RimWorld

RimWorld

Carryalls | Intercontinental Transport
400 Comments
Paladin Dawnheart May 18 @ 6:51am 
Uses SRTS code. Makes SRTS incompatible with the mod. Makes sense :bleach::beeped:
Necromnacer Okazius May 17 @ 8:37pm 
KIrov reporteds
^Magik Spud^ Apr 26 @ 1:28am 
Doesn't work, they just stuck to the floor and won't take off even with 100% fuels.
uuuuu Feb 18 @ 10:17pm 
請適配alias的set up camp.運輸機到野外無法顯示地圖上資源.修改運輸機載重ui介面並沒有更改,希望這些bug可以修復,感謝你提供這個模組
Mytre Feb 14 @ 5:44pm 
This mod breaks transport pods making them unusable.
ZackRoswell Jan 27 @ 11:37am 
Is there any way to send multiple carryall on trade missions? When I send them separately, they act as groups and can't share cargo going to or from. When I merge them after landing, one of the carryall vanish forever.
天才老登 Jan 19 @ 12:24am 
运输机到了指定地点之后装载打开之后是空的,只能手动一个一个选择来让小人装载,这个很折磨的问题到现在都没修
Another one bites the dust Jan 7 @ 7:10am 
Excuse me i am a bit confused, I am trying to send a caravan with the carryall by loading it loading a pilot and launching it to the settlement but that just triggers the settlement as if i have attacked it, is there a way to fix this? What am I doing wrong?
Azazellz  [author] Dec 9, 2024 @ 7:13am 
Not compatible with SRTS

Literally written in the description.
Worth reading before installing, what do you think?
Zoophilian Inc Dec 8, 2024 @ 7:28pm 
Not compatible with SRTS, for my setup at least it broke the vehicle menus for my SRTS and the menus for the Carryalls never appeared making them useless.
Markz0rs Evil Twin Dec 2, 2024 @ 1:15pm 
@sokolsan, it's the SRTS thats breaking that fuel menu. Had the same issue, uninstalled SRTS and now ican set the fuel and such
Kokorocodon Nov 20, 2024 @ 9:46am 
just wanted to thank you for this mod, It's a delight.
Superraiders Nov 11, 2024 @ 8:48am 
*insert generic Kirov Reporting meme here*
LINX Oct 23, 2024 @ 5:03pm 
I have a problem here, when used with Simple Warrants mod, if you fly a plane (like Ox Carryall) to submit a bounty object, the plane will disappear.
krzarb Oct 19, 2024 @ 2:53pm 
Hi, would it be possible to place the research for this mod in a separate tab, the coordinates used for this mod often tend to conflict with others? Cheers and thanks for this excellent mod.
Settlerking Sep 28, 2024 @ 6:13am 
this with vehicles framework would be peak
Fikus Sep 23, 2024 @ 1:44am 
Hello, I dont see submenu for doing things with ships like changing fuel etc etc .... anyone has same problem ?
@Cryo_Ark , you have same issue yes ? did u found culrpitto ?
Cryo_Ark Sep 21, 2024 @ 1:40pm 
Doesn't seem to work on 1.5 I used it on 1.4 and it was fine, but in 1.5 I can't interact with the ships at all.
w.reindeer Aug 26, 2024 @ 6:54am 
안녕하세요 우선 좋은 모드에 감사드립니다 키로프는 정말 잘쓰고있어요 재미있는 모드 정말 걸작입니다 질문이 있습니다. 수송선에 총에 맞아 부상당한 적군들을 수송하고싶었는데 불가능하다고 나놨습니다. 혹시 부상당한 적군이나 포로들은 수송하지 못하나요? 답변 부탁드립니다. 다시한번 좋은 모드 감사합니다!
Aitor Aug 24, 2024 @ 7:46pm 
im getting an error that says that the research of the carryall is in the same space that another one from a mod i have, how can i change it so i can use both mods without problems?
PhearedPhantom Aug 7, 2024 @ 4:51pm 
Compatible with sos2 1.4?
joyboy Jul 21, 2024 @ 9:24am 
weak ass ships
Oofer Gang Jul 19, 2024 @ 1:56pm 
wdym it doesnt work? It works just fine for me, and I've been using it to trade a lot. It's SUPER helpful since my base is surrounded by mountains.
sokolsan Jul 17, 2024 @ 1:02pm 
Buddy, the mod itself is great, but at the moment it's very sad. Does not work. The airships don't take off, you can't adjust the fuel level. It is impossible to send them flying. The mod itself is wonderful, thanks for the great idea, it worked great on version 1.4. Now it doesn't work in any way. Very sorry. I really hope that it will work. This is one of the best mods! Thank you. The truth is one of the best mods in the game!
sokolsan Jul 17, 2024 @ 1:01pm 
Дружище - сам мод отличный, но в данный момент - поная хрень. Не работает. Дирижабли не вылетают, уровень топлива не задашь. Отправить в полёт невозможно. Мод сам по себе замечательный, спасибо тебе за прекрасную идею, вполне работал на 1.4. Сейчас - не работает никак. Очень жаль. Очень хочется надеяться, что заработает. Это один из лучших модов! Спасибо.
Tebreski Jul 16, 2024 @ 3:22pm 
I will use this to spread the Gospel of Kane.
Oofer Gang Jun 27, 2024 @ 6:55pm 
how do you trade while using the Airships? It just keeps asking if I wanna attack settlements that I have good rep with. (Note: None of the incompatible mods are installed, just this one)
Cyb Jun 25, 2024 @ 11:41am 
Yeah this mod has issues wtih other Flight mods like Aerocraft, SRTS, Rimnauts. as I expereicned the missing UI bug with it
Akari Jun 22, 2024 @ 12:19pm 
Good mode nothing to note, but whenever I include SRTS Expanded with this mode in one game. I got issue where I couldn't launch my ship (like there's no buttons to set fuel level and etc, but I were able to board paws trough direct control). I'm not sure if it's related, but whenever I unsuscribed from STRS Expanded everything works now. Thanks for you work.
Judgement Jun 14, 2024 @ 12:17pm 
For some reason I get an issue when I board the vehicle, and go to launch immediately after it stopps the screen on the world map with no icons or anything and from there on it freezes. Left it on the screen for about 15 minutes so its not loading. Did this 3 times in a row.
Burger Bob Jun 3, 2024 @ 10:12pm 
Great mod! I see they follow the rules of droppods, but is there a way to instant load everything and leave immediately after all enemy is cleared like a caravan? Thx
Mr. Walkemdownchopdeymeatoff May 25, 2024 @ 4:21pm 
when i try to take off, it just freezes and dose not take off
Kyrox May 21, 2024 @ 9:39pm 
@killerwolf58342 I've noticed you left this same message over at SRTS. You cannot use this mod and SRTS together. It will break the code. Scroll up and read the incompatibility section.
killerwolf58342 May 20, 2024 @ 3:02pm 
these vehicles have stopped working for me, i can craft them but the UI at the bottom left for deconstruct and all that is'nt showing up at all
boogie May 10, 2024 @ 11:55pm 
have had a bug where after using a carryall (the vertigo) once a pawn gets downed a new carryall vertigo will spawn on there downed body (not sure if this is the same case with other carryalls)
aidan653 May 2, 2024 @ 12:29pm 
This mod caused conflicts with the Vehicle Framework mod for me. It stops pawns from loading into vehicles and makes the vehicles loose their color in the UI for some reason
FirstBornAcorn Apr 27, 2024 @ 4:22pm 
How do i actually refuel on random tiles? the option is greyed out even tho they have fuel on board
iddqd Apr 1, 2024 @ 7:43am 
Upd: yea, it was a conflict, probably with SRTS. Works fine now.
FireMonkeyLord Mar 31, 2024 @ 1:51am 
This has made caravans so much better. I put my best miner in to go off and get some resources. He's also my best shooter so don't want him gone for long.

