RimWorld

RimWorld

Firefoam Things
Showing 1-6 of 6 entries
Update: Apr 10, 2024 @ 10:03pm

[Auto-generated text]: Update on 4/11/2024 6:03:48 AM.

Version 1.4.1

Changes:
Increased firefoam belt grenade charges from 6 to 8

Fixes:
Firefoam Grenade Belt errors (Thank you Inglix)


Just in time! :)

Update: Mar 19, 2024 @ 7:35am

[Auto-generated text]: Update on 3/19/2024 2:35:11 PM.

Version 1.4.0

Additions:
- Now Supports RimWorld 1.5

🤞

Update: Nov 25, 2022 @ 2:40pm

[Auto-generated text]: Update on 11/25/2022 10:40:54 PM.

Version 1.3.0

Changes:
- Increased Launcher shell explosion radius from 1.9 to 2.4
- Decreased Launcher shell 'firefoam residue' from 30% to 15% chance per tile
- Decreased Launcher Aimtime from 2.5 seconds to 2 seconds
- Decreased Launcher Cooldown from 3 seconds to 2 seconds
- Improved item descriptions

Overall, a big buff to the launcher which I felt was underpowered previously. The Firefoam Sprayer was a last-minute addition and kind of replaced the launcher in many ways, now the launcher is best for quickly dealing with fires before they get out of hand. The firefoam Sprayer is the nuclear option so to speak.

The launcher fires quickly, and accurately and leaves a little mess behind. Whilst the Sprayer fires slower, less accurately and at a shorter range whilst leaving quite the cleanup job afterwards. The grenades are in the middle. I'm very happy with this mod's balance now.

Boring:
- About.xml and Preview.png standardization/improvements.

Update: Nov 22, 2022 @ 6:22am

[Auto-generated text]: Update on 11/22/2022 2:22:55 PM.

Version 1.2.0

Changes:
- Reduced Explosion Delay on Grenades to 100 (from 150) so it's now inline with other grenades.

Fixes:
- Typo fix in about.xml


This mod is considered 'content complete', if I make a fire-retardant jacket it'll likely be it's own separate mod. So the mods will be branded as "Firefoam Things - Weapons" and "Firefoam Things - Apparel" etc.

Balance changes, and allowing non-violent pawns to equip these weapons are still on my to-do list however. I just wanna work on new mods in the time being.

Update: Nov 5, 2022 @ 7:53pm

[Auto-generated text]: Update on 11/6/2022 2:53:11 AM.

Version 1.1.0 (Release Version)

Changes:
- Renamed patch for no reason other than I didn't like the prior name.

Fixes:
- Tab issue in description, whoops!

Update: Nov 5, 2022 @ 7:17pm

[Auto-generated text]: Initial upload.

Version 1.0.0 (Upload Version)