RimWorld

RimWorld

Death Rattle Continued [1.2+]
237 Comments
Crippled-Knight Jun 24 @ 2:58pm 
Can luciferium heal brain damage? Btw why not just make brain damage a vanilla scar?
Thaumiel Class Autism Jun 23 @ 6:18pm 
@The Former I'm having the same bug; which mod was causing it?
Papito Jun 18 @ 1:00pm 
This mod should have been made core game content like 5 years ago. I can't imagine playing rimworld without this mod.
Neko Boi Nick Jun 16 @ 6:50am 
cat2002 is a bit busy as he is out right now, he wanted ,me to let anyone who commented on his mods know, so please be patient :3
cat2002  [author] Jun 14 @ 9:31am 
Going to take a bit, working on other mods and will be busy for the next couple of weeks.
Bronips Jun 14 @ 8:46am 
1.6?
cat2002  [author] Jun 2 @ 9:05am 
Welp, I'll need a log to do anything, try reproducing it.
Jeremy Lin Jun 2 @ 7:49am 
mr samuel streamer ran into the bug in his recent gold god ep that's why i ask lol
cat2002  [author] Jun 2 @ 6:41am 
Yep, it was 2 and a half years ago.
Jeremy Lin Jun 2 @ 12:56am 
i assume the deahless bug is fix
cat2002  [author] May 22 @ 9:07pm 
Sounds like a mod incompatibility, send a log
The Former May 22 @ 4:11pm 
I'm also experiencing weirdness. Since I installed it, animals and colonists have been fighting with completely destroyed body parts. One animal kept fighting with a destroyed chest, and a raider just now killed one of my colonists while fighting with one leg hacked off. Call me crazy, but I feel like you should probably be downed if you're missing a leg.
cat2002  [author] May 15 @ 8:17am 
It is intended for them to die instantly without a brain.
DaniAngione May 15 @ 4:44am 
I had a colonist instantly die with a gunshot that destroyed the brain. I mean, that's fine, it's not like I could give it a new brain if I had time because I couldn't (still on industrial level on this playthrough), just posting it here to check if that particular situation still is an instant death or if the mod failed (and if it did, there's a report! :D oh, and no CE)
jacrispy360 Apr 22 @ 8:16am 
Lmao fighting beheaded prisoners. That's incredible I hope you screenshotted that.
Slim' Apr 21 @ 9:52pm 
GVLT sorry i kinda new with it, maybe, i will test it later ones again.
GVLT Apr 19 @ 8:41am 
@Slim'
Pawns that are not dying no matter how much damage they took is not a problem of this mod, but of your save. You have corrupted social relations which are preventing pawns from dying.
cat2002  [author] Apr 17 @ 9:20pm 
That's a bug, could you post a log generated using hugslib?
Slim' Apr 17 @ 4:04pm 
Nice idea but after i installed it i was fighting against beheaded prisoners, who been still ablle to walk after he lost his head, its more like a walking dead mod, with all respect!
cat2002  [author] Apr 6 @ 7:46am 
@DeBoet, what kind of customization options are you looking for?
DeBoet Apr 5 @ 6:20pm 
Any shot for some customization options, by chance?
Lord V Jan 13 @ 9:20pm 
elite bionics framework and this have incompatibility, during pawn generation pawns are sometimes dead and stop you from proceeding while throwing errors. it happens most often while also using big and small - genes and more frost jotun race
GVLT Dec 26, 2024 @ 12:47pm 
Strangely enough I have a lot of pawns that won't die no matter what. Even with everything but torso removed from them
cat2002  [author] Oct 19, 2024 @ 8:38am 
@GVLT I could not reproduce this issue, I will need more details, screenshots would be preferred.
cat2002  [author] Oct 9, 2024 @ 7:16pm 
Could you provide a link to the mod?
GVLT Oct 9, 2024 @ 4:49pm 
Hi! I'd like to report an incompatibility with Diseases Overhauled. It does have a coma system too and for some reason colonist being in DO coma can receive intestinal failure and oxygen deprivation.
Meyar Sep 28, 2024 @ 11:39am 
Wasn't this. Disregard.
Meyar Sep 27, 2024 @ 8:22pm 
I don't know that it's this mod, but my shamblers are just NOT wanting to die. I'm dumping hundreds and hundreds of rounds into these things and they're just not dying. I found the option for shamblers and turned it off, but they're still just... refusing to die. Any ideas?
cat2002  [author] Sep 26, 2024 @ 11:28am 
No idea!
Wcar Sep 26, 2024 @ 7:11am 
does this work with Multiplayer?
cat2002  [author] Sep 24, 2024 @ 8:15am 
Does it not? I'll take a look.
Colossus of Chodes Sep 23, 2024 @ 5:43pm 
Would it be possible to make the brain damage hediff treatable via the biosculptor pod's bioregeneration cycle? It's able to cure permanent brain injuries from gunshots etc. in the base game so it seems odd for it to do nothing about non -traumatic brain injuries.
Kyrrisayo Aug 30, 2024 @ 4:59pm 
I wasn't able to install a spare liver when one of my colonist's was destroyed. Could that be a bug with this mod?
然提携夜灯 Aug 21, 2024 @ 7:48am 
crash when ticking downed shambler
Chesse5552024 Jul 27, 2024 @ 1:12pm 
does work on infections.
Skip Cutscenes Jul 18, 2024 @ 7:22am 
I have a pawn who made it to a bed to recover but is not capable of walking for any reason and has zero conditions that would make it so. Seems like she is bugged?
Ponster Menis Jul 11, 2024 @ 7:36am 
For people using Android tiers : this cause the game to crash whenever there's a living android on the map for some reason
Robob Jul 4, 2024 @ 10:17am 
For whatever reason "RimSort" considers this mod as outdated for 1.5 despite the steam page saying otherwise
Algebraist Jun 26, 2024 @ 2:34am 
I had thing happen with Shamblers, and I know technically its a bug but take as long as you need fixing it because its really funny.
Space Moth Jun 25, 2024 @ 7:36am 
I missed that option, thank you! Sounds like its something you've already addressed. :)
cat2002  [author] Jun 25, 2024 @ 7:24am 
I'll look into it, but in the mean time try disabling shamblers in the deathrattle settings.
Space Moth Jun 25, 2024 @ 5:50am 
I'm not sure if it should be classed as a bug or not but I noticed playing with Anomaly some odd interactions between Death Rattle and Shamblers. I had a corpse with no head come back as a shambler, but it then suffered Oxygen Deprivation and fell into a coma rather than getting up to fight.

