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I tried reaching out to the other mod author, but he was essentially no help and just said it's likely an issue with another mod.
I was wondering if you'd be willing to look at the error log and see if it is in fact caused by your mod.
Much appreciated if you can! :D
https://pastebin.com/KUwYpLdg
Going by any names is not really working, shown by your mod being named in different conditions and so far none of these times your mod was involved, barely naming the error I guess.
In the case of the billtab option Hospitality: vending machine seems to be the problem, currently testing.
Have the transpiler in connection with prison labor I think aswell.
Seemingly causes the billtab option to haul to unable to appear.
Coudl your mod somehow interfere with the gui/tab drawing in some way?
Sooo yah, that's not an error or exception, it's just one chunk of code this mod runs, and unless the vanilla code changes significantly there's not a thing that could go wrong with it.
- TRANSPILER Uuugggg.rimworld.TDS_Bug_Fixes.main: IEnumerable`1 TDS_Bug_Fixes.FixWindowDragInsteadOfReorderable:Transpiler(IEnumerable`1 instructions)
TDS_Bug_Fixes.FixWindowDragInsteadOfReorderable:Transpiler
https://pastebin.com/nhnrcrZ5
I linked the code for FixWindowDragInsteadOfReorderable
I also run Vanilla Expanded, so it might be worth to give that a peek?
Alternatively, a try-catch around whatever part of your transpiler is throwing - even if it's not your fault?
I see no problem. Downloaded mentioned mods and everything works.
This mod's patch to InnerWindowOnGUI is meaningless to the errors that happen deeper down. It does literally nothing that could cause errors : https://github.com/alextd/RimWorld-TDS-Bugfixes/blob/f45e0a0e6b323e6c87fc7d43b208abea3c6d76c2/Source/ReorderableInDraggableWindow.cs#L15C46-L15C62
I have to imagine some guide got put out recently that said "check the stacktrace for patches from mods". Someone tell me who did that so I can go slap them.
Seems to be a conflict with the Blueprint mod.
Logs: https://gist.github.com/HugsLibRecordKeeper/1dea2b01de977f012bbb194b14e1c4b2
https://pastebin.com/pqMNsh0f
https://pastebin.com/zB2tKcaS
A System.NullReferenceException occurred while attempting to render the Verse.Dialog_InfoCard window in RimWorld. This exception typically indicates an attempt to access or manipulate an object that has not been initialized (is null). The error was traced to the Verse.Def.SpecialDisplayStats method, which is invoked during the processing of special display statistics.
The provided stack trace reveals that multiple mods were involved in the process, including VFECore, MorePersonaTraits, CommonSense, VREAndroidsMod, and TDS_Bug_Fixes. These mods applied postfix, prefix, and transpiler modifications to the base game code.
After conducting a manual investigation, it was determined that the issue is related to the TDS_Bug_Fixes mod. The conflict arises when the mod interacts with the game's rendering of the info card window, leading to the null reference exception.
Error at the bottom (line 857): https://pastebin.com/xJJ2wyWF
Using More Planning , I tried copying and cutting plans to move them around, then this happened.
Is TDS Bug Fixes to "blame", or is this More Planning stepping on toes?
I have that issue even without Performance Optimizer or Better Wool Production. I'm trying to figure out what mod interaction is causing it since it doesn't seem like it happens to everybody.
Exception in Verse.Window.InnerWindowOnGUI: System.NullReferenceException: Object reference not set to an instance of an object
at RimWorld.Dialog_Options.DoModOptions (Verse.Listing_Standard listing) [0x0008a] in <95de19971c5d40878d8742747904cdcd>:0
- transpiler UnlimitedHugs.HugsLib: IEnumerable`1 HugsLib.Patches.DialogOptions_DoModOptions_Patch:InterceptWindowOpening(IEnumerable`1 instructions)
at RimWorld.Dialog_Options.DoOptions (Verse.OptionCategoryDef category, UnityEngine.Rect inRect) [0x0011c] in <95de19971c5d40878d8742747904cdcd>:0
at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001fd] in <95de19971c5d40878d8742747904cdcd>:0
- transpiler net.pardeike.rimworld.lib.harmony: IEnumerable`1 VisualExceptions.ExceptionsAndActivatorHandler:Transpiler(IEnumerable`1 instructions, MethodBase original)
- transpiler Uuugggg.rimworld.TDS_Bug_Fixes.main: IEnumerable`1 TDS_Bug_Fixes.FixWindowDragInsteadOfReorderable:Transpiler(IEnumerable`1 instructions)
https://gist.github.com/HugsLibRecordKeeper/2509d4564ceea9ee378d8d5020cda64d
https://pastebin.com/Ynp8uNS8
https://cdn.discordapp.com/attachments/1151446985166041109/1151876549088391188/RimWorldWin64_4BaVwZ90MK.jpg
Visual Exceptions stuff follows
https://pastebin.com/y7p8YJvN
https://pastebin.com/HywhzKCv
I seem to get this error with Achtung and this mod when I try to prioritise something (it appears like the click doesn't go through as it won't close the window or prioritise the job, but it will throw this error)
Exception in Verse.Window.InnerWindowOnGUI: System.NullReferenceException: Object reference not set to an instance of an object
at AchtungMod.ForcedFloatMenuOption+<>c__DisplayClass8_0.<ActionRunner>b__0 () [0x0003a] in <959f52a799e04d89813ef691e4b24d19>:0
at Verse.FloatMenuOption.Chosen (System.Boolean colonistOrdering, Verse.FloatMenu floatMenu) [0x00030] in <95de19971c5d40878d8742747904cdcd>:0