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In reply to person bellow.
The entire thing is xml defs and the game will load the most recent version folder it has which is 1.4
I would like to have this for my next playthrough in the new version, and it makes testing another mod I've adopted quite a bit easier.
1. Move the Defs folder from /2895151374/v1.4/ to the root folder of the mod (so that you have /2895151374/Defs/ instead)
2. Open /2895151374/About.xml using a text editor (like notepad) and add <li>1.5</li> under <li>1.4</li>
3. Mod should work now and mod managers shouldn't be throwing annoying errors
Anyone who knows more about coding than me, feel free to correct me since I donno wtf I'm doing.
https://steamcommunity.com/sharedfiles/filedetails/?id=2958621927
for context i add a mod that allow only one sex of people and no one can make babies and all of the colonist (mine and not mines) are 75 years old lol
https://steamcommunity.com/sharedfiles/filedetails/?id=2898876391
I suppose the way for you to implement a (vanilla-based) Heterosexual gene, might be for it to suppress the 'Bisexual', 'Gay' and 'Asexual' traits.
Modesty Gene and More Genes are two mods I'm aware of which should include examples of genes suppressing traits as opposed to enforcing them.
Can't wait to use science to steal people's sexualities
Been waiting for this.