Arma 3
Operation Overlord
Showing 1-8 of 8 entries
Update: May 16, 2023 @ 9:10pm

v 1.04

Changed:
  1. Modified/Fixed Cleanup function.
  2. Changed "Hit Confirmed" Function.

Update: May 16, 2023 @ 12:23pm

v 1.03

Changed:
  1. Added delay when creating reinforcment units.
  2. Changed flak and spotlight scripts.
  3. Added longer delay to paradrop triggers.

Update: May 16, 2023 @ 12:01pm

Update: May 15, 2023 @ 9:32pm

v 1.02

Changed:
  1. Added Ace Arsenal Compatability (base and Supply Drops).
  2. Various UI enhancements (Build Menu, View Distance, etc.).
  3. Removed onEachFrame for respawn planes on each client to keep exclusively server side.
  4. Removed all in-game triggers. Replaced with scripts or added triggers only when needed.
  5. Friendly zues placed units are no longer deleted.
  6. Cleanup script changes.
  7. Sector mangager is now managed by a looping function, instead of trigger.
  8. Increased supply drop fall speed and accuracy.
  9. Changed player init scripts.
  10. Removed build object collision with players.
  11. AI skill settings fixed.

Update: May 15, 2023 @ 9:05pm

Update: May 15, 2023 @ 8:12pm

Update: Nov 9, 2022 @ 5:13pm

v 1.01


Changed:
  1. create saveMissionProfileNameSpace file at start of initPlayerLocal and initServer.

Update: Nov 9, 2022 @ 2:35pm