RimWorld

RimWorld

Firefoam Things
62 Comments
Onyx Oct 14, 2024 @ 8:59pm 
This has to be an odd interaction with another mod on my list but I can't figure it out for the life of me. Has anyone else had an odd visual effect when any firefoam launcher from this mod is fired? It's a long grey bar tracking with each projectile fired. I don't think it's actually causing any problem, it's just a weird visual artifact.
Macky Jun 1, 2024 @ 12:35pm 
Hey, I love the mod, really should be in vanilla!
Just one question, what does the quality of the items change? Is there a difference between an Awful Firefoam Sprayer and a Legendary Firefoam Sprayer? I was hoping it would reduce the cooldown or something. Again thanks for the mod!
The Gunslinger Apr 11, 2024 @ 10:23am 
Ty!
Inglix Apr 11, 2024 @ 4:40am 
Thank you for updating. I absolutely love this mod.
dickmosi  [author] Apr 10, 2024 @ 10:07pm 
@Inglix It should be fixed now, thanks for the report just in time :)
Inglix Apr 10, 2024 @ 7:53pm 
There have been changes to the comps for reloadable apparel. Errors are being thrown when this mod and Vanilla Weapons Expanded Grenades are run together in 1.5.

https://gist.github.com/HugsLibRecordKeeper/f275e19e043d19a0bebb1c16f7f50912
Punished Heroin addict Mar 19, 2024 @ 11:23am 
IM GONNA FOAM
Miguel V-DF Sep 2, 2023 @ 8:11am 
To clarify: they work as vanilla if using CE. they don't take ammo, they aren't patched for melee combat, but you will still be able to use them to put out fires.
progamerbrostx Jul 6, 2023 @ 11:15am 
It is, i have combat extended installed and it works.
FroF_4 Jun 23, 2023 @ 4:15am 
Please make this mod compatible with Combat Extended. We need it! :steamthumbsup::reheart::torielsad:
dickmosi  [author] Apr 21, 2023 @ 7:33pm 
@VerteNinja You don't need it, no. You just draft a pawn with it equipped and shoot it manually at fires. Like how you manually shoot incendiary, EMP launchers and grenades. They won't automatically use them without other mods installed sadly.
VerteNinja Apr 21, 2023 @ 5:40pm 
Do you need to have "Pawns Use Fire Extinguishers" for this to work? I made a firefoam sprayer but no one ever uses it and I wasnt able to manually do it. Or at least couldnt figure out how to.
Smiley Face Killer Apr 10, 2023 @ 3:38am 
Just tested it for anyone that was curious, and yea it doesn't work. It turns it into a bolt action that shoots 7.62x51mm lol
Smiley Face Killer Apr 10, 2023 @ 2:40am 
Has any one used CE's auto patcher on this mod and if so does it work. Doesn't need to be perfect I'd just like these for putting out fires (obviously)

Or does it brick your game if CE is enabled with this?
LoopKat Apr 8, 2023 @ 10:25pm 
This mod is absolutely wonderful with a mod that automatically switches to tools, like Simple Sidearms. I have 3 pawns who are kitted out for firefighting and it's so funny watching them automatically switch between sprayers and grenades between cooldowns to just absolutely smother wildfires with explosions

@Schandefreude Base game grenades have infinite ammo, but are equipped as weapons. The grenade belts from Vanilla Weapons Expanded are equipped to the utility slot instead, but the trade off is that they have limited uses and need to be reloaded. To reload a specific grenade belt (ex: Firefoam grenade belt), you simply need to craft more grenades of that type (ex: Firefoam grenades) and pawns should then pick up new grenades automatically
Schadenfreude Mar 23, 2023 @ 2:24am 
How do pawns reload the firefoam belts?
Totsnuk Mar 1, 2023 @ 7:45pm 
Enemies are spawning with these, which ends up helping me lmao.
Qucumber Feb 3, 2023 @ 12:28pm 
PYRO TF2?
unlikeaboss Jan 5, 2023 @ 2:57am 
finaly fire extinguisher
Artemis Dec 20, 2022 @ 3:17am 
do of any Combat Extended mod similar too your mod ? :/
dickmosi  [author] Dec 16, 2022 @ 6:56am 
@Happy Sadly not right now, maybe in the future. For now you'll have to use another mod such as Auto Tool Switcher. I haven't used it myself but I believe marking the firefoam weapons as tools in it's settings allows non-violent pawns to equip them.
Happy Dec 16, 2022 @ 6:45am 
Weird question, can pawns that are incapable of violence equip these?
Rocketeer Nov 30, 2022 @ 5:34pm 
Add one that also can spew fire and switch modes, now that would make an interesting raiding and base defense tool. Make it kind of lackluster in both, though
NoahGoldFox Nov 30, 2022 @ 8:40am 
I love this mod :p fires are like fun and reasonable to put out now, especially forest fires outside the home area.
dickmosi  [author] Nov 25, 2022 @ 2:43pm 
Update 1.3.0:

- Buffed Firefoam Launcher
- Improved Descriptions
- Boring stuff

For more detailed changelogs check the 'change notes' underneath the mod's thumbnail.
Nv118 Nov 24, 2022 @ 6:18am 
lovely content. Very useful, run saving stuff
Kadoken Nov 22, 2022 @ 4:24pm 
Does it work against fire elementals from fantasy mods?
Coolchilion Nov 22, 2022 @ 11:54am 
It's ok if you haven't figured out how to make non violent paws equip the firefoam things, since Auto tool switcher allows the player to pick which weapons are considered tools, therefore can be equiped by non-violent pawns.
TP Nov 17, 2022 @ 4:51am 
这个有中文吗?
BooralKing Nov 15, 2022 @ 12:42am 
coom guns lol
selest19 Nov 12, 2022 @ 9:58am 
lol
Scout Gaming Nov 12, 2022 @ 8:33am 
But what if I were to make an CE patch and disguise it as my own cooking.
hohohoo, delightfully devilish, Seymour
Gutterpunk Nov 11, 2022 @ 10:44pm 
0/10, the foam didn't contain any fire at all, not at all useful for warcrimes in its current state.
Sossololpipi Nov 11, 2022 @ 3:17pm 
ayo?
甲土 Nov 10, 2022 @ 10:39pm 
Thanks to the author for creating such a good mod for us
Gerewoatle Nov 10, 2022 @ 1:55pm 
There was a Firefoam Pop Pack added in 1.4.
Epixco Nov 8, 2022 @ 6:37pm 
thanks
dickmosi  [author] Nov 8, 2022 @ 3:22pm 
@Ediolan Slaves don't seem to pick them up in rebellions from my quick testing. They do however count as weapons, meaning pacifists cannot use them - That's something I'd like to fix somewhat soon.
Eidolan Nov 8, 2022 @ 12:42pm 
Do these count as "weapons" or "tools" for slaves and pacifists?
Fuse Nov 8, 2022 @ 4:54am 
@dickmosi Thanks! I'm baffled this isn't core in the game, considering fire spreads like crazy and the Mechanoids constantly light everything up including the colonists. The original Firefoam Popper sucks in that it's stationary/single use and the newly added Firefoam pack is single use -_-:steamsad:

The art is really well done and it fits the vanilla vibe. Thanks again, great job :steamthumbsup:
Latex Santa Nov 8, 2022 @ 2:47am 
Exactly what I needed. Thanks!
Proxyer Nov 8, 2022 @ 2:06am 
Hello author dickmosi.
Thanks for the good mod.
By the way, I created and published a Sub-Mod that adds Japanese translations to your Mod. Thank you very much.

[1.4] [Sub-MOD] Firefoam Things add Japanese Translation
https://steamcommunity.com/sharedfiles/filedetails/?id=2885987079
The Blind One Nov 7, 2022 @ 5:01am 
@ThatCozyBear does that cause them to use these weapons automatically?
whenwrašk Nov 7, 2022 @ 12:29am 
now it's time to fight fire with fire. wait, hold on
ThatCozyBear Nov 6, 2022 @ 7:54pm 
using with https://steamcommunity.com/sharedfiles/filedetails/?id=2397915519&tscn=1667773681 'Pawn always use fire extinguisher' mod is highly recommended
dickmosi  [author] Nov 6, 2022 @ 5:32pm 
lol, I can understand the confusion. The grenade belt is in the mod.
The Blind One Nov 6, 2022 @ 5:14pm 
idk how I missed it but you actually have a firefoam grenade belt in your description already ... requires vanilla weapons expanded or did you remove that one?
HollowTree734 Nov 6, 2022 @ 11:32am 
I LOVE the textures!
dickmosi  [author] Nov 6, 2022 @ 10:45am 
@The Blind One Yeah, when I originally started the mod in April, it included a belt but I removed it due to the new firefoam pack being added. I haven't got any plans to add a belt I'm afraid, they would of functioned nearly identically anyway.
The Blind One Nov 6, 2022 @ 10:03am 
@Dickmosi I think 'The' meant a firefoam pop belt like vanilla expanded does belts for various items. They are multi-use rechargable items rather than single use like in vanilla 1.4