It might be worth excluding any shamblers from Death Rattling (As their nature is rattling death) or make sure to clear any related headdifs on revival.
cat2002  [author] Jun 23, 2024 @ 1:33pm 
yes
Salmael Nox Jun 23, 2024 @ 9:07am 
Is them dying when the torso is destroyed normal behavior ?
Jet Jun 10, 2024 @ 8:12pm 
Does it have to include death rattle? Whenever i try to run RW with death rattle but without rimthemes I can't even get to the title page much less upload a log. Stuck on initialization screen. Gave it 20 minutes, usually takes me no more than half that time to load up the game.


https://gist.github.com/HugsLibRecordKeeper/5a9f3b5e3ea86c6cdfa52bf85ee5f3e1
cat2002  [author] Jun 10, 2024 @ 5:03pm 
Did you try removing rimthemes? if so send me a log without it enabled. Should help me narrow it down a good bit.
Jet Jun 10, 2024 @ 4:09pm 
ok i guess my only option is a binary search then? load up vanilla + DR and keep adding mods until i notice the issue come up again then that should point out the culprit
cat2002  [author] Jun 10, 2024 @ 4:07pm 
Unfortunately it's a very complicated issue, I can't even see how it's tied to death rattle to be honest, disabling rim themes may or may not work, but give it a try.
Jet Jun 10, 2024 @ 4:00pm 
yeah it breaks completely when adding DR, otherwise i dont even see more than the occasional lag. Rimthemes? maybe i should mention incompatible issue to the author then