Pummel Party

Pummel Party

Forever Fall Forest
47 Comments
mastermaurice93 Jan 8 @ 6:19am 
Could you please add a thumbnail of the map in the game?
Lykrast Nov 29, 2023 @ 2:51pm 
Gorgeous map, though it's very big. The south section with the bridge is especially secluded (cause you have to go all the way north then rightside to get to it), so if chests spawn in there it's gonna be a while till anyone reach them (especially if people have enough damage to kill people getting too close).
Also having visible arrows on junctions would help plan ahead when you don't know the map. The ladder leftside and the going down the cascae rightside are very hard to spot.
Nigolaz Sep 15, 2023 @ 5:59pm 
mapa bom, bonito, joguei com mais 5 amigos sem nenhum problema
Lars Vegas Jul 20, 2023 @ 1:40pm 
Boring map, too big, no events... 0/10
Angel bez kril'ev Jul 3, 2023 @ 12:33pm 
сиськи
Sloth Jun 17, 2023 @ 10:41pm 
great map 10/10 got bullied by my friends.
TheChaserG May 7, 2023 @ 11:48am 
Great map! One small issue is there is place on the board where you can go backwards at an intersection near the upper train tracks. Another thing, can you make the arrows more visible, hard to know which way we go.
Kihari Apr 6, 2023 @ 9:39am 
good
KING DOOM TTV Mar 18, 2023 @ 5:14pm 
Nvm, found it. It's Heart of the Ocean - Purple Cat, Also mod works well with 8 player parties.
KING DOOM TTV Mar 18, 2023 @ 5:12pm 
Great map, what is the bgm / lofi song?
Шабит Хапаев Feb 22, 2023 @ 11:20am 
boring for 5 people :steamsad::steamsad:
ꁒꋫꐟꁕꋫꐟ Feb 17, 2023 @ 7:21pm 
I kept thinking that the gravestone was the spawn point for the monster from the Halloween map. now I understand thanks!
BandoFox  [author] Feb 17, 2023 @ 11:26am 
- @И0NableYT, I believe the problem is the fact that instead of the graveyard tiles, that work for respawn points, you might have probably put the main spawn more than once, which conflicts with the fact there can be only one beginning spawnpoint. If you however are putting the gravestone tiles, there I don't know what's causing the problem, because they aren't locked on having only once instance.
BandoFox  [author] Feb 17, 2023 @ 11:26am 
Howdy howdy, regards all the questions and last comments.
- Sadly, I cannot figure out why some of the items sometimes bug and sometimes don't, I tried to reword the ground but it did nothing, especially when whenever I'm testing with bots or with friends, no bugs happen, which makes it hard to pin what could be the cause.
- Trophy spawns are distributed evenly in every zone so they could spawn more often in different locations. I cannot increase their spawn chances, cause it will make it appear only in one zone, completely ignoring the others. (Also, again, with testing I haven't noticed the tendency of repeating the surrounding nor zones, it might be just luck thing)
My apologies for disappointing news or no fixes to those issues, but that is something I cannot beat :UltimateChicken:
ꁒꋫꐟꁕꋫꐟ Feb 17, 2023 @ 8:21am 
Hey! I have a question. How to put more starting points where players will appear after death? When I put more than 1 on my map, I get an error that there are too many starting points.
Akumoria Feb 3, 2023 @ 7:29pm 
Hey, cool map, one sight issue I've noticed is certain items don't work at all, namely beehives and Rad. Barrels. I don't know if thats something that can be fixed, but its something to look into.
VonSlakken Jan 27, 2023 @ 8:25pm 
I played the map in a 25 turn game and every single trophy was towards the bottom of the map. There were a couple times when a player just about the got the chance to get two trophies in one turn.
Border Jan 25, 2023 @ 8:06am 
really this map is superb, and the music is perfect it's excellent
Scharflotte Freundinhaus Jan 6, 2023 @ 2:53pm 
hallo
PEPPERFIRETV Dec 27, 2022 @ 12:52am 
good!
_♥K.IT=> Dec 23, 2022 @ 10:22am 
-rep maps is bagging with eggplant
Mc Patryk Dec 22, 2022 @ 2:42pm 
u should put more trophies in the map
BandoFox  [author] Dec 20, 2022 @ 11:43am 
@sayzqz
I'm not sure what do you mean honestly
If you refer to event board tiles that you create, I can't really help you because every single time I tried to create one I ended up failing or crashing so I didn't touch it since
But I believe it shouldn't have any problems if you only have a +/- keys set
Unless you meant something completely different therefore I'm don't quite follow what you mean
SayzqZ Dec 20, 2022 @ 11:33am 
@bandofox hey, do you have any idea how to do it so that you don't bug on increases
BandoFox  [author] Dec 18, 2022 @ 6:59am 
This helps a lot, I'll have a look into that when I'll have some time!
EmilM Dec 18, 2022 @ 5:32am 
It happened on two different occasions!

