Arma 3
Operation Overlord
94 Comments
SkyDong  [author] Apr 13 @ 12:11pm 
New mission has been uploaded here: Operation Neptune
Zero Apr 6 @ 7:08pm 
take your time my bro, looking forward to it! well worth the wait.
SkyDong  [author] Apr 6 @ 6:49pm 
@Zero, haha ya man. Work has been crazy so I've only been able to work on it on weekends. It will be uploaded sometime this next weekend, maybe earlier.
Zero Apr 6 @ 6:46pm 
Skydong my friend, is the remake still coming? I am TWEAKIN!
SkyDong  [author] Apr 6 @ 6:22pm 
yes, you can call in an arsenal supply drop. respawn loadouts are only saved when exiting the arsenal.
DominicErata Apr 6 @ 4:06pm 
Is there any way to change class once the game has started? We threw this on our dedicated server and nobody seems to be able to swtich classes from what they picked in the beginning. Tried leaving and rejoining as well as restarting the server.
SkyDong  [author] Feb 5 @ 5:03pm 
thank ya, that's good to hear. Ya, its pretty much done, just in the polish phase. It'll be out in the next few weeks. Definitely this month
PsychosocialPenguin Feb 5 @ 1:37pm 
Are you still working on the Utah map? Love your work xD
Zero Nov 18, 2024 @ 12:41pm 
@SkyDong That is awesome to hear man. Looking forward to another SkyDong banger.
SkyDong  [author] Nov 18, 2024 @ 8:55am 
@Zero, ya, im just making a new one on the Utah map. Probably be done in a couple weeks.
SkyDong  [author] Nov 12, 2024 @ 4:27pm 
@Zero, right on! I'll star looking into it.
Zero Nov 11, 2024 @ 10:28am 
Spearhead Extended just updated with C-47s, gliders, and more airborne content! I think the time has come.
Nimmersatt Jul 15, 2024 @ 10:26am 
@SkyDong Thank you a lot for your support. I have just tested again with only the necessary mods and the bug does not occur. The bug has nothing to do with this scenario/mod. Now I can finally enjoy your work :)
SkyDong  [author] Jul 15, 2024 @ 7:13am 
@Nimmersatt, that is very strange. I have not experienced that before and none of my functions affect ballistics. I'll see if i can test it on my end sometime today.
Nimmersatt Jul 14, 2024 @ 9:20am 
@SkyDong Thank you! I have a very strange bug with this mission: The zeroing of the M1 garand is way off. The bullets fly way too high and I can't hit any enemies. Even if I set the zeroing to 100m they go up in a 45° angle. I have verified this with tracers in the mission using the command "BIS_fnc_traceBullets". When I load the Neaville map in the editor with the same mods and test it there everything is fine. Do you have any idea what is happening? Thank you!
SkyDong  [author] Jul 6, 2024 @ 10:12am 
@Nimmersatt, primarily to prevent long load times and disconnections. The mod version allows players to pull all large files (media, etc.) from their own mod instead of downloading from the server.
Nimmersatt Jul 6, 2024 @ 9:07am 
Why is the "mod version" recommended for multiplayer? Thank you!
Lacra_ Apr 8, 2024 @ 9:17am 
Epic this mission, make more like this pls
juanguinto2008 Jan 24, 2024 @ 12:49am 
anyway to make AI medic heal someone
SkyDong  [author] Sep 25, 2023 @ 6:17am 
@Manofsteal2001, ya, for sure. Whenever I get some free time I'll update it.
Zero Sep 24, 2023 @ 5:54pm 
would you ever consider updating this to use Spearhead 1944?
xanderarizona Aug 13, 2023 @ 5:32pm 
can confirm opening zeus for any reason still breaks the scripting/scroll wheel options
4dads May 8, 2023 @ 8:11pm 
Yes, error was
/entrypoint.sh: line 388: 474 Segmentation fault (core dumped) ${modifiedStartup}
PTDL_CONTAINER_ERR: There was an error while attempting to run the start command.

Happy to discuss this more outside of the comments to avoid clogging them up if necessary
SkyDong  [author] May 8, 2023 @ 6:34pm 
@4dads, I just tested both on my two dedicated servers and it is running fine with no errors. Is this error only happening with this mod/mission?
