your windows above them? Or will they block light?
Kenpari Feb 16, 2023 @ 10:29am 
Pawns seem to be ignoring the forbid riding area zones entirely. Don't recall having this problem until recently.
Hellebus Feb 11, 2023 @ 6:14pm 
@Pippo^ No ♥♥♥♥.
Pippo^ Feb 10, 2023 @ 3:08am 
Is this increase room beauty?
Jones 63 Jan 31, 2023 @ 10:42am 
Thaks for the information :headcrab:
Atwood  [author] Jan 30, 2023 @ 2:02pm 
@Jones 63 - there's nothing in it that on its own should cause lag, as almost all the items are inert decorations. If you put a ton of candles down it might cause minor lag because they are refuelables that the game has to track ticks on, but the same applies to vanilla torches or campfires.
Jones 63 Jan 30, 2023 @ 7:16am 
Dose using this mod make the game lage more?
Dostluque Jan 14, 2023 @ 12:56pm 
Rimworld really needs more decors so this mod is great! Keep it up!
raccoon Jan 13, 2023 @ 4:45am 
와우 와우 나는 너무 예쁜 모드를 발견했다. 고마워!!
Atwood  [author] Jan 8, 2023 @ 11:29am 
@TurtleShroom - yep, the curtains accept both Fabric and Leathery categories.
TurtleShroom Jan 8, 2023 @ 10:06am 
I assume that the Curtains accept Stuff, right? I'd say it could take Fabric or Leathery goods.
Atwood  [author] Jan 7, 2023 @ 8:02pm 
@Seti - excellent point. Considering the curtains have no functional use, I've reduced the material costs to 20 and 40 for the single and double curtains. ^^

I've also heavily reduced the construction skill prerequisites on everything, because it was a bit ridiculous that hanging curtains was as difficult as building a geothermal generator!
Seti Jan 7, 2023 @ 9:34am 
Just opinion but curtains require waaay too much cloth, i modified to like 50 for double
TurtleShroom Jan 2, 2023 @ 3:19pm 
For wax, just add them on a case-by-case basis using the MAYREQUIRE qualifier in the statement. Your Ingredients Filter would have the entire Meat Category and then the specific ones if you have the Mods for them.
TurtleShroom Jan 2, 2023 @ 3:18pm 
I mean, just use the entire Meat Category and craft a Candle at a Crafting Station. Simple as.
Atwood  [author] Jan 1, 2023 @ 8:40pm 
UPDATE: New basic aquarium added that doesn't use power.

@TurtleShroom - I did originally make the candles require tallow or meat, but it was more of a headache than it was worth due to conflicts with other mods that added fat, tallow, wax, etc.. Ultimately I decided to sacrifice realism and go with the simple approach for better mod compatibility. :)