Once after opening a Gift and getting teleported to a chest underneath/near a bridge. My character was hovering above the bridge, but teleported back to the ground after I pressed to Open the chest.

The other which was my initial find, which was around Riverside Forest. After exiting the minigame, my character was in the air instead of the ground.
BandoFox  [author] Dec 17, 2022 @ 11:45pm 
Thanks for the report! Do you maybe remember where did it happen? Like a side of the map or a certain tile? It would help out a lot with determining what's wrong, where and how to fix it :TFT_fox:
EmilM Dec 17, 2022 @ 2:29pm 
Hey!
There's a bug where your player character can teleport and hover far up in the air.
Happened after a minigame.
BandoFox  [author] Dec 14, 2022 @ 12:47pm 
That is something out of my knowledge sadly. I did make a fireplace on another map, but it's kind of cheated fire since as a glowing part I added lava structures, dropped a light source with particle system with just recoloured spheres and called it out since it looked 'good enough'.
Sorry I can't help you with how to make it properly :theskull:
SayzqZ Dec 14, 2022 @ 12:37pm 
@BandoFox that helps me a lot thx an did you know how to make fire ?
BandoFox  [author] Dec 14, 2022 @ 6:00am 
@KingLeno
I aimed towards a huge map, but it seems that I might have went to far. It do be having some chest issues, like often they tend to be placed very far away, and often around the same areas, that is something I'll have to look into and allow only some of the tiles to spawn a chest. Thou I will probably take that when I'll redo some parts of the layout, however I doesn't seem to be happening anytime soon since I will be busy for the time being, and instead of winging it out, I do want to think about it more carefully, but thank you for the insights!
BandoFox  [author] Dec 14, 2022 @ 6:00am 
@SayzqZ
Water is quite simple to get. All you need is when you're in the ModEditor, you want to create an empty object [GameObject -> Create Empty]. Then when you have this game object selected, you go into Inspector tab [the tab on the right side by default], click 'Add Component', and under the 'Rendering' category select 'Water'. The empty object you created automatically changes into a water, and there you also get settings like custom colours and wave height and speed.
Hope that helps :GOLDENDUCK:
SayzqZ Dec 14, 2022 @ 5:14am 
how did you manage that with the moving water?
KingLeno Dec 13, 2022 @ 8:52pm 
Really good looking map. The chests where really hard to get due to the layout. Could use more map hazards, like reversible directions, etc. thumbs up
BandoFox  [author] Dec 13, 2022 @ 7:29am 
That would be dope, but sadly that's beyond my experience :2016imnotcrying:
bonesjpeg Dec 13, 2022 @ 6:01am 
If this map had more animated parts, ie waterfall etc. this would be A+
cake Dec 12, 2022 @ 11:36am 
good :steamthumbsup:
BandoFox  [author] Dec 12, 2022 @ 10:45am 
Honestly I have no idea what could make this happen, I guess it could be some map hitboxes had a hole that maybe the player went into and they were considered being inside the mesh than outside? Dunno, but I'll have a look for the places where that could happen!
The Mighty T Dec 12, 2022 @ 10:39am 
Great map although the hit boxes went weird for one of my players and he couldn't hit with any items.
BandoFox  [author] Dec 12, 2022 @ 7:13am 
Thank you for the report!
I'll look into the chest spawns, however as far as I know, almost every single tile should be available to become a chest/artillery one minus some of the hazards. Probably it's on the layout's fault so I'll have a look into it as well.
And I'm actually currently checking every single tile on how visible stuff is, so it does help me out to know where to take priority!
Minibuh Dec 12, 2022 @ 6:53am 
really nice map, could use 1 or 2 more spots for the chest to spawn tho, in our match it kinda swapped between 3 spots which is not that much for a big map like this, also there are some spots where you cant see which item you got from a field or weapon case. (on the east side of the map behind the trees and mountain as example)
Darkell Dec 11, 2022 @ 4:34pm 
It's an awesome map
SayzqZ Dec 11, 2022 @ 2:33pm 
such an nice map
Palopirate Dec 11, 2022 @ 11:53am 
Looks very cool, its amazing how fast this workshop stuff is developing!
grossname Dec 9, 2022 @ 11:36am 
beautiful. my fav map
SEZZocker Dec 9, 2022 @ 11:33am 
beautiful! Should become an official map!
Vlad Plasmius(Rus) Dec 8, 2022 @ 3:17pm 
nice man, vey good