4dads May 8, 2023 @ 5:45pm 
Seem to be getting a segmentation fault on our dedicated server, have tried both mod and scenario versions to nil avail
SkyDong  [author] May 3, 2023 @ 9:55am 
That typically indicates that you are missing one of the required mods. I would double check that they are all loaded, or you may have to repair them in the Arma 3 launcher.
Big Boss May 2, 2023 @ 9:01pm 
i found map neaville,but the "side" is blank. it cant start:(
SkyDong  [author] May 2, 2023 @ 1:59pm 
@Kdot, ya it can be pretty dark at the beginning depending on your video settings. I'd recommend using zeus to skip time or setting the "Time Multiplier to x3" in the mission parameters.
Kdot May 2, 2023 @ 1:26pm 
WHY IS IT SO DARK:(
Rumbero ☸ Apr 16, 2023 @ 12:19pm 
Great mod, great scenario, thank you for your work! it's awesome!:steamhappy:
SkyDong  [author] Feb 26, 2023 @ 2:06pm 
It's listed in multiplayer scenarios under the map neaville.
HolyWater3000 Feb 26, 2023 @ 1:20pm 
how can i play it ? i go to campaign and it doesnt show up
SkyDong  [author] Feb 15, 2023 @ 7:21am 
@Fives, thanks alot! I uploaded the script I used here [drive.google.com]. You just have to edit the position and direction you want.
≫ Cpt.Fives Feb 15, 2023 @ 5:57am 
This mission os só Epic!
Bro, what script you did tô make the germans marching sycronized in the intro cutscene? Im trying for few weeks to do something similiar,thansk for the mod!
SkyDong  [author] Jan 30, 2023 @ 3:43pm 
@Acid, ayy, no worries. Happens to the best of us.
Acid Jan 30, 2023 @ 3:42pm 
@Sky Dong
Just letting you know that I'm a bug dumb-dumb and never switched out the mods on my client. I was two focused on getting the start.bat config right.... my bad
SkyDong  [author] Jan 30, 2023 @ 1:59pm 
@Acid, I just tested it with only the required mods and it works fine. I'm not sure what mod that is, maybe one of drongo's? I'd double check your server command line.
Acid Jan 30, 2023 @ 12:25pm 
anyone run into an issue when trying to select this mission on a server saying you're missing ddol_mod?
Jake Hall Jan 17, 2023 @ 1:33pm 
ill give that a shot thanks
SkyDong  [author] Jan 15, 2023 @ 7:45pm 
@Jake Hall, you shouldnt have any issues if you host a private LAN server from your own pc.
Jake Hall Jan 15, 2023 @ 7:20pm 
my internet sucks balls lol. any chance you upload a version that i can access from the singleplayer menu? just curious as i cant be online everytime.
SkyDong  [author] Jan 15, 2023 @ 1:23pm 
@Mick, thanks for letting me know. Does that happen with a fresh game or a saved game? You can call in a supply drop via the support menu until I can fix it.
Mick Jan 15, 2023 @ 12:24pm 
When a new player joins my hosted server on PC, (not dedi) They spawn without weapons
SkyDong  [author] Jan 14, 2023 @ 7:55pm 
@Klmorst, that's good to hear. Ya, I am slowly putting something together for ai supports.
KImorst Jan 14, 2023 @ 1:04am 
I don't know if this mod uses your custom fsm and ai support fsm like LZ X-Ray, but they r really good and very compatible with vcom lambs, will you can make a mod for them , so we can use them in the editor
Mick Jan 10, 2023 @ 12:25pm 
Ok thanks, Makes sense why it works fine most times :)
SkyDong  [author] Jan 9, 2023 @ 4:46pm 
@Mick, ya, you can only respawn when the reinforcement planes are airborne. By default, they respawn every 60 seconds, though you can change this in the parameters.
Mick Jan 9, 2023 @ 1:28pm 
Seems to sometimes take ages too respawn, Brill mod though :)
SkyDong  [author] Jan 8, 2023 @ 11:53am 
@cnice73, thank ya, im glad you are enjoying it. It should say how many respawn tickets are left in the top right of the screen. You can change the ticket numbers in the mission parameters to allow yourself more casualties. To win the scenario, you really only need to capture the radar station, neaville, and complete the last objective that will be revealed at the end.
cnice73 Jan 8, 2023 @ 11:51am 
Also, how many objectives can you fulfill and win the scenario? If you just capture Neaville do you win?