Hearts of Iron IV

Hearts of Iron IV

TWR GDP screen
219 Comments
Se1Duck May 2 @ 4:56am 
please update
:steamhappy:
Soviet The Cat Thing Apr 29 @ 8:03am 
Thank life
RandomTexan Apr 25 @ 5:22pm 
the mod still works, update is not nessecary
TWXG1911 Apr 15 @ 2:43pm 
Update for a better calculation model perhaps?
XxMathaeusxX Apr 10 @ 6:19pm 
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Box Mar 31 @ 11:45am 
dont update please
Mar 22 @ 3:42am 
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✰Serial Designation N✰ Mar 2 @ 12:22pm 
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SupremeM Oct 14, 2024 @ 1:32am 
Why Malaysia didn't in Top 10?
gmb360 Jul 12, 2024 @ 4:29pm 
Would this work with Kaiserreich?
good nips May 14, 2024 @ 2:25pm 
0/10, would not recommend, breaks around the $7 trillion point and does not show my GDP per capita past $3.6 trillion for my nation :steamfacepalm: (this comment is a joke, this mod is great, just found a bug that happens extremely late game, in my case, 1980+)
RyansPlace Feb 17, 2024 @ 5:20am 
For those asking, this mod essentially ranks production capabilities of all countries. Gross domestic product (GDP) is the market value of all final goods and services from a nation in a given year. Here's is a formula based on number of civilian/military factories, exported resources and population with modifiers for export laws, infrastructure levels, etc. It's a lot of keep track of so lag is a real possibility.
Raphx Jan 23, 2024 @ 11:50am 
sorry but please wath is GDP ?
Zavie! Jan 15, 2024 @ 1:09pm 
Unfortunately slows the game down. Really cool though.
GAtomic Jan 9, 2024 @ 10:19am 
I don't even know what GDP really means but i like seeing the number go up. thank you sir
voorsli Jan 4, 2024 @ 11:03am 
Danke
Saha  [author] Jan 4, 2024 @ 5:06am 
If you want to add effects, the Better mechanical mod is a good choice. https://steamcommunity.com/sharedfiles/filedetails/?id=3021465796
Saha  [author] Jan 4, 2024 @ 5:05am 
@voorsli The elements added by this mod are flavours and have no effect. The way to increase GDP is not as realistic as in TNO, but just by building more factories. The rest can also be increased by making territorial expansion and economic laws relevant in peacetime.
voorsli Jan 3, 2024 @ 11:56am 
Im curious. could you tell me how GDP Per capita works? I was wondering how I could increase it further and faster.
Saha  [author] Dec 9, 2023 @ 7:11pm 
@Cymatilus Press Shift + G to display.
Cymatilus Dec 9, 2023 @ 2:01pm 
Loving this! Unfortunately in KR the button gets overlapped by the Mitteleuropa GUI, still works fine tho
flexysimon Dec 2, 2023 @ 2:06am 
broken?
Saha  [author] Nov 25, 2023 @ 4:27am 
@N3XUS12 adapted.
N3XUS12 Nov 24, 2023 @ 5:54am 
I absolutely love this mod, thankyou for making it available universally.

Quick question though, it doesn't appear at all in Fuhrerredux. Is there a compatibility issue?
CampTrekker Nov 5, 2023 @ 11:44am 
This mod should be renamed to 'Universal GDP Rankings' because it works with literally any other mod.
Saha  [author] Oct 24, 2023 @ 1:33am 
@diachinated It will not be implemented as it will require DLC.
diachinated Oct 23, 2023 @ 1:36pm 
will this mod also account the new AAT updates market? or will it be not implemented
Saha  [author] Oct 22, 2023 @ 1:04am 
@SirHusson yes
SirHusson Oct 21, 2023 @ 9:01pm 
Save game compatible?
SNAKE Sep 17, 2023 @ 8:00am 
idk what are y'all talking about,this mod works 100% fine for me
Saha  [author] Sep 16, 2023 @ 7:34pm 
@Sloth Launch the PDX launcher and click 'All Installed mods'. Then click 'Reload installed mods' in the top right corner, tick 'Also clear out cached information and update from sever' and Reload.
Sloth Sep 16, 2023 @ 8:20am 
Nah the mod is 100% broken lol
candycat0 Aug 26, 2023 @ 11:30pm 
reverting it has fixed the issues for me, im not sure what you did with the last update but it completely broke the game lol. good luck fixing it im sure itll be a pain in the ass
Saha  [author] Aug 26, 2023 @ 7:02am 
@Sukhoi I have reverted to the previous version, is it cured?
Sukhoi Aug 26, 2023 @ 5:58am 
No
Saha  [author] Aug 24, 2023 @ 7:30am 
@Sukhoi Please try installing it after it has been completely uninstalled.
Sukhoi Aug 24, 2023 @ 6:30am 
mod breaks all decisions, fix or gulag
Saha  [author] Aug 24, 2023 @ 12:57am 
@Azor Ahai Try installing it again.
Azor Ahai Aug 23, 2023 @ 4:45pm 
@Saha yeah, tried turning off all other mods, and testing the mod in isolation and the mobilization bug appeared
Saha  [author] Aug 23, 2023 @ 4:27pm 
@Azor Ahai Is it really caused by this mod? Have you added any other mods? It works fine on my machine.
Azor Ahai Aug 23, 2023 @ 8:14am 
The mod still breaks pieces of the game. For me, it breaks demobilization and every country is forced to demobilize no matter what-- and then fall into strikes and civil war constantly
Saha  [author] Aug 22, 2023 @ 7:55pm 
Fixed
urayakitonnbi Aug 22, 2023 @ 5:17pm 
どうやら、全国家のあらゆるディシジョンが解放されているようです。恐らく更新された「TWR_GDP_scripted_effects」が原因かと…
OsamaBinLaggin Aug 22, 2023 @ 4:35pm 
Mod breaks the game now, in my previous kaiserreich game UOB left 3I, soc lib netherlands joined the 3I and left repeatedly, and Belgium annexed canada and sand france while still in their faction. Now it just crashes when loading a new game
voorsli Aug 22, 2023 @ 12:20pm 
For anyone wondering, This mod now breaks the game btw. just temporary uninstall until the Dev fixes it.
Kela Rotta Aug 22, 2023 @ 11:07am 
hello when I use this with expert AI it makes my game very weird and countries start switching borders, like Yunnan in Lithuania etc and it gives me basically a debug screen with the decisions of every country available like bandits in berlin...
Keeksu lahe juust Aug 21, 2023 @ 7:55am 
Thank you
Saha  [author] Aug 21, 2023 @ 12:42am 
@Keeksu lahe juust Factors such as monthly population, national population, non-core state population, factory output, and resource exports are now reflected in GDP. Adjustments were also made to existing factors.
Keeksu lahe juust Aug 20, 2023 @ 6:51am 
What was updated?
Taobei Aug 11, 2023 @ 11:12pm 
thank you very much