Just an idea. Is it possible to make a crude carryall with a crashed shuttle? Or something that can be made in the early game that has much less range.
iddqd Mar 29, 2024 @ 12:16am 
Doesn`t work with caravans. With good old SOS2 shuttles I used to have buttons to refuel and to fly a caravan anywhere, but not with this. Is this intended or do I have some mod conflict or something?
kingallhobos Mar 25, 2024 @ 1:37pm 
for those wondering how this mod is in game, I have reviewed this mod recently, https://youtu.be/7TuO4S_YS2w absolutely love this mod for how convenient and simple it is whilst also providing a balanced satisfying experience!
Suyadon Mar 25, 2024 @ 7:23am 
thanks for this
NEPH  [author] Mar 16, 2024 @ 12:34pm 
Since there was no problem in vanilla environment, it may be so.
Leszy Mar 16, 2024 @ 10:40am 
When I tried loading my chemfuel, psychite tea and beer to standard caryall it completely disappeared. I have XL stacks mod installed, could it be a conflict or issue with the mod itself?
NEPH  [author] Mar 16, 2024 @ 10:03am 
[update]
- Supports Rimworld v1.5
Eridhan Feb 26, 2024 @ 4:55am 
Hi! first : Thanks for this amazing mod!
I have an issue when i want load a cargo, the loading window open correctly but nothing appear in there, i can't load anything.
its weird because when i start a new game and i test it its okay but after a moment its happen.
the dev log notice that :
Exception filling window for RimWorld.Dialog_LoadTransporters: System.NullReferenceException: Object reference not set to an instance of an object
at RimWorld.Dialog_LoadTransporters.DoWindowContents (UnityEngine.Rect inRect) [0x001ff] in <cd7169108ea74757aa50c5b33d275c15>:0
at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001d3] in <cd7169108ea74757aa50c5b33d275c15>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
If someone have an idea...
thanks all
Salty Milkshake Feb 6, 2024 @ 9:45pm 
this mod is awesome- thank you!
Sarus Jan 22, 2024 @ 5:48am 
If it would not result in problems, could the carryalls have the ability/button to make a stockpile zone around them ? (This would mostly be handy on mining site runs, carryall lands, smack the button and quickly drag mining over the node, then zoom off! ) :)
Hunterkiller725 Jan 11, 2024 @ 1:03pm 
ive got the same bug
BenW Jan 9, 2024 @ 10:19am 
There's a bug with the aircrafts, they act like pods whenever launch them, all the content and aircraft itself goes to the inventory.